Commit Graph

5 Commits

Author SHA1 Message Date
Jarred Sumner
9411c62756 Make the bundler tests use the API by default in most cases (#22646)
### What does this PR do?

This branch:
> Ran 1600 tests across 46 files. [63.24s]

Main:
> Ran 1600 tests across 46 files. [137.05s]

This makes the bundler tests run about 60 seconds faster 

### How did you verify your code works?
2025-09-14 02:27:53 -07:00
Jarred Sumner
f718f4a312 Fix argv handling for standalone binaries with compile-exec-argv (#22084)
## Summary

Fixes an issue where `--compile-exec-argv` options were incorrectly
appearing in `process.argv` when no user arguments were provided to a
compiled standalone binary.

## Problem

When building a standalone binary with `--compile-exec-argv`, the exec
argv options would leak into `process.argv` when running the binary
without any user arguments:

```bash
# Build with exec argv
bun build --compile-exec-argv="--user-agent=hello" --compile ./a.js

# Run without arguments - BEFORE fix
./a
# Output showed --user-agent=hello in both execArgv AND argv (incorrect)
{
  execArgv: [ "--user-agent=hello" ],
  argv: [ "bun", "/$bunfs/root/a", "--user-agent=hello" ],  # <- BUG: exec argv leaked here
}

# Expected behavior (matches runtime):
bun --user-agent=hello a.js
{
  execArgv: [ "--user-agent=hello" ],
  argv: [ "/path/to/bun", "/path/to/a.js" ],  # <- No exec argv in process.argv
}
```

## Solution

The issue was in the offset calculation for determining which arguments
to pass through to the JavaScript runtime. The offset was being
calculated before modifying the argv array with exec argv options,
causing it to be incorrect when the original argv only contained the
executable name.

The fix ensures that:
- `process.execArgv` correctly contains the compile-exec-argv options
- `process.argv` only contains the executable, script path, and user
arguments
- exec argv options never leak into `process.argv`

## Test plan

Added comprehensive tests to verify:
1. Exec argv options don't leak into process.argv when no user arguments
are provided
2. User arguments are properly passed through when exec argv is present
3. Existing behavior continues to work correctly

All tests pass:
```
bun test compile-argv.test.ts
✓ 3 tests pass
```

🤖 Generated with [Claude Code](https://claude.ai/code)

---------

Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
2025-08-23 19:49:01 -07:00
Michael H
d354714791 Plugins + cross-compilation + Bun.build API support for Bun.build({compile}) (#21915)
### What does this PR do?

in the name

### How did you verify your code works?

tests, but using ci to see if anything else broke

---------

Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
2025-08-20 01:25:49 -07:00
Jarred Sumner
a25d7a8450 Fixup --compile-argv (#21916)
### What does this PR do?

Fixup --compile-argv

### How did you verify your code works?

better test
2025-08-16 00:38:57 -07:00
robobun
151cc59d53 Add --compile-argv option to prepend arguments to standalone executables (#21895)
## Summary

This PR adds a new `--compile-argv` option to `bun build --compile` that
allows developers to embed runtime arguments into standalone
executables. The specified arguments are stored in the executable
metadata during compilation and provide **dual functionality**:

1. **🔧 Actually processed by Bun runtime** (like passing them on command
line)
2. **📊 Available in `process.execArgv`** (for application inspection)

This means flags like `--user-agent`, `--smol`, `--max-memory` will
actually take effect AND be visible to your application!

## Motivation & Use Cases

### 1. **Global User Agent for Web Scraping** 
Perfect for @thdxr's opencode use case - the user agent actually gets
applied:

```bash
# Compile with custom user agent that ACTUALLY works
bun build --compile --compile-argv="--user-agent='OpenCode/1.0'" ./scraper.ts --outfile=opencode

# The user agent is applied by Bun runtime AND visible in execArgv
./opencode  # All HTTP requests use the custom user agent!
```

### 2. **Memory-Optimized Builds**
Create builds with actual runtime memory optimizations:

```bash
# Compile with memory optimization that ACTUALLY takes effect
bun build --compile --compile-argv="--smol --max-memory=512mb" ./app.ts --outfile=app-optimized

# Bun runtime actually runs in smol mode with memory limit
```

### 3. **Performance & Debug Builds**
Different builds with different runtime characteristics:

```bash
# Production: optimized for memory
bun build --compile --compile-argv="--smol --gc-frequency=high" ./app.ts --outfile=app-prod

# Debug: with inspector enabled  
bun build --compile --compile-argv="--inspect=0.0.0.0:9229" ./app.ts --outfile=app-debug
```

