Files
bun.sh/packages/bun-usockets/src/quic.c
2025-01-20 20:49:49 -08:00

1072 lines
34 KiB
C

#ifdef LIBUS_USE_QUIC
/* Todo: quic layer should not use bsd layer directly (sendmmsg) */
#include "internal/networking/bsd.h"
#include "quic.h"
#include "lsquic.h"
#include "lsquic_types.h"
#include "lsxpack_header.h"
/* Todo: remove these */
#ifndef _WIN32
#include <netinet/in.h>
#include <errno.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
void leave_all();
/*
struct sockaddr_in client_addr = {
AF_INET,
1,
1
};
struct sockaddr_in server_addr = {
AF_INET,
2,
2
};*/
// used in process_quic
lsquic_engine_t *global_engine;
lsquic_engine_t *global_client_engine;
/* Socket context */
struct us_quic_socket_context_s {
struct us_udp_packet_buffer_t *recv_buf;
//struct us_udp_packet_buffer_t *send_buf;
int outgoing_packets;
//struct us_udp_socket_t *udp_socket;
struct us_loop_t *loop;
lsquic_engine_t *engine;
lsquic_engine_t *client_engine;
// we store the options the context was created with here
us_quic_socket_context_options_t options;
void(*on_stream_data)(us_quic_stream_t *s, char *data, int length);
void(*on_stream_end)(us_quic_stream_t *s);
void(*on_stream_headers)(us_quic_stream_t *s);
void(*on_stream_open)(us_quic_stream_t *s, int is_client);
void(*on_stream_close)(us_quic_stream_t *s);
void(*on_stream_writable)(us_quic_stream_t *s);
void(*on_open)(us_quic_socket_t *s, int is_client);
void(*on_close)(us_quic_socket_t *s);
};
/* Setters */
void us_quic_socket_context_on_stream_data(us_quic_socket_context_t *context, void(*on_stream_data)(us_quic_stream_t *s, char *data, int length)) {
context->on_stream_data = on_stream_data;
}
void us_quic_socket_context_on_stream_end(us_quic_socket_context_t *context, void(*on_stream_end)(us_quic_stream_t *s)) {
context->on_stream_end = on_stream_end;
}
void us_quic_socket_context_on_stream_headers(us_quic_socket_context_t *context, void(*on_stream_headers)(us_quic_stream_t *s)) {
context->on_stream_headers = on_stream_headers;
}
void us_quic_socket_context_on_stream_open(us_quic_socket_context_t *context, void(*on_stream_open)(us_quic_stream_t *s, int is_client)) {
context->on_stream_open = on_stream_open;
}
void us_quic_socket_context_on_stream_close(us_quic_socket_context_t *context, void(*on_stream_close)(us_quic_stream_t *s)) {
context->on_stream_close = on_stream_close;
}
void us_quic_socket_context_on_open(us_quic_socket_context_t *context, void(*on_open)(us_quic_socket_t *s, int is_client)) {
context->on_open = on_open;
}
void us_quic_socket_context_on_close(us_quic_socket_context_t *context, void(*on_close)(us_quic_socket_t *s)) {
context->on_close = on_close;
}
void us_quic_socket_context_on_stream_writable(us_quic_socket_context_t *context, void(*on_stream_writable)(us_quic_stream_t *s)) {
context->on_stream_writable = on_stream_writable;
}
/* UDP handlers */
void on_udp_socket_writable(struct us_udp_socket_t *s) {
/* Need context from socket here */
us_quic_socket_context_t *context = us_udp_socket_user(s);
/* We just continue now */
lsquic_engine_send_unsent_packets(context->engine);
}
// we need two differetn handlers to know to put it in client or servcer context
void on_udp_socket_data_client(struct us_udp_socket_t *s, struct us_udp_packet_buffer_t *buf, int packets) {
int fd = us_poll_fd((struct us_poll_t *) s);
//printf("Reading on fd: %d\n", fd);
//printf("UDP (client) socket got data: %p\n", s);
/* We need to lookup the context from the udp socket */
//us_udpus_udp_socket_context(s);
// do we have udp socket contexts? or do we just have user data?
