* Define a generic allocator interface to enable static polymorphism for
allocators (see `GenericAllocator` in `src/allocators.zig`). Note that
`std.mem.Allocator` itself is considered a generic allocator.
* Add utilities to `bun.allocators` for working with generic allocators.
* Add a new namespace, `bun.memory`, with basic utilities for working
with memory and objects (`create`, `destroy`, `initDefault`, `deinit`).
* Add `bun.DefaultAllocator`, a zero-sized generic allocator type whose
`allocator` method simply returns `bun.default_allocator`.
* Implement the generic allocator interface in `AllocationScope` and
`MimallocArena`.
* Improve `bun.threading.GuardedValue` (now `bun.threading.Guarded`).
* Improve `bun.safety.AllocPtr` (now `bun.safety.CheckedAllocator`).
(For internal tracking: fixes STAB-1085, STAB-1086, STAB-1087,
STAB-1088, STAB-1089, STAB-1090, STAB-1091)
## Summary
- Implements proper WebSocket subprotocol negotiation per RFC 6455 and
WHATWG standards
- Adds HeaderValueIterator utility for parsing comma-separated header
values
- Fixes WebSocket client to correctly validate server subprotocol
responses
- Sets WebSocket.protocol property to negotiated subprotocol per WHATWG
spec
- Includes comprehensive test coverage for all subprotocol scenarios
## Changes
**Core Implementation:**
- Add `HeaderValueIterator` utility for parsing comma-separated HTTP
header values
- Replace hash-based protocol matching with proper string set comparison
- Implement WHATWG compliant protocol property setting on successful
negotiation
**WebSocket Client (`WebSocketUpgradeClient.zig`):**
- Parse client subprotocols into StringSet using HeaderValueIterator
- Validate server response against requested protocols
- Set protocol property when server selects a matching subprotocol
- Allow connections when server omits Sec-WebSocket-Protocol header (per
spec)
- Reject connections when server sends unknown or empty subprotocol
values
**C++ Bindings:**
- Add `setProtocol` method to WebSocket class for updating protocol
property
- Export C binding for Zig integration
## Test Plan
Comprehensive test coverage for all subprotocol scenarios:
- ✅ Server omits Sec-WebSocket-Protocol header (connection allowed,
protocol="")
- ✅ Server sends empty Sec-WebSocket-Protocol header (connection
rejected)
- ✅ Server selects valid subprotocol from multiple client options
(protocol set correctly)
- ✅ Server responds with unknown subprotocol (connection rejected with
code 1002)
- ✅ Validates CloseEvent objects don't trigger [Circular] console bugs
All tests use proper WebSocket handshake implementation and validate
both client and server behavior per RFC 6455 requirements.
## Issues Fixed
Fixes#10459 - WebSocket client does not retrieve the protocol sent by
the server
Fixes#10672 - `obs-websocket-js` is not compatible with Bun
Fixes#17707 - Incompatibility with NodeJS when using obs-websocket-js
library
Fixes#19785 - Mismatch client protocol when connecting with multiple
Sec-WebSocket-Protocol
This enables obs-websocket-js and other libraries that rely on proper
RFC 6455 subprotocol negotiation to work correctly with Bun.
🤖 Generated with [Claude Code](https://claude.ai/code)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
This PR adds `Bun.YAML.stringify`. The stringifier will double quote
strings only when necessary (looks for keywords, numbers, or containing
non-printable or escaped characters). Anchors and aliases are detected
by object equality, and anchor name is chosen from property name, array
item, or the root collection.
```js
import { YAML } from "bun"
YAML.stringify(null) // null
YAML.stringify("hello YAML"); // "hello YAML"
YAML.stringify("123.456"); // "\"123.456\""
// anchors and aliases
const userInfo = { name: "bun" };
const obj = { user1: { userInfo }, user2: { userInfo } };
YAML.stringify(obj, null, 2);
// # output
// user1:
// userInfo:
// &userInfo
// name: bun
// user2:
// userInfo:
// *userInfo
// will handle cycles
const obj = {};
obj.cycle = obj;
YAML.stringify(obj, null, 2);
// # output
// &root
// cycle:
// *root
// default no space
const obj = { one: { two: "three" } };
YAML.stringify(obj);
// # output
// {one: {two: three}}
```
### How did you verify your code works?
Added tests for basic use and edgecases
<!-- This is an auto-generated comment: release notes by coderabbit.ai
-->
## Summary by CodeRabbit
- New Features
- Added YAML.stringify to the YAML API, producing YAML from JavaScript
values with quoting, anchors, and indentation support.
