Followup to #22049: I'm pretty sure “platform-specific padding” on
Windows is a hallucination. I think this is due to ReleaseSafe adding
tags to untagged unions.
(For internal tracking: fixes STAB-1057)
## Summary
- Implements automated Windows code signing for x64 and x64-baseline
builds
- Integrates DigiCert KeyLocker for secure certificate management
- Adds CI/CD pipeline support for signing during builds
## Changes
- Added `.buildkite/scripts/sign-windows.sh` script for automated
signing
- Updated CMake configurations to support signing workflow
- Modified build scripts to integrate signing step
## Testing
- Script tested locally with manual signing process
- Successfully signed test binaries at:
- `C:\Builds\bun-windows-x64\bun.exe`
- `C:\Builds\bun-windows-x64-baseline\bun.exe`
## References
Uses DigiCert KeyLocker tools for Windows signing
## Next Steps
- Validate Buildkite environment variables in CI
- Test full pipeline in CI environment
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Co-authored-by: Jarred Sumner <jarred@bun.sh>
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
* Move `DebugThreadLock` to `bun.safety`
* Enable in `ci_assert` builds, but store stack traces only in debug
builds
* Reduce size of struct by making optional field non-optional
* Add `initLockedIfNonComptime` as a workaround for not being able to
call `initLocked` in comptime contexts
* Add `lockOrAssert` method to acquire the lock if unlocked, or else
assert that the current thread acquired the lock
* Add stack traces to `CriticalSection` and `AllocPtr` in debug builds
* Make `MimallocArena.init` infallible
* Make `MimallocArena.heap` non-nullable
* Rename `RefCount.active_counts` to `raw_count` and provide read-only
`get` method
* Add `bun.safety.alloc.assertEq` to assert that two allocators are
equal (avoiding comparison of undefined `ptr`s)
(For internal tracking: fixes STAB-917, STAB-918, STAB-962, STAB-963,
STAB-964, STAB-965)
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Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
It is easy to confuse `lines` and `columns` fields in `LineColumnOffset`
struct inside of `src/sourcemap/sourcemap.zig` as being either one or
zero based. The sourcemap spec says line and column offsets are zero
based. There was a place that was incorrectly assuming it was one based.
This PR switches it to use `bun.Ordinal` instead of bare `u32` integers
to prevent bugs and from this happening again.
### What does this PR do?
Removes `DevServer.relative_path_buf` field and replaces it with usages
of `bun.path_buffer_pool` which is better than this debug lock thing
going on
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Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
The DevSever's `IncrementalGraph` uses a data-oriented design memory
management style, storing data in lists and using indices instead of
pointers.
In conventional memory management, when we free a pointer and
accidentally use it will trip up asan. Obviously this doesn't apply when
using lists and indices, so this PR adds a check in debug & asan builds.
Everytime we free an `Edge` we better make sure that there are no more
dangling references to that spot.
This caught a case where we weren't setting `g.first_import[file_index]
= .none` when deleting a file's imports, causing a dangling reference
and out of bounds access.
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Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
### What does this PR do?
Fixes an assertion failure in dev server which may happen if you delete
files. The issue was that `disconnectEdgeFromDependencyList(...)` was
wrong and too prematurely setting `g.first_deps[idx] = .none`.
Fixes#20529
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Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>