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https://github.com/Risensy/Steam.git
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Updated to 5.4 engine version
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@@ -8,7 +8,7 @@ public class SteamTarget : TargetRules
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public SteamTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Game;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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DefaultBuildSettings = BuildSettingsVersion.V5;
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ExtraModuleNames.AddRange( new string[] { "Steam" } );
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}
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@@ -11,9 +11,6 @@ public class Steam : ModuleRules
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PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" });
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PrivateDependencyModuleNames.AddRange(new string[] { });
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DynamicallyLoadedModuleNames.Add("OnlineSubsystemSteam");
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// Uncomment if you are using Slate UI
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// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
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@@ -8,7 +8,7 @@ public class SteamEditorTarget : TargetRules
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public SteamEditorTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Editor;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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DefaultBuildSettings = BuildSettingsVersion.V5;
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ExtraModuleNames.AddRange( new string[] { "Steam" } );
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}
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