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Update some docs
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CLAUDE.md
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CLAUDE.md
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This is the Bun repository - an all-in-one JavaScript runtime & toolkit designed for speed, with a bundler, test runner, and Node.js-compatible package manager. It's written primarily in Zig with C++ for JavaScriptCore integration, powered by WebKit's JavaScriptCore engine.
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## Building and Running Bun
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### Build Commands
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- **Build debug version**: `bun bd` or `bun run build:debug`
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- Creates a debug build at `./build/debug/bun-debug`
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- Compilation takes ~2.5 minutes
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- **Run tests with your debug build**: `bun bd test <test-file>`
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- **CRITICAL**: Never use `bun test` directly - it won't include your changes
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- **Run any command with debug build**: `bun bd <command>`
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### Other Build Variants
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- `bun run build:release` - Release build
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Address sanitizer is enabled by default in debug builds of Bun.
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## Testing
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### Running Tests
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- **Single test file**: `bun bd test test/js/bun/http/serve.test.ts`
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- **Fuzzy match test file**: `bun bd test http/serve.test.ts`
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- **With filter**: `bun bd test test/js/bun/http/serve.test.ts -t "should handle"`
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### Test Organization
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- `test/js/bun/` - Bun-specific API tests (http, crypto, ffi, shell, etc.)
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- `test/js/node/` - Node.js compatibility tests
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- `test/js/web/` - Web API tests (fetch, WebSocket, streams, etc.)
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- `test/cli/` - CLI command tests (install, run, test, etc.)
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- `test/regression/issue/` - Regression tests (create one per bug fix)
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- `test/bundler/` - Bundler and transpiler tests
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- `test/integration/` - End-to-end integration tests
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- `test/napi/` - N-API compatibility tests
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- `test/v8/` - V8 C++ API compatibility tests
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### Writing Tests
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Tests use Bun's Jest-compatible test runner with proper test fixtures:
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```typescript
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import { test, expect } from "bun:test";
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import { bunEnv, bunExe, tempDirWithFiles } from "harness";
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test("my feature", async () => {
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// Create temp directory with test files
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const dir = tempDirWithFiles("test-prefix", {
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"index.js": `console.log("hello");`,
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});
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// Spawn Bun process
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await using proc = Bun.spawn({
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cmd: [bunExe(), "index.js"],
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env: bunEnv,
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cwd: dir,
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});
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const [stdout, stderr, exitCode] = await Promise.all([
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new Response(proc.stdout).text(),
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new Response(proc.stderr).text(),
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proc.exited,
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]);
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expect(exitCode).toBe(0);
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expect(stdout).toBe("hello\n");
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});
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```
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## Code Architecture
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### Language Structure
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- **Zig code** (`src/*.zig`): Core runtime, JavaScript bindings, package manager
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- **C++ code** (`src/bun.js/bindings/*.cpp`): JavaScriptCore bindings, Web APIs
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- **TypeScript** (`src/js/`): Built-in JavaScript modules with special syntax (see JavaScript Modules section)
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- **Generated code**: Many files are auto-generated from `.classes.ts` and other sources
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### Core Source Organization
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#### Runtime Core (`src/`)
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- `bun.zig` - Main entry point
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- `cli.zig` - CLI command orchestration
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- `js_parser.zig`, `js_lexer.zig`, `js_printer.zig` - JavaScript parsing/printing
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- `transpiler.zig` - Wrapper around js_parser with sourcemap support
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- `resolver/` - Module resolution system
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- `allocators/` - Custom memory allocators for performance
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#### JavaScript Runtime (`src/bun.js/`)
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- `bindings/` - C++ JavaScriptCore bindings
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- Generated classes from `.classes.ts` files
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- Manual bindings for complex APIs
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- `api/` - Bun-specific APIs
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- `server.zig` - HTTP server implementation
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- `FFI.zig` - Foreign Function Interface
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- `crypto.zig` - Cryptographic operations
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- `sqlite.zig` - Native SQLite integration
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- `glob.zig` - File pattern matching
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- `node/` - Node.js compatibility layer
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- Module implementations (fs, path, crypto, etc.)
