const std = @import("std"); const builtin = @import("builtin"); const bun = @import("root").bun; pub const BuildTarget = enum { native, wasm, wasi }; pub const build_target: BuildTarget = brk: { if (@import("builtin").target.isWasm()) { break :brk BuildTarget.wasm; } else { break :brk BuildTarget.native; } }; pub const isWasm = build_target == .wasm; pub const isNative = build_target == .native; pub const isWasi = build_target == .wasi; pub const isMac = build_target == .native and @import("builtin").target.os.tag == .macos; pub const isBrowser = !isWasi and isWasm; pub const isWindows = @import("builtin").target.os.tag == .windows; pub const isPosix = !isWindows and !isWasm; pub const isDebug = std.builtin.Mode.Debug == @import("builtin").mode; pub const isTest = @import("builtin").is_test; pub const isLinux = @import("builtin").target.os.tag == .linux; pub const isAarch64 = @import("builtin").target.cpu.arch.isAARCH64(); pub const isX86 = @import("builtin").target.cpu.arch.isX86(); pub const isX64 = @import("builtin").target.cpu.arch == .x86_64; pub const isMusl = builtin.target.abi.isMusl(); pub const allow_assert = isDebug or isTest or std.builtin.Mode.ReleaseSafe == @import("builtin").mode; /// All calls to `@export` should be gated behind this check, so that code /// generators that compile Zig code know not to reference and compile a ton of /// unused code. pub const export_cpp_apis = @import("builtin").output_mode == .Obj; pub const build_options = @import("build_options"); pub const reported_nodejs_version = build_options.reported_nodejs_version; pub const baseline = build_options.baseline; pub const enableSIMD: bool = !baseline; pub const git_sha = build_options.sha; pub const git_sha_short = if (build_options.sha.len > 0) build_options.sha[0..9] else ""; pub const git_sha_shorter = if (build_options.sha.len > 0) build_options.sha[0..6] else ""; pub const is_canary = build_options.is_canary; pub const canary_revision = if (is_canary) build_options.canary_revision else ""; pub const dump_source = isDebug and !isTest; pub const base_path = build_options.base_path; pub const enable_logs = build_options.enable_logs or isDebug; pub const codegen_path = build_options.codegen_path; pub const codegen_embed = build_options.codegen_embed; pub const version: std.SemanticVersion = build_options.version; pub const version_string = std.fmt.comptimePrint("{d}.{d}.{d}", .{ version.major, version.minor, version.patch }); pub inline fn onlyMac() void { if (comptime !isMac) { unreachable; } } pub const OperatingSystem = enum { mac, linux, windows, // wAsM is nOt aN oPeRaTiNg SyStEm wasm, pub const names = bun.ComptimeStringMap(OperatingSystem, &.{ .{ "windows", .windows }, .{ "win32", .windows }, .{ "win", .windows }, .{ "win64", .windows }, .{ "win_x64", .windows }, .{ "darwin", .mac }, .{ "macos", .mac }, .{ "macOS", .mac }, .{ "mac", .mac }, .{ "apple", .mac }, .{ "linux", .linux }, .{ "Linux", .linux }, .{ "linux-gnu", .linux }, .{ "gnu/linux", .linux }, .{ "wasm", .wasm }, }); /// user-facing name with capitalization pub fn displayString(self: OperatingSystem) []const u8 { return switch (self) { .mac => "macOS", .linux => "Linux", .windows => "Windows", .wasm => "WASM", }; } /// same format as `process.platform` pub fn nameString(self: OperatingSystem) []const u8 { return switch (self) { .mac => "darwin", .linux => "linux", .windows => "win32", .wasm => "wasm", }; } pub fn stdOSTag(self: OperatingSystem) std.Target.Os.Tag { return switch (self) { .mac => .macos, .linux => .linux, .windows => .windows, .wasm => unreachable, }; } /// npm package name, `@oven-sh/bun-{os}-{arch}` pub fn npmName(self: OperatingSystem) []const u8 { return switch (self) { .mac => "darwin", .linux => "linux", .windows => "windows", .wasm => "wasm", }; } }; pub const os: OperatingSystem = if (isMac) .mac else if (isLinux) .linux else if (isWindows) .windows else if (isWasm) .wasm else @compileError("Please add your OS to the OperatingSystem enum"); pub const Architecture = enum { x64, arm64, wasm, /// npm package name, `@oven-sh/bun-{os}-{arch}` pub fn npmName(this: Architecture) []const u8 { return switch (this) { .x64 => "x64", .arm64 => "aarch64", .wasm => "wasm", }; } pub const names = bun.ComptimeStringMap(Architecture, &.{ .{ "x86_64", .x64 }, .{ "x64", .x64 }, .{ "amd64", .x64 }, .{ "aarch64", .arm64 }, .{ "arm64", .arm64 }, .{ "wasm", .wasm }, }); }; pub const arch: Architecture = if (isWasm) .wasm else if (isX64) .x64 else if (isAarch64) .arm64 else @compileError("Please add your architecture to the Architecture enum");