* does this fix the windows build
* [autofix.ci] apply automated fixes
* a
* enable tar oop
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
* run-eval.test.ts
* transpiler-cache.test.ts
* node net
* some open things
* a
* a
* yikes
* incredible
* run it back
* a
* this code is what i like to call, incorrect
* ok its all worng
* remove an assertion that is wrong again
* update test things and rebase
* performance test
* mark filesink with mkfifo as todo. see #8166
* hehe
* not done
* awa
* fs test pass
---------
Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
* WIP sync close (shows ref count bug in stream)
* fix closing on PipeWriter and PipeReader
* remove old todos
* join
* Some shell changes
at least it compiles
* fix some compile errors
* fix ref/unref server on windows
* actually use the ref count in this places
* make windows compile again
* more tests passing
* Make shell compile again
* Slowly remove some `@panic("TODO SHELL")`
* Eliminate `@panic("TODO SHELL")` for BufferedWriter
* Holy cleansing of `@panic("TODO SHELL")`
at least it compiles now
* Okay now the shell compiles, but segfaults
* Fix compiler errors
* more stable stream and now Content-Range pass
* make windows compile again
* revert stuff until the fix is actually ready
* revert onDone thing
* Fix buffered writer for shell
* Fix buffered writer + shell/subproc.zig and windows build
* Fix for #8982 got lost in the merge
* Actually buffer subproc output
* Fix some stuff shell
* oops
* fix context deinit
* fix renderMissing
* shell: Fix array buffer
* more stable streams (#9053)
fix stream ref counting
* wip
* Remove `@panic("TODO")` on shell event loop tasks and Redirect open flags got lost in merge
* Support redirects
* fixes
cc @cirospaciari
* Update ReadableStreamInternals.ts
* Fix spurious error
* Update stream.js
* leak
* Fix UAF
cc @cirospaciari
* Fix memory leaks
* HOLY FUCK big refactor
* misc cleanup
* shell: Fix a bunch of tests
* clean up
* gitignore: fix ending newline
* get windows compiling again
* tidy
* hide linker warn with icu
* closeIfPossible
* Better leak test
* Fix forgetting to decrement reference count
* Update stdio.zig
* Fix shell windows build
* Stupid unreachable
* Woops
* basic echo hi works on windows
* Fix flaky test on Windows
* Fix windows regression in Bun.main (#9156)
* Fix windows regression in Bun.main
* Handle invalid handles
* Fix flaky test
* Better launch config
* Fixup
* Make this test less flaky on Windows
* Fixup
* Cygwin
* Support signal codes in subprocess.kill(), resolve file path
* Treat null as ignore
* Ignore carriage returns
* Fixup
* shell: Fix IOWriter bug
* shell: Use custom `open()`/`openat()`
* windows shell subproc works
* zack commit
* I think I understand WindowsStreamingWriter
* fix thing
* why were we doing this in tests
* shell: Fix rm
* shell: Add rm -rf node_modules/ test
* shell: use `.runAsTest()` in some places to make it easier to determine which test failed
* [autofix.ci] apply automated fixes
* woopsie
* Various changes
* Fix
* shell: abstract output task logic
* shell: mkdir builtin
* fixup
* stuff
* shell: Make writing length of 0 in IOWriter immediately resolve
* shell: Implement `touch`
* shell: basic `cat` working
* Make it compile on windows
* shell: Fix IOReader bug
* [autofix.ci] apply automated fixes
* fix windows kill on subprocess/process
* fix dns tests to match behavior on windows (same as nodejs)
* fix windows ci
* again
* move `close_handle` to flags in `PipeWriter` and fix shell hanging
* Fix `ls` not giving non-zero exit code on error
* Handle edgecase in is_atty
* Fix writer.flush() when there's no data
* Fix some tests
* Disable uv_unref on uv_process_t on Windows, for now.