us_quic_socket_context_t *context = us_udp_socket_user(s);
/* We just shove it to lsquic */
for (int i = 0; i < packets; i++) {
char *payload = us_udp_packet_buffer_payload(buf, i);
int length = us_udp_packet_buffer_payload_length(buf, i);
int ecn = us_udp_packet_buffer_ecn(buf, i);
void *peer_addr = us_udp_packet_buffer_peer(buf, i);
//printf("Reading UDP of size %d\n", length);
char ip[16];
int ip_length = us_udp_packet_buffer_local_ip(buf, i, ip);
if (!ip_length) {
printf("We got no ip on received packet!\n");
exit(0);
}
//printf("Our received destination IP length is: %d\n", ip_length);
int port = us_udp_socket_bound_port(s);
//printf("We received packet on port: %d\n", port);
/* We build our address based on what the dest addr is */
struct sockaddr_storage local_addr = {0};
if (ip_length == 16) {
struct sockaddr_in6 *ipv6 = (struct sockaddr_in6 *) &local_addr;
ipv6->sin6_family = AF_INET6;
ipv6->sin6_port = ntohs(port);
memcpy(ipv6->sin6_addr.s6_addr, ip, 16);
} else {
struct sockaddr_in *ipv4 = (struct sockaddr_in *) &local_addr;
ipv4->sin_family = AF_INET;
ipv4->sin_port = ntohs(port);
memcpy(&ipv4->sin_addr.s_addr, ip, 4);
}
int ret = lsquic_engine_packet_in(context->client_engine, payload, length, (struct sockaddr *) &local_addr, peer_addr, (void *) s, 0);
//printf("Engine returned: %d\n", ret);
}
lsquic_engine_process_conns(context->client_engine);
}
void on_udp_socket_data(struct us_udp_socket_t *s, struct us_udp_packet_buffer_t *buf, int packets) {
//printf("UDP socket got data: %p\n", s);
/* We need to lookup the context from the udp socket */
//us_udpus_udp_socket_context(s);
// do we have udp socket contexts? or do we just have user data?
us_quic_socket_context_t *context = us_udp_socket_user(s);
// process conns now? to accept new connections?
lsquic_engine_process_conns(context->engine);
/* We just shove it to lsquic */
for (int i = 0; i < packets; i++) {
char *payload = us_udp_packet_buffer_payload(buf, i);
int length = us_udp_packet_buffer_payload_length(buf, i);
int ecn = us_udp_packet_buffer_ecn(buf, i);
void *peer_addr = us_udp_packet_buffer_peer(buf, i);
//printf("Reading UDP of size %d\n", length);
char ip[16];
int ip_length = us_udp_packet_buffer_local_ip(buf, i, ip);
if (!ip_length) {
printf("We got no ip on received packet!\n");
exit(0);
}
//printf("Our received destination IP length is: %d\n", ip_length);
int port = us_udp_socket_bound_port(s);
//printf("We received packet on port: %d\n", port);
/* We build our address based on what the dest addr is */
struct sockaddr_storage local_addr = {0};
if (ip_length == 16) {
struct sockaddr_in6 *ipv6 = (struct sockaddr_in6 *) &local_addr;
ipv6->sin6_family = AF_INET6;
ipv6->sin6_port = ntohs(port);
memcpy(ipv6->sin6_addr.s6_addr, ip, 16);
} else {
struct sockaddr_in *ipv4 = (struct sockaddr_in *) &local_addr;
ipv4->sin_family = AF_INET;
ipv4->sin_port = ntohs(port);
memcpy(&ipv4->sin_addr.s_addr, ip, 4);
}
int ret = lsquic_engine_packet_in(context->engine, payload, length, (struct sockaddr *) &local_addr, peer_addr, (void *) s, 0);
//printf("Engine returned: %d\n", ret);
}
lsquic_engine_process_conns(context->engine);
}
/* Let's use this on Windows and macOS where it is not defined (todo: put in bsd.h) */
#ifndef UIO_MAXIOV
#define UIO_MAXIOV 1024
#ifndef _WIN32
struct mmsghdr {
struct msghdr msg_hdr; /* Message header */
unsigned int msg_len; /* Number of bytes transmitted */
};
#endif
#endif
/* Server and client packet out is identical */
int send_packets_out(void *ctx, const struct lsquic_out_spec *specs, unsigned n_specs) {
#ifndef _WIN32
us_quic_socket_context_t *context = ctx;
/* A run is at most UIO_MAXIOV datagrams long */
struct mmsghdr hdrs[UIO_MAXIOV];
int run_length = 0;
/* We assume that thiss whole cb will never be called with 0 specs */
struct us_udp_socket_t *last_socket = (struct us_udp_socket_t *) specs[0].peer_ctx;
int sent = 0;
for (int i = 0; i < n_specs; i++) {
/* Send this run if we need to */
if (run_length == UIO_MAXIOV || specs[i].peer_ctx != last_socket) {
int ret = bsd_sendmmsg(us_poll_fd((struct us_poll_t *) last_socket), hdrs, run_length, 0);
if (ret != run_length) {
if (ret == -1) {
printf("unhandled udp backpressure!\n");
return sent;
} else {
printf("unhandled udp backpressure!\n");
errno = EAGAIN;
return sent + ret;
}
}
sent += ret;
run_length = 0;
last_socket = specs[i].peer_ctx;
//printf("different socket breask run!\n");
}
/* Continue existing run or start a new one */
//memset(&hdrs[i].msg_hdr, 0, sizeof(hdrs[i].msg_hdr));
memset(&hdrs[run_length], 0, sizeof(hdrs[run_length]));
hdrs[run_length].msg_hdr.msg_name = (void *) specs[i].dest_sa;
hdrs[run_length].msg_hdr.msg_namelen = (AF_INET == specs[i].dest_sa->sa_family ?
