wip Buffer.fill

This commit is contained in:
Jarred Sumner
2022-05-01 07:41:26 -07:00
parent de23f2f8aa
commit 3403621fc2
3 changed files with 167 additions and 95 deletions

View File

@@ -13,104 +13,82 @@ const os = std.os;
const JSGlobalObject = JSC.JSGlobalObject;
const ArgumentsSlice = JSC.Node.ArgumentsSlice;
/// These functions are called in JSBuffer.cpp
/// `CALL_WRITE_FN` is the macro which ultimately calls it
pub const Write = struct {
pub export fn Bun__Buffer__write__BigInt64BE(input: [*]u8, value: i64) void {
std.mem.writeIntBig(i64, input[0..8], value);
}
pub export fn Bun__Buffer__write__BigInt64LE(input: [*]u8, value: i64) void {
std.mem.writeIntLittle(i64, input[0..8], value);
}
pub export fn Bun__Buffer__write__BigUInt64BE(input: [*]u8, value: u64) void {
std.mem.writeIntBig(u64, input[0..8], value);
}
pub export fn Bun__Buffer__write__BigUInt64LE(input: [*]u8, value: u64) void {
std.mem.writeIntLittle(u64, input[0..8], value);
}
pub export fn Bun__Buffer__write__DoubleBE(input: [*]u8, value: f64) void {
std.mem.writeIntBig(u64, input[0..8], @bitCast(u64, value));
}
pub export fn Bun__Buffer__write__DoubleLE(input: [*]u8, value: f64) void {
std.mem.writeIntLittle(u64, input[0..8], @bitCast(u64, value));
}
pub export fn Bun__Buffer__write__FloatBE(input: [*]u8, value: f64) void {
std.mem.writeIntBig(i32, input[0..4], @bitCast(i32, @floatCast(f32, value)));
}
pub export fn Bun__Buffer__write__FloatLE(input: [*]u8, value: f64) void {
std.mem.writeIntLittle(i32, input[0..4], @bitCast(i32, @floatCast(f32, value)));
}
pub export fn Bun__Buffer__write__Int16BE(input: [*]u8, value: i32) void {
std.mem.writeIntBig(i16, input[0..2], @intCast(i16, value));
}
pub export fn Bun__Buffer__write__Int16LE(input: [*]u8, value: i32) void {
std.mem.writeIntLittle(i16, input[0..2], @intCast(i16, value));
}
pub export fn Bun__Buffer__write__Int32BE(input: [*]u8, value: i32) void {
std.mem.writeIntBig(i32, input[0..4], value);
}
pub export fn Bun__Buffer__write__Int32LE(input: [*]u8, value: i32) void {
std.mem.writeIntLittle(i32, input[0..4], value);
}
pub export fn Bun__Buffer__write__Int64LE(input: [*]u8, value: i64) void {
std.mem.writeIntLittle(i64, input[0..8], value);
}
pub export fn Bun__Buffer__write__Int8(input: [*]u8, value: i32) void {
std.mem.writeIntNative(i8, input[0..1], @truncate(i8, value));
}
pub export fn Bun__Buffer__write__Int8LE(input: [*]u8, value: i32) void {
std.mem.writeIntLittle(i8, input[0..1], @truncate(i8, value));
}
pub export fn Bun__Buffer__write__UInt16BE(input: [*]u8, value: i32) void {
std.mem.writeIntBig(u16, input[0..2], @truncate(u16, @bitCast(u32, value)));
}
pub export fn Bun__Buffer__write__UInt16LE(input: [*]u8, value: i32) void {
std.mem.writeIntLittle(u16, input[0..2], @truncate(u16, @bitCast(u32, value)));
}
pub export fn Bun__Buffer__write__UInt32BE(input: [*]u8, value: i32) void {
std.mem.writeIntBig(u32, input[0..4], @bitCast(u32, value));
}
pub export fn Bun__Buffer__write__UInt32LE(input: [*]u8, value: i32) void {
std.mem.writeIntLittle(u32, input[0..4], @bitCast(u32, value));
}