* fix writer.end
* fix stdout.write
* fix child-process on win32
* Make this test less flaky on Windows
* Add assertion
* Make these the same
* Make it pass on windows
* Don't commit
* Log the test name
* Make this test less flaky on windows
* Make this test less flaky on windows
* Print which test is taking awhile in the runner
* fixups
* Fixups
* Add some assertions
* Bring back test concurrency
* shell: bring back redirect stdin
* make it compile again cc @zackradisic
* initialize env map with capacity
* some fixes
* cleanup
* oops
* fix leak, fix done
* fix unconsumedPromises on events
* always run expect
* Update child_process.test.ts
* fix reading special files
* Fix a test
* Deflake this test
* Make these comparisons easier
* Won't really fix it but slightly cleaner
* Update serve.test.ts
* Make the checks for if the body is already used more resilient
* Move this to the harness
* Make this test not hang in development
* Fix this test
* Make the logs better
* zero init some things
* Make this test better
* Fix readSocket
* Parallelize this test
* Handle EPipe and avoid big data
* This was a mistake
* Fix a bunch of things
* Fix memory leak
* Avoid sigpipe + optimize + delete dead code
* Make this take less time
* Make it bigger
* Remove some redundant code
* Update process.zig
* Merge and hopefully don't breka things along teh way
* Silence build warning
* Uncomment on posix
* Skip test on windows
* windows
* Cleanup test
* Update
* Deflake
* always
* less flaky test
* [autofix.ci] apply automated fixes
* logs
* fix uaf on shell IOReader
* stuff to make it work with mini event loop
* fix 2 double free scenarios, support redirections on windows
* shell: Make `1>&2` and `2>&1` work with libuv
* yoops
* Partial fix
* Partial fix
* fix build
* fix build
* ok
* Make a couple shell tests pass
* More logging
* fix
* fix
* Fix build issue
* more tests pass
* Deflake
* Deflake
* Use Output.panic instead of garbled text
* Formatting
* Introduce `bun.sys.File`, use it for `Output.Source.StreamType`, fix nested Output.scoped() calls, use Win32 `ReadFile` API for reading when it's not a libuv file descriptor.
This lets us avoid the subtle usages of `unreachable` in std.os when writing to stdout/stderr.
Previously, we were initializing the libuv loop immediately at launch due to checking for the existence of a bun build --compile'd executable. When the file descriptor is not from libuv, it's just overhead to use libuv
cc @paperdave, please tell me if Iany of that is incorrect or if you think this is a bad idea.
* Fix closing undefined memory file descriptors in spawn
cc @zackradisic
* pause instead of close
* Fix poorly-written test
* We don't need big numbers for this test
* sad workaround
* fixup
* Clearer error handling for this test
* Fix incorrect test
@electroid when ReadableStream isn't closed, hanging is the correct behavior when consuming buffered data. We cannot know if the buffered data is finished if the stream never closes.
* Fix build
* Remove known failing on windows
* Deflake
* Mark no longer failing
* show all the failing tests
* Sort the list of tests
* fix argument handling
* dont show "posix_spawn" as an error code on windows
* make bun-upgrade.test.ts pass on windows
* fix bunx and bun create again sorry
* a
* fix invalidexe because we should not be running javascript files as if they were exes
* Concurrency in test runner + better logging
* Revert "fix invalidexe because we should not be running javascript files as if they were exes"
This reverts commit da47cf8247.
* WIP: Unix fixes (#9322)
* wip
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* wip 2
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---------
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Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
* Update runner.node.mjs
* Update runner.node.mjs
* Document some environment variables
* shell: Make `Response` work with builtins
* Make it compile
* make pwd test pass
* [autofix.ci] apply automated fixes
* Fix printing garbage for source code previews
* Update javascript.zig
* Fix posix test failures
* Fix signal dispatch
cc @paperdave. Signals can be run from any thread. This causes an assertion failure when the receiving thread happens to not be the main thread. Easiest to reproduce on linux when you spawn 100 short-lived processes at once.
