### What does this PR do?
Let MySQL unref when idle and make sure that is behaving like this.
Only set up the timers after all status changes are complete since the
timers rely on the status to determine timeouts, this was causing the
CPU usage spike to 100% (thats why only happened in TLS)
CPU usage it self will be improved in
https://github.com/oven-sh/bun/pull/23700 not in this PR
Fixes: https://github.com/oven-sh/bun/issues/23273
Fixes: https://github.com/oven-sh/bun/issues/23256
### How did you verify your code works?
Test
---------
Co-authored-by: coderabbitai[bot] <136622811+coderabbitai[bot]@users.noreply.github.com>
## Summary
The `EventLoopTimer.Arm` result from `EventLoopTimer.fire()` was being
ignored at both call sites. This PR removes the unused return type and
simplifies the code.
## Changes
- Changed `EventLoopTimer.fire()` to return `void` instead of `Arm`
- Updated all 15 timer callback functions to return `void`
- Removed the `Arm` type definition
- Simplified the `drainTimers()` loop that was ignoring the return value
- Updated both call sites in `Timer.zig`
## Details
The `.rearm` functionality was unused - timers that need to reschedule
themselves (like DNS resolver) handle this by calling
`addTimer()`/`update()` directly rather than relying on the return
value.
This change removes:
- The `Arm` union enum type (3 lines)
- All `return .disarm` and `return .{ .rearm = ... }` statements
- The switch statement in `drainTimers()` that did nothing with the
return value
Net result: **-58 lines** of dead code removed.
## Testing
- [x] Bun builds successfully with `bun bd`
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
## Summary
This PR implements support for `localAddress` and `localPort` options in
TCP connections, allowing users to bind outgoing connections to a
specific local IP address and port.
This addresses issue #6888 and implements Node.js-compatible behavior
for these options.
## Changes
### C Layer (uSockets)
- **`bsd.c`**: Modified `bsd_create_connect_socket()` to accept a
`local_addr` parameter and call `bind()` before `connect()` when a local
address is specified
- **`context.c`**: Updated `us_socket_context_connect()` and
`start_connections()` to parse and pass local address parameters through
the connection flow
- **`libusockets.h`**: Updated public API signatures to include
`local_host` and `local_port` parameters
- **`internal.h`**: Added `local_host` and `local_port` fields to
`us_connecting_socket_t` structure
- **`openssl.c`**: Updated SSL connection function to match the new
signature
### Zig Layer
- **`SocketContext.zig`**: Updated `connect()` method to accept and pass
through `local_host` and `local_port` parameters
- **`socket.zig`**: Modified `connectAnon()` to handle local address
binding, including IPv6 bracket removal and proper memory management
- **`Handlers.zig`**: Added `localAddress` and `localPort` fields to
`SocketConfig` and implemented parsing from JavaScript options
- **`Listener.zig`**: Updated connection structures to store and pass
local binding information
- **`socket.zig` (bun.js/api/bun)**: Modified `doConnect()` to extract
and pass local address options
- Updated all other call sites (HTTP, MySQL, PostgreSQL, Valkey) to pass
`null, 0` for backward compatibility
### JavaScript Layer
- **`net.ts`**: Enabled `localAddress` and `localPort` support by
passing these options to `doConnect()` and removing TODO comments
### Tests
- **`06888-localaddress.test.ts`**: Added comprehensive tests covering:
- IPv4 local address binding
- IPv4 local address and port binding
- IPv6 local address binding (loopback)
- Backward compatibility (connections without local address)
## Test Results
All tests pass successfully:
```
✓ TCP socket can bind to localAddress - IPv4
✓ TCP socket can bind to localAddress and localPort - IPv4
✓ TCP socket can bind to localAddress - IPv6 loopback
✓ TCP socket without localAddress works normally
4 pass, 0 fail
```
## API Usage
```typescript
import net from "net";
// Connect with a specific local address
const client = net.createConnection({
host: "example.com",
port: 80,
localAddress: "192.168.1.100", // Bind to this local IP
localPort: 0, // Let system assign port (optional)
});
```
## Implementation Details
The implementation follows the same flow as Node.js:
1. JavaScript options are parsed in `Handlers.zig`
2. Local address/port are stored in the connection configuration
3. The Zig layer processes and passes them to the C layer
4. The C layer parses the local address and calls `bind()` before
`connect()`
5. Both IPv4 and IPv6 addresses are supported
Memory management is handled properly throughout the stack, with
appropriate allocation/deallocation at each layer.
Closes#6888🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
### What does this PR do?
### How did you verify your code works?
---------
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>