* Define a generic allocator interface to enable static polymorphism for
allocators (see `GenericAllocator` in `src/allocators.zig`). Note that
`std.mem.Allocator` itself is considered a generic allocator.
* Add utilities to `bun.allocators` for working with generic allocators.
* Add a new namespace, `bun.memory`, with basic utilities for working
with memory and objects (`create`, `destroy`, `initDefault`, `deinit`).
* Add `bun.DefaultAllocator`, a zero-sized generic allocator type whose
`allocator` method simply returns `bun.default_allocator`.
* Implement the generic allocator interface in `AllocationScope` and
`MimallocArena`.
* Improve `bun.threading.GuardedValue` (now `bun.threading.Guarded`).
* Improve `bun.safety.AllocPtr` (now `bun.safety.CheckedAllocator`).
(For internal tracking: fixes STAB-1085, STAB-1086, STAB-1087,
STAB-1088, STAB-1089, STAB-1090, STAB-1091)
Replace `catch bun.outOfMemory()`, which can accidentally catch
non-OOM-related errors, with either `bun.handleOom` or a manual `catch
|err| switch (err)`.
(For internal tracking: fixes STAB-1070)
---------
Co-authored-by: Dylan Conway <dylan.conway567@gmail.com>
* `IncrementalGraph(.client).File` packs its fields in a specific way to
save space, but it makes the struct hard to use and error-prone (e.g.,
untagged unions with tags stored in a separate `flags` struct). This PR
changes `File` to have a human-readable layout, but adds methods to
convert it to and from `File.Packed`, a packed version with the same
space efficiency as before.
* Reduce the need to pass the dev allocator to functions (e.g.,
`deinit`) by storing it as a struct field via the new `DevAllocator`
type. This type has no overhead in release builds, or when
`AllocationScope` is disabled.
* Use owned pointers in `PackedMap`.
* Use `bun.ptr.Shared` for `PackedMap` instead of the old
`bun.ptr.RefPtr`.
* Add `bun.ptr.ScopedOwned`, which is like `bun.ptr.Owned`, but can
store an `AllocationScope`. No overhead in release builds or when
`AllocationScope` is disabled.
* Reduce redundant allocators in `BundleV2`.
* Add owned pointer conversions to `MutableString`.
* Make `AllocationScope` behave like a pointer, so it can be moved
without invalidating allocations. This eliminates the need for
self-references.
* Change memory cost algorithm so it doesn't rely on “dedupe bits”.
These bits used to take advantage of padding but there is now no padding
in `PackedMap`.
* Replace `VoidFieldTypes` with `useAllFields`; this eliminates the need
for `voidFieldTypesDiscardHelper`.
(For internal tracking: fixes STAB-1035, STAB-1036, STAB-1037,
STAB-1038, STAB-1039, STAB-1040, STAB-1041, STAB-1042, STAB-1043,
STAB-1044, STAB-1045)
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
This would happen sometimes because it was appending base64 strings to
eachother. You can't do that.
Tested locally and it fixes the bug. Not sure how to make a regression
test for this.
* Move `DebugThreadLock` to `bun.safety`
* Enable in `ci_assert` builds, but store stack traces only in debug
builds
* Reduce size of struct by making optional field non-optional
* Add `initLockedIfNonComptime` as a workaround for not being able to
call `initLocked` in comptime contexts
* Add `lockOrAssert` method to acquire the lock if unlocked, or else
assert that the current thread acquired the lock
* Add stack traces to `CriticalSection` and `AllocPtr` in debug builds
* Make `MimallocArena.init` infallible
* Make `MimallocArena.heap` non-nullable
* Rename `RefCount.active_counts` to `raw_count` and provide read-only
`get` method
* Add `bun.safety.alloc.assertEq` to assert that two allocators are
equal (avoiding comparison of undefined `ptr`s)
(For internal tracking: fixes STAB-917, STAB-918, STAB-962, STAB-963,
STAB-964, STAB-965)
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
Removes `DevServer.relative_path_buf` field and replaces it with usages
of `bun.path_buffer_pool` which is better than this debug lock thing
going on
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
The DevSever's `IncrementalGraph` uses a data-oriented design memory
management style, storing data in lists and using indices instead of
pointers.
In conventional memory management, when we free a pointer and
accidentally use it will trip up asan. Obviously this doesn't apply when
using lists and indices, so this PR adds a check in debug & asan builds.
Everytime we free an `Edge` we better make sure that there are no more
dangling references to that spot.
This caught a case where we weren't setting `g.first_import[file_index]
= .none` when deleting a file's imports, causing a dangling reference
and out of bounds access.
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
We have to use the existing code for handling aborted requests instead
of immediately calling deinit.
Also made the underlying uws.Response an optional pointer to mark when
the request has already been aborted to make it clear it's no longer
accessible.
### How did you verify your code works?
This needs a test
---------
Co-authored-by: Zack Radisic <56137411+zackradisic@users.noreply.github.com>