Files
SteamVOIPExample/Source/Steam.Target.cs
2024-09-29 18:18:34 +03:00

16 lines
375 B
C#

// Fill out your copyright notice in the Description page of Project Settings.
using UnrealBuildTool;
using System.Collections.Generic;
public class SteamTarget : TargetRules
{
public SteamTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V5;
ExtraModuleNames.AddRange( new string[] { "Steam" } );
}
}