const std = @import("std"); const builtin = @import("builtin"); pub const build_options = @import("build_options"); const panicky = @import("./panic_handler.zig"); const MainPanicHandler = panicky.NewPanicHandler(std.builtin.default_panic); pub const io_mode = .blocking; comptime { std.debug.assert(builtin.target.cpu.arch.endian() == .little); } pub fn panic(msg: []const u8, error_return_trace: ?*std.builtin.StackTrace, addr: ?usize) noreturn { MainPanicHandler.handle_panic(msg, error_return_trace, addr); } const CrashReporter = @import("./crash_reporter.zig"); extern fn bun_warn_avx_missing(url: [*:0]const u8) void; pub extern "C" var _environ: ?*anyopaque; pub extern "C" var environ: ?*anyopaque; pub fn main() void { const bun = @import("root").bun; const Output = bun.Output; const Environment = bun.Environment; if (Environment.isRelease and Environment.isPosix) CrashReporter.start() catch unreachable; if (Environment.isWindows) { environ = @ptrCast(std.os.environ.ptr); _environ = @ptrCast(std.os.environ.ptr); bun.win32.STDOUT_FD = bun.toFD(std.io.getStdOut().handle); bun.win32.STDERR_FD = bun.toFD(std.io.getStdErr().handle); bun.win32.STDIN_FD = bun.toFD(std.io.getStdIn().handle); // This fixes printing unicode characters _ = std.os.windows.kernel32.SetConsoleOutputCP(65001); } bun.start_time = std.time.nanoTimestamp(); const stdout = std.io.getStdOut(); const stderr = std.io.getStdErr(); var output_source = Output.Source.init(stdout, stderr); Output.Source.set(&output_source); defer Output.flush(); if (Environment.isX64 and Environment.enableSIMD) { bun_warn_avx_missing(@import("./cli/upgrade_command.zig").Version.Bun__githubBaselineURL.ptr); } bun.CLI.Cli.start(bun.default_allocator, stdout, stderr, MainPanicHandler); }