## Summary
This PR implements four V8 C++ API methods for type checking that are
commonly used by native Node.js modules:
- `v8::Value::IsMap()` - checks if value is a Map
- `v8::Value::IsArray()` - checks if value is an Array
- `v8::Value::IsInt32()` - checks if value is a 32-bit integer
- `v8::Value::IsBigInt()` - checks if value is a BigInt
## Implementation Details
The implementation maps V8's type checking APIs to JavaScriptCore's
equivalent functionality:
- `IsMap()` uses JSC's `inherits<JSC::JSMap>()` check
- `IsArray()` uses JSC's `isArray()` function with the global object
- `IsInt32()` uses JSC's `isInt32()` method
- `IsBigInt()` uses JSC's `isBigInt()` method
## Changes
- Added method declarations to `V8Value.h`
- Implemented the methods in `V8Value.cpp`
- Added symbol exports to `napi.zig` (both Unix and Windows mangled
names)
- Added symbols to `symbols.txt` and `symbols.dyn`
- Added comprehensive tests in `v8-module/main.cpp` and `v8.test.ts`
## Testing
The implementation has been verified to:
- Compile successfully without errors
- Export the correct symbols in the binary
- Follow established patterns in the V8 compatibility layer
Tests cover various value types including empty and populated
Maps/Arrays, different numeric ranges, BigInts, and other JavaScript
types.
🤖 Generated with [Claude Code](https://claude.ai/code)
---------
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
### What does this PR do?
When `napi_create_external_buffer` receives empty input, the returned
buffer should be detached.
This fixes the remaining tests in `ref-napi` other than three that use a
few uv symbols
<img width="329" height="159" alt="Screenshot 2025-11-01 at 8 38 01 PM"
src="https://github.com/user-attachments/assets/2c75f937-79c5-467a-bde3-44e45e05d9a0"
/>
### How did you verify your code works?
Added tests for correct values from `napi_get_buffer_info`,
`napi_get_arraybuffer_info`, and `napi_is_detached_arraybuffer` when
given an empty buffer from `napi_create_external_buffer`
---------
Co-authored-by: Jarred Sumner <jarred@jarredsumner.com>
## Summary
This PR refactors `NapiEnv` to use `bun.ptr.ExternalShared` instead of
manual `ref()`/`deref()` calls, fixing a use-after-free bug in the NAPI
implementation.
## Bug Fixed
The original issue was in `ThreadSafeFunction.deinit()`:
1. `maybeQueueFinalizer()` schedules a task that holds a pointer to
`this` (which includes `this.env`)
2. The task will eventually call `onDispatch()` → `deinit()`
3. But `deinit()` immediately calls `this.env.deref()` before the task
completes
4. This could cause the `NapiEnv` reference count to go to 0 while the
pointer is still in use
## Changes
### Core Changes
- Added `NapiEnv.external_shared_descriptor` and `NapiEnv.EnvRef` type
alias
- Changed struct fields from `*NapiEnv` to `NapiEnv.EnvRef` where
ownership is required:
- `ThreadSafeFunction.env`
- `napi_async_work.env`
- `Finalizer.env` (now `NapiEnv.EnvRef.Optional`)
### API Changes
- Use `.get()` to access the raw `*NapiEnv` pointer from `EnvRef`
- Use `.cloneFromRaw(env)` when storing `env` in long-lived structs
- Use `EnvRef.deinit()` instead of manual `env.deref()`
- Removed manual `env.ref()` calls (now handled automatically by
`cloneFromRaw`)
### Safety Improvements
- Reference counting is now managed by the `ExternalShared` wrapper
- Prevents manual ref/deref mistakes
- Ensures proper cleanup even when operations are cancelled or fail
- No more use-after-free risks from premature deref
## Testing
Built successfully with `bun bd`. NAPI tests pass (66/83 tests, with 17
timeouts that appear to be pre-existing issues).
## Implementation Notes
Following the pattern from `Blob.zig` and `array_buffer.zig`, structs
that own a reference use `NapiEnv.EnvRef`, while functions that only
borrow temporarily continue to use `*NapiEnv` parameters.
The `ExternalShared` interface ensures:
- `.clone()` increments the ref count
- `.deinit()` decrements the ref count
- No direct access to the internal ref/deref functions
This makes the ownership semantics explicit and type-safe.
---------
Co-authored-by: Claude Bot <claude-bot@bun.sh>
Co-authored-by: taylor.fish <contact@taylor.fish>
### What does this PR do?
Replaces raw napi_env pointers with WTF::Ref<NapiEnv> for improved
memory management and safety. Updates related classes, function
signatures, and finalizer handling to use reference counting. Adds
ref/deref methods to NapiEnv and integrates them in Zig and C++ code
paths, ensuring proper lifecycle management for N-API environments.
### How did you verify your code works?
Add a new generator for JS → Zig bindings. The bulk of the conversion is
done in C++, after which the data is transformed into an FFI-safe
representation, passed to Zig, and then finally transformed into
idiomatic Zig types.