- Improvements
- YAML.parse now accepts a wider range of inputs, including Buffer,
ArrayBuffer, TypedArrays, DataView, Blob/File, and SharedArrayBuffer,
with better error propagation and stack protection.
- Tests
- Extensive new tests for YAML.parse and YAML.stringify across data
types, edge cases, anchors/aliases, deep nesting, and round-trip
scenarios.
- Chores
- Added a YAML stringify benchmark script covering multiple libraries
and data shapes.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->
---------
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
- Instead of storing `len` in `BoundedArray` as a `usize`, store it as
either a `u8` or ` u16` depending on the `buffer_capacity`
- Copy-paste `BoundedArray` from the standard library into Bun's
codebase as it was removed in
https://github.com/ziglang/zig/pull/24699/files#diff-cbd8cbbc17583cb9ea5cc0f711ce0ad447b446e62ea5ddbe29274696dce89e4f
and we will probably continue using it
### How did you verify your code works?
Ran `bun run zig:check`
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: taylor.fish <contact@taylor.fish>
Replace `catch bun.outOfMemory()`, which can accidentally catch
non-OOM-related errors, with either `bun.handleOom` or a manual `catch
|err| switch (err)`.
(For internal tracking: fixes STAB-1070)
---------
Co-authored-by: Dylan Conway <dylan.conway567@gmail.com>
## Summary
This PR adds a new `--compile-argv` option to `bun build --compile` that
allows developers to embed runtime arguments into standalone
executables. The specified arguments are stored in the executable
metadata during compilation and provide **dual functionality**:
1. **🔧 Actually processed by Bun runtime** (like passing them on command
line)
2. **📊 Available in `process.execArgv`** (for application inspection)
This means flags like `--user-agent`, `--smol`, `--max-memory` will
actually take effect AND be visible to your application!
## Motivation & Use Cases
### 1. **Global User Agent for Web Scraping**
Perfect for @thdxr's opencode use case - the user agent actually gets
applied:
```bash
# Compile with custom user agent that ACTUALLY works
bun build --compile --compile-argv="--user-agent='OpenCode/1.0'" ./scraper.ts --outfile=opencode
# The user agent is applied by Bun runtime AND visible in execArgv
./opencode # All HTTP requests use the custom user agent!
```
### 2. **Memory-Optimized Builds**
Create builds with actual runtime memory optimizations:
```bash
# Compile with memory optimization that ACTUALLY takes effect
bun build --compile --compile-argv="--smol --max-memory=512mb" ./app.ts --outfile=app-optimized
# Bun runtime actually runs in smol mode with memory limit
```
### 3. **Performance & Debug Builds**
Different builds with different runtime characteristics:
```bash
# Production: optimized for memory
bun build --compile --compile-argv="--smol --gc-frequency=high" ./app.ts --outfile=app-prod
# Debug: with inspector enabled
bun build --compile --compile-argv="--inspect=0.0.0.0:9229" ./app.ts --outfile=app-debug
```
### 4. **Security & Network Configuration**
Embed security settings that actually apply:
```bash
# TLS and network settings that work
bun build --compile --compile-argv="--tls-min-version=1.3 --dns-timeout=5000" ./secure-app.ts
```
## How It Works
### Dual Processing Architecture
The implementation provides both behaviors:
```bash
# Compiled with: --compile-argv="--smol --user-agent=Bot/1.0"
./my-app --config=prod.json
```
**What happens:**
1. **🔧 Runtime Processing**: Bun processes `--smol` and
`--user-agent=Bot/1.0` as if passed on command line
2. **📊 Application Access**: Your app can inspect these via
`process.execArgv`
```javascript
// In your compiled application:
// 1. The flags actually took effect:
// - Bun is running in smol mode (--smol processed)
// - All HTTP requests use Bot/1.0 user agent (--user-agent processed)
// 2. You can also inspect what flags were used:
console.log(process.execArgv); // ["--smol", "--user-agent=Bot/1.0"]
console.log(process.argv); // ["./my-app", "--config=prod.json"]
// 3. Your application logic can adapt:
if (process.execArgv.includes("--smol")) {
console.log("Running in memory-optimized mode");
}
```
### Implementation Details
1. **Build Time**: Arguments stored in executable metadata
2. **Runtime Startup**:
- Arguments prepended to actual argv processing (so Bun processes them)
- Arguments also populate `process.execArgv` (so app can inspect them)
3. **Result**: Flags work as if passed on command line + visible to
application
## Example Usage
```bash
# User agent that actually works
bun build --compile --compile-argv="--user-agent='MyBot/1.0'" ./scraper.ts --outfile=scraper
# Memory optimization that actually applies
bun build --compile --compile-argv="--smol --max-memory=256mb" ./microservice.ts --outfile=micro
# Debug build with working inspector
bun build --compile --compile-argv="--inspect=127.0.0.1:9229" ./app.ts --outfile=app-debug
# Multiple working flags
bun build --compile --compile-argv="--smol --user-agent=Bot/1.0 --tls-min-version=1.3" ./secure-scraper.ts
```
## Runtime Verification
```javascript
// Check what runtime flags are active
const hasSmol = process.execArgv.includes("--smol");
const userAgent = process.execArgv.find(arg => arg.startsWith("--user-agent="))?.split("=")[1];
const maxMemory = process.execArgv.find(arg => arg.startsWith("--max-memory="))?.split("=")[1];
console.log("Memory optimized:", hasSmol);
console.log("User agent:", userAgent);
console.log("Memory limit:", maxMemory);
// These flags also actually took effect in the runtime!
