### What does this PR do?
Fixes a crash related to the dev server overwriting the uws user context
pointer when setting abort callback.
Adds support for `return new Response(<jsx />, { ... })` and `return
Response.render(...)` and `return Response.redirect(...)`:
- Created a `SSRResponse` class to handle this (see
`JSBakeResponse.{h,cpp}`)
- `SSRResponse` is designed to "fake" being a React component
- This is done in JSBakeResponse::create inside of
src/bun.js/bindings/JSBakeResponse.cpp
- And `src/js/builtins/BakeSSRResponse.ts` defines a `wrapComponent`
function which wraps
the passed in component (when doing `new Response(<jsx />, ...)`). It
does
this to throw an error (in redirect()/render() case) or return the
component.
- Created a `BakeAdditionsToGlobal` struct which contains some
properties
needed for this
- Added some of the properties we need to fake to BunBuiltinNames.h
(e.g.
`$$typeof`), the rationale behind this is that we couldn't use
`structure->addPropertyTransition` because JSBakeResponse is not a final
JSObject.
- When bake and server-side, bundler rewrites `Response ->
Bun.SSRResponse` (see `src/ast/P.zig` and `src/ast/visitExpr.zig`)
- Created a new WebCore body variant (`Render: struct { path: []const u8
}`)
- Created when `return Response.render(...)`
- When handled, it re-invokes dev server to render the new path
Enables server-side sourcemaps for the dev server:
- New source providers for server-side:
(`DevServerSourceProvider.{h,cpp}`)
- IncrementalGraph and SourceMapStore are updated to support this
There are numerous other stuff:
- allow `app` configuration from Bun.serve(...)
- fix errors stopping dev server
- fix use after free related to in
RequestContext.finishRunningErrorHandler
- Request.cookies
- Make `"use client";` components work
- Fix some bugs using `require(...)` in dev server
- Fix catch-all routes not working in the dev server
- Updates `findSourceMappingURL(...)` to use `std.mem.lastIndexOf(...)`
because
the sourcemap that should be used is the last one anyway
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Alistair Smith <hi@alistair.sh>
* Enable more C++ warnings
* Only enable these ones in release builds
* Update MessagePortChannel.cpp
* Update BunProcess.cpp
---------
Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>
* Prepare for windows event loop
* More progress
* Update libuv.zig
* wip
* Make compiling each dependency a shell script
* Bump mimalloc
* Add the build scripts
* Update settings.json
* Fix a bunch of compiler warnings
* Remove more warnings
* more warnings
* cmake works
* Update JSSQLStatement.h
* put it in the zig file
* Fix usockets warnings
* Fixup
* Fix one of the compiler errors
* chunk
* draw the rest of the owl
* theres more
* Rename Process -> BunProcess
Works around a Windows issue
* Add musl polyfill for memmem on Windows
* More
* 12 mb
* Fix getenvZ
* fix variosu issues
* Add fast-ish path for bun install on Windows
* Update windows.zig
* Update windows.zig
* Fix build issue
* it works
* hmmm
* Rename file
* Fixups
* Update wtf-bindings.cpp
* Update src/bun.js/bindings/headers-handwritten.h
Co-authored-by: Dylan Conway <35280289+dylan-conway@users.noreply.github.com>
* further!
* more
* Update .gitignore
* hm
* quite a lot of fixes
* Update CMakeLists.txt
* zig fmt
* Many more things are starting to work.
* reb
* regenaret
* Update JSSink.h
* fixup
* fetch works
* Bun.serve() and much of the event loop works now
* Make require() work
* bun install progress
* more things work
* use less std.os
* Fixes
* small fixes
* Bump
* Bummp
* Undo that change
* We have to bump the version of Debian because libarchive has a higher minimum requirement
* ok
* some clenaup
* windows
* Update bun.zig
* fixup
* avoid duplicate symbols
* avoid undefined symbols
* bump
* Remove issue template for install
It's not used, and use the bug issue instead.
* Add types for cp and cpSync
* Add types for watchFile and unwatchFile
* Add bun-types to 'bun fmt' script
* Update nodejs compat docs cp/cpSync/watchFile/unwatchFile (#4525)
* feat(fetch) rejectUnauthorized and checkServerIdentity (#4514)
* enable root certs on fetch
* rebase
* fix lookup
* some fixes and improvements
* fmt
* more fixes
* more fixes
* check detached onHandshake
* fix promise case
* fix cert non-Native
* add fetch tls tests
* more one test
* churn
* Update feature_flags.zig
* Update response.zig
* Revert "avoid undefined symbols"
This reverts commit ca835b726f.