In its current form, the new bindings generator supports:
* Signed and unsigned integers
* Floats (plus a “finite” variant that disallows NaN and infinities)
* Strings
* ArrayBuffer (accepts ArrayBuffer, TypedArray, or DataView)
* Blob
* Optional types
* Nullable types (allows null, whereas Optional only allows undefined)
* Arrays
* User-defined string enumerations
* User-defined unions (fields can optionally be named to provide a
better experience in Zig)
* Null and undefined, for use in unions (can more efficiently represent
optional/nullable unions than wrapping a union in an optional)
* User-defined dictionaries (arbitrary key-value pairs; expects a JS
object and parses it into a struct)
* Default values for dictionary members
* Alternative names for dictionary members (e.g., to support both
`serverName` and `servername` without taking up twice the space)
* Descriptive error messages
* Automatic `fromJS` functions in Zig for dictionaries
* Automatic `deinit` functions for the generated Zig types
Although this bindings generator has many features not present in
`bindgen.ts`, it does not yet implement all of `bindgen.ts`'s
functionality, so for the time being, it has been named `bindgenv2`, and
its configuration is specified in `.bindv2.ts` files. Once all
`bindgen.ts`'s functionality has been incorporated, it will be renamed.
This PR ports `SSLConfig` to use the new bindings generator; see
`SSLConfig.bindv2.ts`.
(For internal tracking: fixes STAB-1319, STAB-1322, STAB-1323,
STAB-1324)
---------
Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
Co-authored-by: Alistair Smith <hi@alistair.sh>
## Summary
- Fixed napi_strict_equals to use JavaScript === operator semantics
instead of Object.is()
- Added missing recv parameter validation in napi_call_function
- Fixed napi_create_array_with_length boundary handling to match Node.js
behavior
## Changes
### napi_strict_equals
- Changed from isSameValue (Object.is semantics) to isStrictEqual (===
semantics)
- Now correctly implements JavaScript strict equality: NaN !== NaN and
-0 === 0
- Added new JSC binding JSC__JSValue__isStrictEqual to support this
### napi_call_function
- Added NAPI_CHECK_ARG(env, recv) validation to match Node.js behavior
- Prevents crashes when recv parameter is null/undefined
### napi_create_array_with_length
- Fixed boundary value handling for negative and oversized lengths
- Now correctly clamps negative signed values to 0 (e.g., when size_t
0x80000000 becomes negative in i32)
- Matches Node.js V8 implementation which casts size_t to int then
clamps to min 0
## Test plan
- [x] Added comprehensive C++ tests in
test/napi/napi-app/standalone_tests.cpp
- [x] Added corresponding JavaScript tests in test/napi/napi.test.ts
- [x] Tests verify:
- Strict equality semantics (NaN, -0/0, normal values)
- Null recv parameter handling
- Array creation with boundary values (negative, oversized, edge cases)
🤖 Generated with [Claude Code](https://claude.ai/code)
Replace `catch bun.outOfMemory()`, which can accidentally catch
non-OOM-related errors, with either `bun.handleOom` or a manual `catch
|err| switch (err)`.
(For internal tracking: fixes STAB-1070)
---------
Co-authored-by: Dylan Conway <dylan.conway567@gmail.com>
### What does this PR do?
Defers exceptions thrown by NAPI code until execution returns/flows to
JS code.
### How did you verify your code works?
Ran existing NAPI tests and added to napi.test.ts.
### What does this PR do?
- for these kinds of aborts which we test in CI, introduce a feature
flag to suppress core dumps and crash reporting only from that abort,
and set the flag when running the test:
- libuv stub functions
- Node-API abort (used in particular when calling illegal functions
during finalizers)
- passing `process.kill` its own PID
- core dumps are suppressed with `setrlimit`, and crash reporting with
the new `suppress_reporting` field. these suppressions are only engaged
right before crashing, so we won't ignore new kinds of crashes that come
up in these tests.
- for the test bindings used to test the crash handler in
`run-crash-handler.test.ts`, disables core dumps but does not disable
crash reporting (because crashes get reported to a server that the test
is running to make sure they are reported)
- fixes a panic when printing source code around an error containing
`\n\r`
- updates the code where we clone vendor tests to checkout the right tag
- adds `vendor/elysia/test/path/plugin.test.ts` to
no-validate-exceptions
- this failure was exposed by starting to test the version of elysia we
have been intending to test. the crash trace suggests it may be fixed by
#21307.
- makes dumping core or uploading a crash report count as a failing test
- this ensures we don't realize a crash has occurred if it happened in a
subprocess and the main test doesn't adequately check the exit code. to
spawn a subprocess you expect to fail, prefer `expect(code).toBe(1)`
over `expect(code).not.toBe(0)`. if you really expect multiple possible
erroneous exit codes, you might try `expect(signal).toBeNull()` to still
disallow crashes.
### How did you verify your code works?
Running affected tests on a Linux machine with core dumps set up and
checking no new ones appear.
https://buildkite.com/bun/bun/builds/21465 has no core dumps.