This commit is contained in:
DimaPremiumFox
2023-02-13 22:15:37 +03:00
commit 066fda82b7
581 changed files with 14154 additions and 0 deletions

15
Source/Steam.Target.cs Normal file
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// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class SteamTarget : TargetRules
{
public SteamTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.AddRange( new string[] { "Steam" } );
}
}