```
## Changes Made
### Core Implementation
- **Arguments.zig**: Added `--compile-argv <STR>` flag with validation
- **StandaloneModuleGraph.zig**: Serialization/deserialization for
`compile_argv`
- **build_command.zig**: Pass `compile_argv` to module graph
- **cli.zig**: **Prepend arguments to actual argv processing** (so Bun
processes them)
- **node_process.zig**: **Populate `process.execArgv`** from stored
arguments
- **bun.zig**: Made `appendOptionsEnv()` public for reuse
### Testing
- **expectBundled.ts**: Added `compileArgv` test support
- **compile-argv.test.ts**: Tests verifying dual behavior
## Behavior
### Complete Dual Functionality
```javascript
// With --compile-argv="--smol --user-agent=TestBot/1.0":
// ✅ Runtime flags actually processed by Bun:
// - Memory usage optimized (--smol effect)
// - HTTP requests use TestBot/1.0 user agent (--user-agent effect)
// ✅ Flags visible to application:
process.execArgv // ["--smol", "--user-agent=TestBot/1.0"]
process.argv // ["./app", ...script-args] (unchanged)
```
## Backward Compatibility
- ✅ Purely additive feature - no breaking changes
- ✅ Optional flag - existing behavior unchanged when not used
- ✅ No impact on non-compile builds
## Perfect for @thdxr's Use Case!
```bash
# Compile opencode with working user agent
bun build --compile --compile-argv="--user-agent='OpenCode/1.0'" ./opencode.ts --outfile=opencode
# Results in:
# 1. All HTTP requests actually use OpenCode/1.0 user agent ✨
# 2. process.execArgv contains ["--user-agent=OpenCode/1.0"] for inspection ✨
```
The user agent will actually work in all HTTP requests made by the
compiled executable, not just be visible as metadata!
🚀 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Claude <claude@anthropic.ai>
## 🐛 Problem
Fixes#21907 - CSS parser was crashing with "integer part of floating
point value out of bounds" when processing extremely large
floating-point values like `3.40282e38px` (commonly generated by
TailwindCSS `.rounded-full` class).
### Root Cause Analysis
**This revealed a broader systemic issue**: The CSS parser was ported
from Rust, which has different float→integer conversion semantics than
Zig's `@intFromFloat`.
**Zig behavior**: `@intFromFloat` panics on out-of-range values
**Rust behavior**: `as` operator follows safe conversion rules:
- Finite values within range: truncate toward zero
- NaN: becomes 0
- Positive infinity: becomes target max value
- Negative infinity: becomes target min value
- Out-of-range finite values: clamp to target range
The crash occurred throughout the CSS codebase wherever `@intFromFloat`
was used, not just in the original failing location.