pub export fn Bun__Buffer__write__UInt64BE(input: [*]u8, value: u64) void {
std.mem.writeIntBig(u64, input[0..8], value);
}
pub export fn Bun__Buffer__write__UInt64LE(input: [*]u8, value: u64) void {
std.mem.writeIntLittle(u64, input[0..8], value);
}
pub export fn Bun__Buffer__write__UInt8BE(input: [*]u8, value: i32) void {
std.mem.writeIntBig(u8, input[0..1], @bitCast(u8, @truncate(i8, value)));
}
pub export fn Bun__Buffer__write__UInt8LE(input: [*]u8, value: i32) void {
std.mem.writeIntLittle(u8, input[0..1], @bitCast(u8, @truncate(i8, value)));
pub const BufferVectorized = struct {
extern fn memset_pattern16(b: *anyopaque, pattern16: *const anyopaque, len: usize) void;
pub fn fill(
globalObject: *JSGlobalObject,
this: *JSC.ArrayBuffer,
str: *JSC.ZigString,
start: u32,
end: u32,
encoding: JSC.Node.Encoding,
) callconv(.C) void {
const allocator = JSC.VirtualMachine.vm.allocator;
var stack_fallback = std.heap.stackFallback(512, allocator);
var stack_fallback_allocator = stack_fallback.get();
var input_string = str.toSlice(stack_fallback_allocator);
if (input_string.len == 0) return;
defer input_string.deinit();
var buf = this.slice()[start..end];
var slice = input_string.slice();
switch (encoding) {
JSC.Node.Encoding.utf8,
JSC.Node.Encoding.ascii,
JSC.Node.Encoding.latin1,
JSC.Node.Encoding.buffer,
=> {
switch (slice.len) {
0 => unreachable,
1 => {
@memset(buf.ptr, slice[0], 1);
return;
},
2...16 => {
if (comptime Environment.isMac) {
var pattern: [16]u8 = undefined;
var remain: []u8 = pattern[0..];
while (remain.len > 0) {
for (slice[0..]) |a| {
remain[0] = a;
remain = remain[1..];
}
}
memset_pattern16(buf.ptr, &pattern, buf.len);
return;
}
},
else => {},
}
var in_there = @minimum(slice.len, buf.len);
@memcpy(buf.ptr, slice.ptr, in_there);
if (in_there < slice.len) {
return;
}
// var ptr = buf.ptr + @as(usize, start) + slice.len;
// const fill_length = @as(usize, end) - @as(usize, start);
// // while (in_there < fill_length - in_there) {
// // std.mem.copy(ptr)
// // ptr += in_there;
// // in_there *= 2;
// // }
},
else => {},
}
}
};
comptime {
if (!JSC.is_bindgen) {
_ = Write.Bun__Buffer__write__BigInt64BE;
_ = Write.Bun__Buffer__write__BigInt64LE;
_ = Write.Bun__Buffer__write__BigUInt64BE;
_ = Write.Bun__Buffer__write__BigUInt64LE;
_ = Write.Bun__Buffer__write__DoubleBE;
_ = Write.Bun__Buffer__write__DoubleLE;
_ = Write.Bun__Buffer__write__FloatBE;
_ = Write.Bun__Buffer__write__FloatLE;
_ = Write.Bun__Buffer__write__Int16BE;
_ = Write.Bun__Buffer__write__Int16LE;
_ = Write.Bun__Buffer__write__Int32BE;
_ = Write.Bun__Buffer__write__Int32LE;
_ = Write.Bun__Buffer__write__Int64LE;
_ = Write.Bun__Buffer__write__Int8;
_ = Write.Bun__Buffer__write__Int8LE;
_ = Write.Bun__Buffer__write__UInt16BE;
_ = Write.Bun__Buffer__write__UInt16LE;
_ = Write.Bun__Buffer__write__UInt32BE;
_ = Write.Bun__Buffer__write__UInt32LE;
_ = Write.Bun__Buffer__write__UInt64BE;
_ = Write.Bun__Buffer__write__UInt64LE;
_ = Write.Bun__Buffer__write__UInt8BE;
_ = Write.Bun__Buffer__write__UInt8LE;
@export(BufferVectorized, .{ .name = "Bun__Buffer__fill" });
}
}