## Summary
This PR introduces a CMake-generated header file containing all
dependency versions, eliminating the need for C++ code to depend on
Zig-exported version constants.
## Changes
- **New CMake script**: `cmake/tools/GenerateDependencyVersions.cmake`
that:
- Reads versions from the existing `generated_versions_list.zig` file
- Extracts semantic versions from header files where available
(libdeflate, zlib)
- Generates `bun_dependency_versions.h` with all dependency versions as
compile-time constants
- **Updated BunProcess.cpp**:
- Now includes the CMake-generated `bun_dependency_versions.h`
- Uses `BUN_VERSION_*` constants instead of `Bun__versions_*`
- Removes dependency on Zig-exported version constants
- **Build system updates**:
- Added `GenerateDependencyVersions` to main CMakeLists.txt
- Added build directory to include paths in BuildBun.cmake
## Benefits
✅ Single source of truth for dependency versions
✅ Versions accessible from C++ without Zig exports
✅ Automatic regeneration during CMake configuration
✅ Semantic versions shown where available (e.g., zlib 1.2.8 instead of
commit hash)
✅ Debug output file for verification
## Test Results
Verified that `process.versions` correctly shows all dependency
versions:
```javascript
$ bun -e "console.log(JSON.stringify(process.versions, null, 2))"
{
"node": "24.3.0",
"bun": "1.2.22-debug",
"boringssl": "29a2cd359458c9384694b75456026e4b57e3e567",
"libarchive": "898dc8319355b7e985f68a9819f182aaed61b53a",
"mimalloc": "4c283af60cdae205df5a872530c77e2a6a307d43",
"webkit": "0ddf6f47af0a9782a354f61e06d7f83d097d9f84",
"zlib": "1.2.8",
"libdeflate": "1.24",
// ... all versions present and correct
}
```
## Generated Files
- `build/debug/bun_dependency_versions.h` - Header file with version
constants
- `build/debug/bun_dependency_versions_debug.txt` - Human-readable
version list
🤖 Generated with [Claude Code](https://claude.ai/code)
---------
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
## Summary
- Implements automated Windows code signing for x64 and x64-baseline
builds
- Integrates DigiCert KeyLocker for secure certificate management
- Adds CI/CD pipeline support for signing during builds
## Changes
- Added `.buildkite/scripts/sign-windows.sh` script for automated
signing
- Updated CMake configurations to support signing workflow
- Modified build scripts to integrate signing step
## Testing
- Script tested locally with manual signing process
- Successfully signed test binaries at:
- `C:\Builds\bun-windows-x64\bun.exe`
- `C:\Builds\bun-windows-x64-baseline\bun.exe`
## References
Uses DigiCert KeyLocker tools for Windows signing
## Next Steps
- Validate Buildkite environment variables in CI
- Test full pipeline in CI environment
---------
Co-authored-by: Jarred Sumner <jarred@bun.sh>
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
### How did you verify your code works?
---------
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
### What does this PR do?
The `then` function in `transpiler.transform` can cause GC, which means
it can cause the `Transpiler` to become freed, which means that if that
same transpiler is in use by another run on the other thread, it could
have pointers to invalid memory.
Also, `ESMCondition` has unnecesasry memory allocations and there is a
very tiny memory leak in optionsFromLoaders
### How did you verify your code works?
Existing tests
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
Instead of holding a strong for the options object passed with the
handlers, we make each of the callbacks kept alive by the handlers and
it detaches once the detachFromJS function is called.
This should fix#21570, which looks like it was caused by wrapper
functions for AsyncLocalStorage getting collected prematurely.
fixes#21254fixes#21553fixes#21422
### How did you verify your code works?
Ran test/js/node/http2/node-http2.test.js