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https://github.com/oven-sh/bun
synced 2026-02-11 03:18:53 +00:00
use bool instead of i32 here
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@@ -21,7 +21,7 @@ poll_ref: bun.Async.KeepAlive = .{},
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globalObject: *jsc.JSGlobalObject,
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vm: *jsc.VirtualMachine,
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pending_activity_count: std.atomic.Value(u32) = std.atomic.Value(u32).init(0),
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has_pending_activity: std.atomic.Value(bool) = std.atomic.Value(bool).init(false),
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js_value: JSValue = .js_undefined,
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server_version: bun.ByteList = .{},
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@@ -123,13 +123,19 @@ pub const AuthState = union(enum) {
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};
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pub fn hasPendingActivity(this: *MySQLConnection) bool {
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return this.pending_activity_count.load(.acquire) > 0;
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return this.has_pending_activity.load(.acquire);
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}
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fn updateHasPendingActivity(this: *MySQLConnection) void {
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const a: u32 = if (this.requests.readableLength() > 0) 1 else 0;
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const b: u32 = if (this.status != .disconnected and this.status != .failed) 1 else 0;
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this.pending_activity_count.store(a + b, .release);
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if (this.requests.readableLength() > 0) {
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this.has_pending_activity.store(true, .release);
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return;
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}
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if (this.status != .disconnected and this.status != .failed) {
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this.has_pending_activity.store(true, .release);
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return;
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}
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this.has_pending_activity.store(false, .release);
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}
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fn hasDataToSend(this: *@This()) bool {
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@@ -1325,7 +1331,7 @@ pub fn setStatus(this: *@This(), status: ConnectionState) void {
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pub fn updateRef(this: *@This()) void {
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this.updateHasPendingActivity();
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if (this.pending_activity_count.raw > 0) {
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if (this.has_pending_activity.raw) {
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this.poll_ref.ref(this.vm);
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} else {
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this.poll_ref.unref(this.vm);
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