sizeof(struct sockaddr_in) :
sizeof(struct sockaddr_in6)),
hdrs[run_length].msg_hdr.msg_iov = specs[i].iov;
hdrs[run_length].msg_hdr.msg_iovlen = specs[i].iovlen;
hdrs[run_length].msg_hdr.msg_flags = 0;
run_length++;
}
/* Send last run */
if (run_length) {
int ret = bsd_sendmmsg(us_poll_fd((struct us_poll_t *) last_socket), hdrs, run_length, 0);
if (ret == -1) {
printf("backpressure! A\n");
return sent;
}
if (sent + ret != n_specs) {
printf("backpressure! B\n");
printf("errno is: %d\n", errno);
errno = EAGAIN;
}
//printf("Returning %d of %d\n", sent + ret, n_specs);
return sent + ret;
}
//printf("Returning %d\n", n_specs);
#endif
return n_specs;
}
lsquic_conn_ctx_t *on_new_conn(void *stream_if_ctx, lsquic_conn_t *c) {
us_quic_socket_context_t *context = stream_if_ctx;
printf("Context is: %p\n", context);
/* We need to create some kind of socket here */
int is_client = 0;
if (lsquic_conn_get_engine(c) == context->client_engine) {
is_client = 1;
}
context->on_open((us_quic_socket_t *) c, is_client);
return (lsquic_conn_ctx_t *) context;
}
void us_quic_socket_create_stream(us_quic_socket_t *s, int ext_size) {
lsquic_conn_make_stream((lsquic_conn_t *) s);
// here we need to allocate and attach the user data
}
void on_conn_closed(lsquic_conn_t *c) {
us_quic_socket_context_t *context = (us_quic_socket_context_t *) lsquic_conn_get_ctx(c);
printf("on_conn_closed!\n");
context->on_close((us_quic_socket_t *) c);
}
lsquic_stream_ctx_t *on_new_stream(void *stream_if_ctx, lsquic_stream_t *s) {
/* In true usockets style we always want read */
lsquic_stream_wantread(s, 1);
us_quic_socket_context_t *context = stream_if_ctx;
// the conn's ctx should point at the udp socket and the socket context
// the ext size of streams and conn's are set by the listen/connect calls, which
// are the calls that create the UDP socket so we need conn to point to the UDP socket
// to get that ext_size set in listen/connect calls, back here.
// todo: hardcoded for now
int ext_size = 256;
void *ext = malloc(ext_size);
// yes hello
strcpy(ext, "Hello I am ext!");
int is_client = 0;
if (lsquic_conn_get_engine(lsquic_stream_conn(s)) == context->client_engine) {
is_client = 1;
}
// luckily we can set the ext before we return
lsquic_stream_set_ctx(s, ext);
context->on_stream_open((us_quic_stream_t *) s, is_client);
return ext;
}
//#define V(v) (v), strlen(v)
// header bug is really just an offset buffer - perfect for per context!