* windows
---------
Co-authored-by: cirospaciari <ciro.spaciari@gmail.com>
Co-authored-by: Zack Radisic <56137411+zackradisic@users.noreply.github.com>
Co-authored-by: Zack Radisic <zackradisic@Zacks-MBP-2.attlocal.net>
Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>
Co-authored-by: Meghan Denny <meghan@bun.sh>
Co-authored-by: Zack Radisic <zack@theradisic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: dave caruso <me@paperdave.net>
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* node:url implement domainToASCII and domainToUnicode
* fix arg checks
* remove unneeded use of WTF::Vector
* tidy
* throw a js error if icu fails
* add a ton more tests, fix ascii guard, upconvert latin1
* even more tests
* add a comment for this guard
* use ASSERT_NOT_REACHED() instead of raise(SIGABRT)
* get test/bundler/bundler_naming.test.ts passing on windows
* move platformToPosixInPlace to bun.path and use the vector'd version
* only resolve rel_path if it contains '/./', most of the time './' needs to be preserved
* fix another file too
* move kernel32 extern to better location
* [autofix.ci] apply automated fixes
* use bun.path.posixToPlatformInPlace here
* rewrite this whole section to stay in utf16 and handle errors
* remove dead comments
* fix a typo
* undo these relative changes
* preserve path.pretty from getting lost
* use bun's instead of zig's resolve here
* both side of this loop need the inplace normal
* use existing generic dirname function
* make path inplace functions generic
* we might need to modify this so copy on windows
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
* don't assume the prefix we get from this
* more robust path traversal
* don't mangle absolute paths
* do this bit in a loop
* this line is a u16
* dont forget to compile before pushing
* this was wrong
* look into this later
* check pointer math first since its faster
* posix syscalls support path traversal, don't do the work for them
* its already inside stable, no need to change
* used the online editor
---------
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* windows: fix some websocket tests
* this file should work now, report any errors
* make this change later
* add back running this with node
* add as const to these
---------
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
* port 'initial support for using declarations'
1:1 port of this commit:
56a3e01244
* port 'initial support for await using declarations'
1:1 port of this commit:
1634a0b5ad
* fix cmake config for local jsc
* add global defines for symbols
* begin porting lowering implementation
based off of
https://github.com/evanw/esbuild/pull/3192
* [autofix.ci] apply automated fixes
* add some fun webkit scripts
* fix the minification bug
* refactor runtime_js, etc
* rename test file
* finished yapping
* silly silyl
* Update src/bundler.zig
* ok
* a
* Fix crash
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
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* scripts/setup.sh: don't check for zig since it installs zig later
* [autofix.ci] apply automated fixes
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* chore: upgrade zig to 0.12.0-dev.1828+225fe6ddb
* open as iterable
* fix building identifier cache
* fix windows build
* fix linux build
* fix linux build
* fix(win/upgrade): do not show powershell expand-archive info while upgrading
* start working bun run
* experiment: `bun.new`
* you can now bun run
* Update src/install/install.zig
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
* Update src/install/install.zig
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
* stuff
* fix stuff
* fix this
* farther but not really
* sadfs
* path hell
not sure how much worse or better this makes things. its a mess. windows path handlign is a mess aaaaaaaaaaaaaaaa
* path.resolve bs
* remove old build system stuff from pr
* a
* fix some path.parse/join cases
* path closer not perfect
* normalize and join tests tests done
* paths
* implement path.relative
* ,
* stuff
* assert
* fix compile
* hate
* the code isnt great
* stuff
* housekeeping for build system
* blah
* explain windows sitaution in docs
* some progress? not much though
* zig compiler crashes here
* fix
* yippee
* ok
* a
* ala wala
* fix builds on stuff
* clean
* the tests now run
* a
* aa
* dedupe uv event loop
* fix fs test accuracy
* stuff
* [autofix.ci] apply automated fixes
* huge updat e
* [autofix.ci] apply automated fixes
* url
* [autofix.ci] apply automated fixes
* start windows spawnSync
* [autofix.ci] apply automated fixes
* add --webkit for update submodules
* add better err message for `bun setup`
* fix unix platform build
* .
* [autofix.ci] apply automated fixes
* un-upgrade libarchive
* z
* asdfghj
* wrk
* todo -> panic
* ok
* a
* [autofix.ci] apply automated fixes
* fix build scripts l ol
* dfghj
* fa
* [autofix.ci] apply automated fixes
* aaaa
* a
* l
* [autofix.ci] apply automated fixes
* more logs
* [autofix.ci] apply automated fixes
* j
* fix init_command
* CORE DUMP HELL
* i swear im being pranked by the github actions gods
* fadsjkfdshjkhjkdfsahjkdfshjksdafjkhhjkfdsahfsdkjhfsdjkahf
* thanks IAS
* this is the correct fix
* personal review
* ddisablbe these
* revisions!
* ok
* fix submodule
* stuff
* fix libarchive
* [autofix.ci] apply automated fixes
* stuff
* [autofix.ci] apply automated fixes
* a
* fix addressToJS on windows
* make dns async again
* dx: add flag to update submodules ps1 to clone webkit
* dns error case for libuv
* dx improvements on windows
* newline
* obvious fix
* install steps
* extra note
* fix fs test
* Update building-windows.md
* fix builtins bundler to support \r\n line endnigs
* better
* some windows stuff
* a
* a
* a
* aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
* [autofix.ci] apply automated fixes
* bunfile text works
* fix build on the mac
* hellooooooooooo
* install steps
* ci for baseline?