* Revert "avoid duplicate symbols"
This reverts commit 4ac6ca8700.
* Update feature_flags.zig
* Set permissions
* more
* Update mimalloc
* Fix sqlite test failures
* Fix some test failures
* Make sure we remove libusockets is removed
* hm
* [dave]: fix webcrypto crash
* bump
* Update index.ts
* windows zig compiles
* cmake on mac works
* progress
* yay
* bun run build
* fix
* ok
* oops
* asdfasfdafdsafda
* fghjkl
* git ignore
* wow
* Process -> BunProcess
* hmm
* blah
* finalize merge
* now it only has linker errors on mac
* sdfadsf
* g
* getting farther
* sxdcvbnmk,
* adfhjskfjdhkas
* a
* fgh
* update build dot zig
* asdfg
* theoretical -DCANARY flag we can use
* asdf
* cool
* okay
* colorterm
* New build workflow
* Fix script
* Use sudo
* More sudo
* Tweak dependencies
* Another sudo attempt
* Tweak script
* 16.0 -> 16
* Tweak script
* Tweak script
* Tweak script
* Tweak script
* Tweak script
* bun install
* ssh into github actions
* add more to ssh
* Fix postinstal
* Skip llvm
* New dockerfile
* Build
* More changes to Dockerfile
* chaos chaos chaos
* okay
* a
* more cmake nonsense
* add unified sources code (does not work)
* stuff
* prepare for CI builds
* ok
* yay
* yeah
* make this more stable simply by trying again if it fails, 5 times, then lose. it fixes the stability issue i was running into L O L
* messing with ci
* x
* a
* clean dependencies before build
* oops
* this is not going to work but its closer
* not gonna work either
* a
* a
* did i do it
* a
* a
* work around weird fs+Bun.build issues
* properly pass debug flag correctly
* idk im sorry
* lose
* maybe
* run the tests please
* a
* fix zlib script
* a
* hi
* prevent stupid ci issue
* i totally didnt leave in a syntax error on cmakelists
* a
* lol
* relax
* 😭
* a
* SO SILLY
* 😡 one line mistake
* one character diff
* fix linking symbols missing
* work on dependency scripts
* does this work now?
* fix mac build
* a
* bump!
* woops
* add macos baseline build
* .
* fix sqlite and also enable $assert/$debug support in builtin functions
* okay
* oops
* zig upgrade lol
* Merge
* Fix spawn test issue
* Set a timeout
* yeah
* etc
* mi
---------
Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>
Co-authored-by: Dylan Conway <dylan.conway567@gmail.com>
Co-authored-by: Dylan Conway <35280289+dylan-conway@users.noreply.github.com>
Co-authored-by: Ashcon Partovi <ashcon@partovi.net>
Co-authored-by: Birk Skyum <74932975+birkskyum@users.noreply.github.com>
Co-authored-by: dave caruso <me@paperdave.net>
* tty `WriteStream`, `ReadStream`, and rawmode
* tests
* refactor prototypes
* fix failing test
* fix test and library usage
* more merge
* fix child_process test
* create pseudo terminal for tty tests
* match node logic
* handle invalid tty
* close descriptors
* move tests to another process
* fix test again
* fix test on linux
* Fix#3497
* Fix#3497
* Run prettier
* Fix package.json
* remove this too
* yeah
* Fix missing tests
* Use native for utf-8-validate
* Add module ID names to builtins
* Defer evaluation of ESM & CJS modules until link time
* Use builtin name for exports in plugins
* Add module IDs to builtins
* Update JSC build with new flag
* WebKit upgrade fixes
* Update WebKit
* prettier
* Upgrade WebKit
* bump
* Update once again
* Add visitAdditionalChildren, remove .fill() usage
* Update process.test.js
* Update fs.test.ts
---------
Co-authored-by: dave caruso <me@paperdave.net>
Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>
* stfdsafsd
sadffdsa
stuff
finish commonjs stuff
asdf
not done but work
not done but work
not done yet but this is how far i am
remove files
lol
update built files
uncomment everything in events lol
export default
stuff
* afdsafsd
* its not perfect but almost done
* okay
* cool
* remove temp file
* finish rebase
* revert settings.json
* a
* ch-ch-ch-ch-changes
* okay
* remove this check in release for now
* sxdcfghnjm,
* lkjhgf
* fmt
* filename can be null
* Update NodeModuleModule.h
* weee
* fmt
---------
Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>