// could even use cork buffer or similar
struct header_buf
{
unsigned off;
char buf[UINT16_MAX];
};
int
header_set_ptr (struct lsxpack_header *hdr, struct header_buf *header_buf,
const char *name, size_t name_len,
const char *val, size_t val_len)
{
if (header_buf->off + name_len + val_len <= sizeof(header_buf->buf))
{
memcpy(header_buf->buf + header_buf->off, name, name_len);
memcpy(header_buf->buf + header_buf->off + name_len, val, val_len);
lsxpack_header_set_offset2(hdr, header_buf->buf + header_buf->off,
0, name_len, name_len, val_len);
header_buf->off += name_len + val_len;
return 0;
}
else
return -1;
}
/* Static storage should be per context or really per loop */
struct header_buf hbuf;
struct lsxpack_header headers_arr[10];
void us_quic_socket_context_set_header(us_quic_socket_context_t *context, int index, const char *key, int key_length, const char *value, int value_length) {
if (header_set_ptr(&headers_arr[index], &hbuf, key, key_length, value, value_length) != 0) {
printf("CANNOT FORMAT HEADER!\n");
exit(0);
}
}
void us_quic_socket_context_send_headers(us_quic_socket_context_t *context, us_quic_stream_t *s, int num, int has_body) {
lsquic_http_headers_t headers = {
.count = num,
.headers = headers_arr,
};
// last here is whether this is eof or not (has body)
if (lsquic_stream_send_headers((lsquic_stream_t *) s, &headers, has_body ? 0 : 1)) {// pass 0 if data
printf("CANNOT SEND HEADERS!\n");
exit(0);
}
/* Reset header offset */
hbuf.off = 0;
}
int us_quic_stream_is_client(us_quic_stream_t *s) {
us_quic_socket_context_t *context = (us_quic_socket_context_t *) lsquic_conn_get_ctx(lsquic_stream_conn((lsquic_stream_t *) s));
int is_client = 0;
if (lsquic_conn_get_engine(lsquic_stream_conn((lsquic_stream_t *) s)) == context->client_engine) {
is_client = 1;
}
return is_client;
}
us_quic_socket_t *us_quic_stream_socket(us_quic_stream_t *s) {
return (us_quic_socket_t *) lsquic_stream_conn((lsquic_stream_t *) s);
}
//#include <errno.h>
// only for servers?
static void on_read(lsquic_stream_t *s, lsquic_stream_ctx_t *h) {
/* The user data of the connection owning the stream, points to the socket context */
us_quic_socket_context_t *context = (us_quic_socket_context_t *) lsquic_conn_get_ctx(lsquic_stream_conn(s));
/* This object is (and must be) fetched from a stream by
* calling lsquic_stream_get_hset() before the stream can be read. */
/* This call must precede calls to lsquic_stream_read(), lsquic_stream_readv(), and lsquic_stream_readf(). */
void *header_set = lsquic_stream_get_hset(s);
if (header_set) {
context->on_stream_headers((us_quic_stream_t *) s);
// header management is obviously broken and needs to be per-stream
leave_all();
}
// all of this logic should be moved to uws and WE here should only hand over the data
char temp[4096] = {0};
int nr = lsquic_stream_read(s, temp, 4096);
// emit on_end when we receive fin, regardless of whether we emitted data yet
if (nr == 0) {
// any time we read EOF we stop reading
lsquic_stream_wantread(s, 0);
context->on_stream_end((us_quic_stream_t *) s);
} else if (nr == -1) {
if (errno != EWOULDBLOCK) {
// error handling should not be needed if we use lsquic correctly
printf("UNHANDLED ON_READ ERROR\n");
exit(0);
}
// if we for some reason could not read even though we were told to read, we just ignore it
// this should not really happen but whatever
} else {
// otherwise if we have data, then emit it
context->on_stream_data((us_quic_stream_t *) s, temp, nr);
}
// that's it
return;
//lsquic_stream_readf
printf("read returned: %d\n", nr);
// we will get 9, ebadf if we read from a closed stream
if (nr == -1) {
printf("Error in reading! errno is: %d\n", errno);
if (errno != EWOULDBLOCK) {
printf("Errno is not EWOULDBLOCK\n");
} else {
printf("Errno is would block, fine!\n");
}
exit(0);
return;
}
/* We have reached EOF */
if (nr == 0) {
/* Are we polling for writable (todo: make this check faster)? */
if (lsquic_stream_wantwrite(s, 1)) {
// we happened to be polling for writable so leave the connection open until on_write eventually closes it
printf("we are polling for write, so leaving the stream open!\n");
// stop reading though!
lsquic_stream_wantread(s, 0); // I hope this is fine? half open?
} else {
// we weren't polling for writable so reset it to old value
lsquic_stream_wantwrite(s, 0);
// I guess we can close it since we have called shutdown before this so data should flow out
lsquic_stream_close(s);
}
// reached the EOF
//lsquic_stream_close(s);
//lsquic_stream_wantread(s, 0);
return;
}
//printf("read: %d\n", nr);
//printf("%s\n", temp);
// why do we get tons of zero reads?