* fix
* aaa
* wow
* install script revamp
* bug
* OK
* ok
* aaaaaaaaaaaaaa
* okay
* fix the node test runner lol
* fix napi stuff
---------
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Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
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* dx: automatically install and update zig
* update repo
* ensure system zig compiler in ci
* a
* b
* good
* i am stupid
* why did this happen
* fix installer
* Use debug mode by default
* Enable build with assertions enabled
* Update cli.zig
* Update bun-linux-build.yml
* Fixes
* Fix `ASSERT_ENABLED`
* try this
* Update Dockerfile
* mimalloc debug
* Update CMakeLists.txt
* `Bun.deepMatch` - fix assertion failures
cc @dylan-conway, looks like we need to use `putDirectMayBeIndex` and check for `isCell` more carefully.
* Object.create support in code generator and callbacks wrapper
* Remove unused file
* zig upgrade
* zls
* Fix various errors
* Support `BuiltinAccessor` in create_hash_table script
* Fix assertion failure in `process.mainModule`
* Fix assertion failure in `onerror`
* Fix assertion failure when creating a Worker
* Fix asssertion failure when loading lots of files in bun test
* Fix assertion failure when termating a `Worker`
* Add helper for converting BunString to a WTFString
* Fix assertion failure in notifyNeedTermination
* Add more debug logs in `bun test`
* Fix compiler warning in usockets
* Fix assertion failure with `Worker` termination (another)
* Fix assertion failure in `coerceToInt64`
* Fix assertion failure in `BroadcastChannel`
* Fix assertion failure in `Headers.prototype.getAll`
* Fixes#7067
* Add heap analyzer label for CommonJS modules
* Fix assertion failure in module.require && module.require.resolve
* Remove unused code
* Fix assertion failure in debugger
* Fix crash in debugger
* Fix assertion failures in bun:sqlite
* Bump zig
* Bump WebKit
* Fix assertion failure in JSPromise::reject && JSInternalPromise::reject
* Fix assertion failure in ReadableStream::cancel
* Fix assertion failure in AsyncContextFrame::create
* Fix assertion failure in bun:sqlite
* Fix assertion failure in mocks
* Fix assertion failure in ServerWebSocket.close
* Fix assertion failure in N-API with subclasses
* [napi] Make promises cheaper
* undo
* Don't check for exceptions in ObjectInitializationScope
* Add separate entry point for test runner that doesn't generate code
* Don't deref builtin code
* Fix preload test
* Fix assertion failure in memoryUsage()
* Fix preload test, part 2
* Ensure that the env map for a Worker is empty after it is used
* The pointer for the Arena allocator used in parsing should not change
* Terminate thread on exit
* Start to implement scriptExecutionStatus
* Update worker.test.ts
* Fix Dirent.name setter
* Update settings.json
* Fix assertion failure in node:http
* Use correct value for `JSFinalObject::maxInlineCapacity`
* JSFinalObject::maxInlineCapacity x2
* Don't strip when assertions are enabled
* Make `m_wasTerminated` atomic
* Preserve directives in the transpiler
cc @ctjlewis
* Workaround assertion failure in ServerWebSocket.sendBinary and ServerWebSocket.sendText
* windows
* Buffer lockfile serialization in-memory
* PR feedback
* PR feedback
* PR feedback
* Windows
* quotes
* Update CMakeLists.txt
* Update bun-linux-build.yml
* Update bun-linux-build.yml
* Move this code to BunString.cpp
* Update BunString.cpp
---------
Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com>
* Updated Dependencies Script
* demo
* fix submodule hell!!!
* lol
* attmept 2
* install nasm in ci
* setup sh 1
* yeah
* better zlib building
* codegen stuff
* attempt 2 at bun codegen ci
* o
* deps improvements
* generaet part of compile-cpp-only.ps1
* restore these
* good enough for Unix
* remove libuv submodule lol
* pass over docs
* Prepare for windows event loop
* More progress
* Update libuv.zig
* wip
* Make compiling each dependency a shell script
* Bump mimalloc
* Add the build scripts
* Update settings.json
* Fix a bunch of compiler warnings
* Remove more warnings
* more warnings
* cmake works
* Update JSSQLStatement.h
* put it in the zig file
* Fix usockets warnings
* Fixup
* Fix one of the compiler errors
* chunk
* draw the rest of the owl
* theres more
* Rename Process -> BunProcess
Works around a Windows issue
* Add musl polyfill for memmem on Windows
* More
* 12 mb
* Fix getenvZ
* fix variosu issues
* Add fast-ish path for bun install on Windows
* Update windows.zig
* Update windows.zig
* Fix build issue
* it works
* hmmm
* Rename file
* Fixups
* Update wtf-bindings.cpp
* Update src/bun.js/bindings/headers-handwritten.h
Co-authored-by: Dylan Conway <35280289+dylan-conway@users.noreply.github.com>
* further!