### 4. **Security & Network Configuration**
Embed security settings that actually apply:

```bash
# TLS and network settings that work
bun build --compile --compile-argv="--tls-min-version=1.3 --dns-timeout=5000" ./secure-app.ts
```

## How It Works

### Dual Processing Architecture

The implementation provides both behaviors:

```bash
# Compiled with: --compile-argv="--smol --user-agent=Bot/1.0"
./my-app --config=prod.json
```

**What happens:**
1. **🔧 Runtime Processing**: Bun processes `--smol` and
`--user-agent=Bot/1.0` as if passed on command line
2. **📊 Application Access**: Your app can inspect these via
`process.execArgv`

```javascript
// In your compiled application:

// 1. The flags actually took effect:
// - Bun is running in smol mode (--smol processed)
// - All HTTP requests use Bot/1.0 user agent (--user-agent processed)

// 2. You can also inspect what flags were used:
console.log(process.execArgv);  // ["--smol", "--user-agent=Bot/1.0"]
console.log(process.argv);      // ["./my-app", "--config=prod.json"]

// 3. Your application logic can adapt:
if (process.execArgv.includes("--smol")) {
  console.log("Running in memory-optimized mode");
}
```

### Implementation Details

1. **Build Time**: Arguments stored in executable metadata
2. **Runtime Startup**: 
- Arguments prepended to actual argv processing (so Bun processes them)
- Arguments also populate `process.execArgv` (so app can inspect them)
3. **Result**: Flags work as if passed on command line + visible to
application

## Example Usage

```bash
# User agent that actually works
bun build --compile --compile-argv="--user-agent='MyBot/1.0'" ./scraper.ts --outfile=scraper

# Memory optimization that actually applies
bun build --compile --compile-argv="--smol --max-memory=256mb" ./microservice.ts --outfile=micro

# Debug build with working inspector
bun build --compile --compile-argv="--inspect=127.0.0.1:9229" ./app.ts --outfile=app-debug

# Multiple working flags
bun build --compile --compile-argv="--smol --user-agent=Bot/1.0 --tls-min-version=1.3" ./secure-scraper.ts
```

## Runtime Verification

```javascript
// Check what runtime flags are active
const hasSmol = process.execArgv.includes("--smol");
const userAgent = process.execArgv.find(arg => arg.startsWith("--user-agent="))?.split("=")[1];
const maxMemory = process.execArgv.find(arg => arg.startsWith("--max-memory="))?.split("=")[1];

console.log("Memory optimized:", hasSmol);
console.log("User agent:", userAgent);  
console.log("Memory limit:", maxMemory);

// These flags also actually took effect in the runtime!
```

## Changes Made

### Core Implementation
- **Arguments.zig**: Added `--compile-argv <STR>` flag with validation
- **StandaloneModuleGraph.zig**: Serialization/deserialization for
`compile_argv`
- **build_command.zig**: Pass `compile_argv` to module graph
- **cli.zig**: **Prepend arguments to actual argv processing** (so Bun
processes them)
- **node_process.zig**: **Populate `process.execArgv`** from stored
arguments
- **bun.zig**: Made `appendOptionsEnv()` public for reuse

### Testing
- **expectBundled.ts**: Added `compileArgv` test support
- **compile-argv.test.ts**: Tests verifying dual behavior

## Behavior

### Complete Dual Functionality

```javascript
// With --compile-argv="--smol --user-agent=TestBot/1.0":

//  Runtime flags actually processed by Bun:
// - Memory usage optimized (--smol effect)  
// - HTTP requests use TestBot/1.0 user agent (--user-agent effect)

//  Flags visible to application:
process.execArgv  // ["--smol", "--user-agent=TestBot/1.0"] 
process.argv      // ["./app", ...script-args] (unchanged)
```

## Backward Compatibility

-  Purely additive feature - no breaking changes
-  Optional flag - existing behavior unchanged when not used
-  No impact on non-compile builds

## Perfect for @thdxr's Use Case!

```bash
# Compile opencode with working user agent
bun build --compile --compile-argv="--user-agent='OpenCode/1.0'" ./opencode.ts --outfile=opencode

# Results in:
# 1. All HTTP requests actually use OpenCode/1.0 user agent 
# 2. process.execArgv contains ["--user-agent=OpenCode/1.0"] for inspection 
```

The user agent will actually work in all HTTP requests made by the
compiled executable, not just be visible as metadata!

🚀 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

---------

Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Claude <claude@anthropic.ai>
2025-08-15 22:28:42 -07:00