## 🔧 Comprehensive Solution
### 1. New Generic `bun.intFromFloat` Function
Created a reusable function in `src/bun.zig` that implements
Rust-compatible conversion semantics:
```zig
pub fn intFromFloat(comptime Int: type, value: anytype) Int {
// Handle NaN -> 0
if (std.math.isNan(value)) return 0;
// Handle infinities -> min/max bounds
if (std.math.isPositiveInf(value)) return std.math.maxInt(Int);
if (std.math.isNegativeInf(value)) return std.math.minInt(Int);
// Handle out-of-range values -> clamp to bounds
const min_float = @as(Float, @floatFromInt(std.math.minInt(Int)));
const max_float = @as(Float, @floatFromInt(std.math.maxInt(Int)));
if (value > max_float) return std.math.maxInt(Int);
if (value < min_float) return std.math.minInt(Int);
// Safe conversion for in-range values
return @as(Int, @intFromFloat(value));
}
```
### 2. Systematic Replacement Across CSS Codebase
Replaced **all 18 instances** of `@intFromFloat` in `src/css/` with
`bun.intFromFloat`:
| File | Conversions | Purpose |
|------|-------------|---------|
| `css_parser.zig` | 2 × `i32` | CSS dimension serialization |
| `css_internals.zig` | 9 × `u32` | Browser target version parsing |
| `values/color.zig` | 4 × `u8` | Color component conversion |
| `values/color_js.zig` | 1 × `i64→u8` | Alpha channel processing |
| `values/percentage.zig` | 1 × `i32` | Percentage value handling |
| `properties/custom.zig` | 1 × `i32` | Color helper function |
### 3. Comprehensive Test Coverage
- **New test suite**: `test/internal/int_from_float.test.ts` with inline
snapshots
- **Enhanced regression test**: `test/regression/issue/21907.test.ts`
covering all conversion types
- **Real-world testing**: Validates actual CSS processing with edge
cases
## 📊 esbuild Compatibility Analysis
Compared output with esbuild to ensure compatibility:
**Test CSS:**
```css
.test { border-radius: 3.40282e38px; }
.colors { color: rgb(300, -50, 1000); }
.boundaries { width: 2147483648px; }
```
**Key Differences:**
1. **Scientific notation format:**
- esbuild: `3.40282e38` (no explicit + sign)
- Bun: `3.40282e+38` (explicit + sign)
- ✅ Both are mathematically equivalent and valid CSS
2. **Optimization strategy:**
- esbuild: Preserves original literal values
- Bun: Normalizes extremely large values + consolidates selectors
- ✅ Bun's more aggressive optimization results in smaller output
### ❓ Question for Review
**@zackradisic** - Is it acceptable for Bun to diverge from esbuild in
this optimization behavior?
- **Pro**: More aggressive optimization (smaller output, consistent
formatting)
- **Con**: Different output format than esbuild
- **Impact**: Both outputs are functionally identical in browsers
Should we:
1. ✅ Keep current behavior (more aggressive optimization)
2. 🔄 Match esbuild exactly (preserve literal notation)
3. 🎛️ Add flag to control this behavior
## ✅ Testing & Validation
- [x] **Original crash case**: Fixed - no more panics with large
floating-point values
- [x] **All conversion types**: Tested i32, u32, u8, i64 conversions
with edge cases
- [x] **Browser compatibility**: Verified targets parsing works with
extreme values
- [x] **Color processing**: Confirmed RGB/RGBA values properly clamped
to 0-255 range
- [x] **Performance**: No regression - conversions are equally fast
- [x] **Real-world**: TailwindCSS projects with `.rounded-full` work
without crashes
- [x] **Inline snapshots**: Capture exact expected output for future
regression detection
## 🎯 Impact
### Before (Broken)
```bash
$ bun build styles.css
============================================================
panic: integer part of floating point value out of bounds
```
### After (Working)
```bash
$ bun build styles.css
Bundled 1 module in 93ms
styles.css 121 bytes (asset)
```
- ✅ **Fixes crashes** when using TailwindCSS `.rounded-full` class on
Windows
- ✅ **Maintains backward compatibility** for existing projects
- ✅ **Improves robustness** across all CSS float→int conversions
- ✅ **Better optimization** with consistent value normalization
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
### How did you verify your code works?
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
We can't use `std.heap.c_allocator` as `z_allocator`; it doesn't
zero-initialize the memory. This PR adds a fallback implementation.
This PR also makes Bun compile successfully with `use_mimalloc` set to
false. More work is likely necessary to make it function correctly in
this case, but it should at least compile.