* more
* Update .gitignore
* hm
* quite a lot of fixes
* Update CMakeLists.txt
* zig fmt
* Many more things are starting to work.
* reb
* regenaret
* Update JSSink.h
* fixup
* fetch works
* Bun.serve() and much of the event loop works now
* Make require() work
* bun install progress
* more things work
* use less std.os
* Fixes
* small fixes
* Bump
* Bummp
* Undo that change
* We have to bump the version of Debian because libarchive has a higher minimum requirement
* ok
* some clenaup
* windows
* Update bun.zig
* fixup
* avoid duplicate symbols
* avoid undefined symbols
* bump
* Remove issue template for install
It's not used, and use the bug issue instead.
* Add types for cp and cpSync
* Add types for watchFile and unwatchFile
* Add bun-types to 'bun fmt' script
* Update nodejs compat docs cp/cpSync/watchFile/unwatchFile (#4525)
* feat(fetch) rejectUnauthorized and checkServerIdentity (#4514)
* enable root certs on fetch
* rebase
* fix lookup
* some fixes and improvements
* fmt
* more fixes
* more fixes
* check detached onHandshake
* fix promise case
* fix cert non-Native
* add fetch tls tests
* more one test
* churn
* Update feature_flags.zig
* Update response.zig
* Revert "avoid undefined symbols"
This reverts commit ca835b726f.
* Revert "avoid duplicate symbols"
This reverts commit 4ac6ca8700.
* Update feature_flags.zig
* Set permissions
* more
* Update mimalloc
* Fix sqlite test failures
* Fix some test failures
* Make sure we remove libusockets is removed
* hm
* [dave]: fix webcrypto crash
* bump
* Update index.ts
* windows zig compiles
* cmake on mac works
* progress
* yay
* bun run build
* fix
* ok
* oops
* asdfasfdafdsafda
* fghjkl
* git ignore
* wow
* Process -> BunProcess
* hmm
* blah
* finalize merge
* now it only has linker errors on mac
* sdfadsf
* g
* getting farther
* sxdcvbnmk,
* adfhjskfjdhkas
* a
* fgh
* update build dot zig
* asdfg
* theoretical -DCANARY flag we can use
* asdf
* cool
* okay
* colorterm
* New build workflow
* Fix script
* Use sudo
* More sudo
* Tweak dependencies
* Another sudo attempt
* Tweak script
* 16.0 -> 16
* Tweak script
* Tweak script
* Tweak script
* Tweak script
* Tweak script
* bun install
* ssh into github actions
* add more to ssh
* Fix postinstal
* Skip llvm
* New dockerfile
* Build
* More changes to Dockerfile
* chaos chaos chaos
* okay
* a
* more cmake nonsense
* add unified sources code (does not work)
* stuff
* prepare for CI builds
* ok
* yay
* yeah
* make this more stable simply by trying again if it fails, 5 times, then lose. it fixes the stability issue i was running into L O L
* messing with ci
* x
* a
* clean dependencies before build
* oops
* this is not going to work but its closer
* not gonna work either
* a
* a
* did i do it
* a
* a
* work around weird fs+Bun.build issues
* properly pass debug flag correctly
* idk im sorry
* lose
* maybe
* run the tests please
* a
* fix zlib script
* a
* hi
* prevent stupid ci issue
* i totally didnt leave in a syntax error on cmakelists
* a
* lol
* relax
* 😭
* a
* SO SILLY
* 😡 one line mistake
* one character diff
* fix linking symbols missing
* work on dependency scripts
* does this work now?
* fix mac build
* a
* bump!
* woops
* add macos baseline build
* .
* fix sqlite and also enable $assert/$debug support in builtin functions
* okay
* oops
* zig upgrade lol
* Merge
* Fix spawn test issue
* Set a timeout
* yeah
* etc
* mi
---------
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Co-authored-by: Dylan Conway <dylan.conway567@gmail.com>
Co-authored-by: Dylan Conway <35280289+dylan-conway@users.noreply.github.com>
Co-authored-by: Ashcon Partovi <ashcon@partovi.net>
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Co-authored-by: dave caruso <me@paperdave.net>