## Summary
Fixes two critical bugs in Bun Shell:
1. **Memory leaks & incorrect GC reporting**: Shell objects weren't
reporting their memory usage to JavaScriptCore's garbage collector,
causing memory to accumulate unchecked. Also fixes a leak where
`ShellArgs` wasn't being freed in `Interpreter.finalize()`.
2. **Blocking I/O on macOS**: Fixes a bug where writing large amounts of
data (>1MB) to pipes would block the main thread on macOS. The issue:
`sendto()` with `MSG_NOWAIT` flag blocks on macOS despite the flag, so
we now avoid the socket fast path unless the socket is already
non-blocking.
## Changes
- Adds `memoryCost()` and `estimatedSize()` implementations across shell
AST nodes, interpreter, and I/O structures
- Reports estimated memory size to JavaScriptCore GC via
`vm.heap.reportExtraMemoryAllocated()`
- Fixes missing `this.args.deinit()` call in interpreter finalization
- Fixes `BabyList.memoryCost()` to return bytes, not element count
- Conditionally uses socket fast path in IOWriter based on platform and
socket state
## Test plan
- [x] New test: `shell-leak-args.test.ts` - validates memory doesn't
leak during parsing/execution
- [x] New test: `shell-blocking-pipe.test.ts` - validates large pipe
writes don't block the main thread
- [x] Existing shell tests pass
🤖 Generated with [Claude Code](https://claude.com/claude-code)
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Claude Bot <claude-bot@bun.sh>
## Summary
Adds comprehensive support to `generate-classes.ts` for JavaScript
classes that need both named WriteBarrier members (like callbacks) and a
dynamic array of JSValues, all properly tracked by the garbage
collector. This replaces error-prone manual `protect()/unprotect()`
calls with proper GC integration.
## Motivation
The shell interpreter was using `JSValue.protect()/unprotect()` to keep
JavaScript objects alive, which caused memory leaks when cleanup paths
didn't properly unprotect values. This is a common pattern that needed a
better solution.
## What Changed
### Code Generator (`generate-classes.ts`)
When a class has both `values: ["resolve", "reject"]` and `valuesArray:
true`:
**Generated C++ class gets:**
- `WTF::FixedVector<JSC::WriteBarrier<JSC::Unknown>> jsvalueArray`
member for dynamic array
- Individual `JSC::WriteBarrier<JSC::Unknown> m_resolve, m_reject`
members for named values
- 4 `create()` overloads covering all combinations:
1. Basic: `create(vm, globalObject, structure, ptr)`
2. Array only: `create(..., FixedVector<WriteBarrier<Unknown>>&&)`
3. Named values: `create(..., JSValue resolve, JSValue reject)`
4. Both: `create(..., FixedVector&&, JSValue resolve, JSValue reject)`
**Constructor overloads using `WriteBarrierEarlyInit`:**
```cpp
JSShellInterpreter(VM& vm, Structure* structure, void* ptr,
JSValue resolve, JSValue reject)
: Base(vm, structure)
, m_resolve(resolve, JSC::WriteBarrierEarlyInit) // ← Key technique
, m_reject(reject, JSC::WriteBarrierEarlyInit)
{
m_ctx = ptr;
}
```
The `WriteBarrierEarlyInit` tag allows initializing WriteBarriers in the
constructor initializer list before the object is fully constructed,
which is required for proper GC integration.
**Extern C bridge functions:**
- `TypeName__createWithValues(globalObject, ptr, markedArgumentBuffer*)`
- `TypeName__createWithInitialValues(globalObject, ptr, resolve,
reject)`
- `TypeName__createWithValuesAndInitialValues(globalObject, ptr,
buffer*, resolve, reject)`
**Zig convenience wrappers:**
- `toJSWithValues(this, globalObject, markedArgumentBuffer)`
- `toJSWithInitialValues(this, globalObject, resolve, reject)`
- `toJSWithValuesAndInitialValues(this, globalObject, buffer, resolve,
reject)`
### Shell Interpreter Memory Leak Fix
**Before:**
```zig
const js_value = JSShellInterpreter.toJS(interpreter, globalThis);
resolve.protect(); // Manual reference counting
reject.protect();
// ... later in cleanup ...
resolve.unprotect(); // Easy to forget/miss in error paths
reject.unprotect();
```
**After:**
```zig
const js_value = Bun__createShellInterpreter(
globalThis,
interpreter,
parsed_shell_script,
resolve, // Stored with WriteBarrierEarlyInit
reject, // GC tracks automatically
);
// No manual memory management needed!
```
### Supporting Changes
- Added `MarkedArgumentBuffer.wrap()` helper in Zig for safe
MarkedArgumentBuffer usage
- Created `ShellBindings.cpp` with `Bun__createShellInterpreter()` using
the new API
- Removed all `protect()/unprotect()` calls from shell interpreter
- Applied pattern to both `ShellInterpreter` and `ShellArgs` classes
## Benefits
1. **No memory leaks**: GC tracks all references automatically
2. **Safer**: Cannot forget to unprotect values
3. **Cleaner code**: No manual reference counting
4. **Reusable**: Pattern works for any class needing to store JSValues
5. **Performance**: Same cost as manual protect/unprotect but safer
## Testing
Existing shell tests verify the functionality. The pattern is already
used throughout JavaScriptCore for similar cases (see
`JSWrappingFunction`, `AsyncContextFrame`, `JSModuleMock`, etc.)
## When to Use This Pattern
Use `values` + `valuesArray` + `WriteBarrierEarlyInit` when:
- Your C++ class needs to keep JavaScript values alive
- You have both known named callbacks AND dynamic arrays of values
- You want the GC to track references instead of manual
protect/unprotect
- Your class extends `JSDestructibleObject`
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Replace `catch bun.outOfMemory()`, which can accidentally catch
non-OOM-related errors, with either `bun.handleOom` or a manual `catch
|err| switch (err)`.
(For internal tracking: fixes STAB-1070)
---------
Co-authored-by: Dylan Conway <dylan.conway567@gmail.com>