const std = @import("std"); const builtin = @import("builtin"); pub const build_options = @import("build_options"); const bun = @import("root").bun; const Output = bun.Output; const Environment = bun.Environment; const panic_handler = @import("./panic_handler.zig"); const MainPanicHandler = panic_handler.NewPanicHandler(std.builtin.default_panic); pub const io_mode = .blocking; comptime { std.debug.assert(builtin.target.cpu.arch.endian() == .little); } pub fn panic(msg: []const u8, error_return_trace: ?*std.builtin.StackTrace, addr: ?usize) noreturn { MainPanicHandler.handle_panic(msg, error_return_trace, addr); } const CrashReporter = @import("./crash_reporter.zig"); extern fn bun_warn_avx_missing(url: [*:0]const u8) void; pub extern "C" var _environ: ?*anyopaque; pub extern "C" var environ: ?*anyopaque; pub fn main() void { // This should appear before we make any calls at all to libuv. // So it's safest to put it very early in the main function. if (Environment.isWindows) { _ = bun.windows.libuv.uv_replace_allocator( @ptrCast(&bun.Mimalloc.mi_malloc), @ptrCast(&bun.Mimalloc.mi_realloc), @ptrCast(&bun.Mimalloc.mi_calloc), @ptrCast(&bun.Mimalloc.mi_free), ); environ = @ptrCast(std.os.environ.ptr); _environ = @ptrCast(std.os.environ.ptr); } bun.initArgv(bun.default_allocator) catch |err| { Output.panic("Failed to initialize argv: {s}\n", .{@errorName(err)}); }; if (Environment.isRelease and Environment.isPosix) CrashReporter.start() catch unreachable; bun.start_time = std.time.nanoTimestamp(); Output.Source.Stdio.init(); defer Output.flush(); if (Environment.isX64 and Environment.enableSIMD and Environment.isPosix) { bun_warn_avx_missing(@import("./cli/upgrade_command.zig").Version.Bun__githubBaselineURL.ptr); } bun.CLI.Cli.start(bun.default_allocator, MainPanicHandler); }