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- Process and Buffer APIs
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- `webcore/` - Web API implementations
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- `fetch.zig` - Fetch API
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- `streams.zig` - Web Streams
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- `Blob.zig`, `Response.zig`, `Request.zig`
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- `event_loop/` - Event loop and task management
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#### Build Tools & Package Manager
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- `src/bundler/` - JavaScript bundler
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- Advanced tree-shaking
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- CSS processing
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- HTML handling
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- `src/install/` - Package manager
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- `lockfile/` - Lockfile handling
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- `npm.zig` - npm registry client
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- `lifecycle_script_runner.zig` - Package scripts
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#### Other Key Components
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- `src/shell/` - Cross-platform shell implementation
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- `src/css/` - CSS parser and processor
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- `src/http/` - HTTP client implementation
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- `websocket_client/` - WebSocket client (including deflate support)
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- `src/sql/` - SQL database integrations
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- `src/bake/` - Server-side rendering framework
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### JavaScript Class Implementation (C++)
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When implementing JavaScript classes in C++:
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1. Create three classes if there's a public constructor:
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- `class Foo : public JSC::JSDestructibleObject` (if has C++ fields)
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- `class FooPrototype : public JSC::JSNonFinalObject`
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- `class FooConstructor : public JSC::InternalFunction`
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2. Define properties using HashTableValue arrays
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3. Add iso subspaces for classes with C++ fields
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4. Cache structures in ZigGlobalObject
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## Development Workflow
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### Code Formatting
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- `bun run prettier` - Format JS/TS files
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- `bun run zig-format` - Format Zig files
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- `bun run clang-format` - Format C++ files
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### Watching for Changes
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- `bun run watch` - Incremental Zig compilation with error checking
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- `bun run watch-windows` - Windows-specific watch mode
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### Code Generation
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Code generation happens automatically as part of the build process. The main scripts are:
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- `src/codegen/generate-classes.ts` - Generates Zig & C++ bindings from `*.classes.ts` files
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- `src/codegen/generate-jssink.ts` - Generates stream-related classes
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- `src/codegen/bundle-modules.ts` - Bundles built-in modules like `node:fs`
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- `src/codegen/bundle-functions.ts` - Bundles global functions like `ReadableStream`
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In development, bundled modules can be reloaded without rebuilding Zig by running `bun run build`.
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## JavaScript Modules (`src/js/`)
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Built-in JavaScript modules use special syntax and are organized as:
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- `node/` - Node.js compatibility modules (`node:fs`, `node:path`, etc.)
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- `bun/` - Bun-specific modules (`bun:ffi`, `bun:sqlite`, etc.)
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- `thirdparty/` - NPM modules we replace (like `ws`)
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- `internal/` - Internal modules not exposed to users
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- `builtins/` - Core JavaScript builtins (streams, console, etc.)
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### Special Syntax in Built-in Modules
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1. **`$` prefix** - Access to private properties and JSC intrinsics:
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```js
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const arr = $Array.from(...); // Private global
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map.$set(...); // Private method
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const arr2 = $newArrayWithSize(5); // JSC intrinsic
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```
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2. **`require()`** - Must use string literals, resolved at compile time:
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```js
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const fs = require("fs"); // Directly loads by numeric ID
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```
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3. **Debug helpers**:
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- `$debug()` - Like console.log but stripped in release builds
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- `$assert()` - Assertions stripped in release builds
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- `if($debug) {}` - Check if debug env var is set
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4. **Platform detection**: `process.platform` and `process.arch` are inlined and dead-code eliminated
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5. **Export syntax**: Use `export default` which gets converted to a return statement:
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```js
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export default {
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readFile,
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writeFile,
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};
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```
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Note: These are NOT ES modules. The preprocessor converts `$` to `@` (JSC's actual syntax) and handles the special functions.
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## Important Development Notes
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1. **Never use `bun test` or `bun <file>` directly** - always use `bun bd test` or `bun bd <command>`. `bun bd` compiles & runs the debug build.
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2. **Use `await using`** for proper resource cleanup with Bun APIs (Bun.spawn, Bun.serve, Bun.connect, etc.)
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3. **Follow existing code style** - check neighboring files for patterns
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4. **Create regression tests** in `test/regression/issue/` when fixing bugs
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5. **Use absolute paths** - Always use absolute paths in file operations
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6. **Avoid shell commands** - Don't use `find` or `grep` in tests; use Bun's Glob and built-in tools
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7. **Memory management** - In Zig code, be careful with allocators and use defer for cleanup
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8. **Cross-platform** - Test on macOS, Linux, and Windows when making platform-specific changes
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9. **Debug builds** - Use `BUN_DEBUG_QUIET_LOGS=1` to disable debug logging, or `BUN_DEBUG_<scope>=1` to enable specific scopes
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10. **Transpiled source** - Find transpiled files in `/tmp/bun-debug-src/` for debugging
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## Key APIs and Features
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### Bun-Specific APIs
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- **Bun.serve()** - High-performance HTTP server
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- **Bun.spawn()** - Process spawning with better performance than Node.js
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- **Bun.file()** - Fast file I/O operations
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- **Bun.write()** - Unified API for writing to files, stdout, etc.
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- **Bun.$ (Shell)** - Cross-platform shell scripting
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- **Bun.SQLite** - Native SQLite integration
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- **Bun.FFI** - Call native libraries from JavaScript
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- **Bun.Glob** - Fast file pattern matching
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