(For internal tracking: fixes STAB-978, STAB-979)
* Move `DebugThreadLock` to `bun.safety`
* Enable in `ci_assert` builds, but store stack traces only in debug
builds
* Reduce size of struct by making optional field non-optional
* Add `initLockedIfNonComptime` as a workaround for not being able to
call `initLocked` in comptime contexts
* Add `lockOrAssert` method to acquire the lock if unlocked, or else
assert that the current thread acquired the lock
* Add stack traces to `CriticalSection` and `AllocPtr` in debug builds
* Make `MimallocArena.init` infallible
* Make `MimallocArena.heap` non-nullable
* Rename `RefCount.active_counts` to `raw_count` and provide read-only
`get` method
* Add `bun.safety.alloc.assertEq` to assert that two allocators are
equal (avoiding comparison of undefined `ptr`s)
(For internal tracking: fixes STAB-917, STAB-918, STAB-962, STAB-963,
STAB-964, STAB-965)
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Various types have a `deepClone` method, but there are two different
signatures in use. Some types, like those in the `css` directory, have
an infallible `deepClone` method that cannot return an error. Others,
like those in `ast`, are fallible and can return `error.OutOfMemory`.
Historically, `BabyList.deepClone` has only worked with the fallible
kind of `deepClone`, necessitating the addition of
`BabyList.deepClone2`, which only works with the *in*fallible kind.
This PR:
* Updates `BabyList.deepClone` so that it works with both kinds of
method
* Updates `BabyList.deepClone2` so that it works with both kinds of
method
* Renames `BabyList.deepClone2` to `BabyList.deepCloneInfallible`
* Adds `bun.handleOom(...)`, which is like `... catch bun.outOfMemory()`
but it can't accidentally catch non-OOM-related errors
* Replaces an occurrence of `anyerror` with a more specific error set
(For internal tracking: fixes STAB-969, STAB-970)
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
## Summary
This PR fixes a panic that occurs when file operations use buffers
larger than 4GB on Windows.
## The Problem
When calling `fs.readSync()` or `fs.writeSync()` with buffers larger
than 4,294,967,295 bytes (u32::MAX), Bun panics with:
```
panic(main thread): integer cast truncated bits
```
## Root Cause
The Windows APIs `ReadFile()` and `WriteFile()` expect a `DWORD` (u32)
for the buffer length parameter. The code was using `@intCast` to
convert from `usize` to `u32`, which panics when the value exceeds
u32::MAX.
## The Fix
Changed `@intCast` to `@truncate` in four locations:
1. `sys.zig:1839` - ReadFile buffer length parameter
2. `sys.zig:1556` - WriteFile buffer length parameter
3. `bun.zig:230` - platformIOVecCreate length field
4. `bun.zig:240` - platformIOVecConstCreate length field
With these changes, operations with buffers > 4GB will read/write up to
4GB at a time instead of panicking.
## Test Plan
```js
// This previously caused a panic on Windows
const fs = require('fs');
const fd = fs.openSync('test.txt', 'r');
const buffer = Buffer.allocUnsafe(4_294_967_296); // 4GB + 1 byte
fs.readSync(fd, buffer, 0, buffer.length, 0);
```
Fixes https://github.com/oven-sh/bun/issues/21699🤖 Generated with [Claude Code](https://claude.ai/code)
---------
Co-authored-by: Jarred Sumner <jarred@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
### What does this PR do?
- Fixes `$.braces(...)` not working properly on non-ascii inputs
- Switches braces code to use `SmallList` to support more deeply nested
brace expansion
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
It is easy to confuse `lines` and `columns` fields in `LineColumnOffset`
struct inside of `src/sourcemap/sourcemap.zig` as being either one or
zero based. The sourcemap spec says line and column offsets are zero
based. There was a place that was incorrectly assuming it was one based.
This PR switches it to use `bun.Ordinal` instead of bare `u32` integers
to prevent bugs and from this happening again.
Splits up js_parser.zig into multiple files. Also changes visitExprInOut
to use function calls rather than switch
Not ready:
- [ ] P.zig is ~70,000 tokens, still needs to get smaller
- [x] ~~measure zig build time before & after (is it slower?)~~ no
significant impact
---------
Co-authored-by: pfgithub <6010774+pfgithub@users.noreply.github.com>
### What does this PR do?
The DevSever's `IncrementalGraph` uses a data-oriented design memory
management style, storing data in lists and using indices instead of
pointers.
In conventional memory management, when we free a pointer and
accidentally use it will trip up asan. Obviously this doesn't apply when
using lists and indices, so this PR adds a check in debug & asan builds.
Everytime we free an `Edge` we better make sure that there are no more
dangling references to that spot.
This caught a case where we weren't setting `g.first_import[file_index]
= .none` when deleting a file's imports, causing a dangling reference
and out of bounds access.
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Add a helper type to help detect race conditions. There's no performance
or memory use penalty in release builds.
Actually adding the type to various places will be left for future PRs.
(For internal tracking: fixes STAB-852)