// maybe it doesn't matter, if we can parse this input then we are fine
//lsquic_stream_wantread(s, 0);
//lsquic_stream_wantwrite(s, 1);
printf("on_stream_data: %d\n", nr);
context->on_stream_data((us_quic_stream_t *) s, temp, nr);
}
int us_quic_stream_write(us_quic_stream_t *s, char *data, int length) {
lsquic_stream_t *stream = (lsquic_stream_t *) s;
int ret = lsquic_stream_write((lsquic_stream_t *) s, data, length);
// just like otherwise, we automatically poll for writable when failed
if (ret != length) {
lsquic_stream_wantwrite((lsquic_stream_t *) s, 1);
} else {
lsquic_stream_wantwrite((lsquic_stream_t *) s, 0);
}
return ret;
}
static void on_write (lsquic_stream_t *s, lsquic_stream_ctx_t *h) {
us_quic_socket_context_t *context = (us_quic_socket_context_t *) lsquic_conn_get_ctx(lsquic_stream_conn(s));
context->on_stream_writable((us_quic_stream_t *) s);
// here we might want to check if the user did write to failure or not, and if the user did not write, stop polling for writable
// i think that is what we do for http1
}
static void on_stream_close (lsquic_stream_t *s, lsquic_stream_ctx_t *h) {
//printf("STREAM CLOSED!\n");
}
#include "openssl/ssl.h"
static char s_alpn[0x100];
int add_alpn (const char *alpn)
{
size_t alpn_len, all_len;
alpn_len = strlen(alpn);
if (alpn_len > 255)
return -1;
all_len = strlen(s_alpn);
if (all_len + 1 + alpn_len + 1 > sizeof(s_alpn))
return -1;
s_alpn[all_len] = alpn_len;
memcpy(&s_alpn[all_len + 1], alpn, alpn_len);
s_alpn[all_len + 1 + alpn_len] = '\0';
return 0;
}
static int select_alpn(SSL *ssl, const unsigned char **out, unsigned char *outlen,
const unsigned char *in, unsigned int inlen, void *arg) {
int r;
printf("select_alpn\n");
r = SSL_select_next_proto((unsigned char **) out, outlen, in, inlen,
(unsigned char *) s_alpn, strlen(s_alpn));
if (r == OPENSSL_NPN_NEGOTIATED) {
printf("OPENSSL_NPN_NEGOTIATED\n");
return SSL_TLSEXT_ERR_OK;
}
else
{
printf("no supported protocol can be selected!\n");
//LSQ_WARN("no supported protocol can be selected from %.*s",
//(int) inlen, (char *) in);
return SSL_TLSEXT_ERR_ALERT_FATAL;
}
}
SSL_CTX *old_ctx;
int server_name_cb(SSL *s, int *al, void *arg) {
printf("yolo SNI server_name_cb\n");
SSL_set_SSL_CTX(s, old_ctx);
printf("existing name is: %s\n", SSL_get_servername(s, TLSEXT_NAMETYPE_host_name));
if (!SSL_get_servername(s, TLSEXT_NAMETYPE_host_name)) {
SSL_set_tlsext_host_name(s, "YOLO NAME!");
printf("set name is: %s\n", SSL_get_servername(s, TLSEXT_NAMETYPE_host_name));
}
return SSL_TLSEXT_ERR_OK;
}
// this one is required for servers
struct ssl_ctx_st *get_ssl_ctx(void *peer_ctx, const struct sockaddr *local) {
printf("getting ssl ctx now, peer_ctx: %p\n", peer_ctx);
// peer_ctx point to the us_udp_socket_t that passed the UDP packet in via
// lsquic_engine_packet_in (it got passed as peer_ctx)
// we want the per-context ssl cert from this udp socket
struct us_udp_socket_t *udp_socket = (struct us_udp_socket_t *) peer_ctx;
// the udp socket of a server points to the context
struct us_quic_socket_context_s *context = us_udp_socket_user(udp_socket);
if (old_ctx) {
return old_ctx;
}
// peer_ctx should be the options struct!
us_quic_socket_context_options_t *options = &context->options;
SSL_CTX *ctx = SSL_CTX_new(TLS_method());
old_ctx = ctx;
SSL_CTX_set_min_proto_version(ctx, TLS1_3_VERSION);
SSL_CTX_set_max_proto_version(ctx, TLS1_3_VERSION);
//SSL_CTX_set_default_verify_paths(ctx);
// probably cannot use this when http is in use?
// alpn is needed
SSL_CTX_set_alpn_select_cb(ctx, select_alpn, NULL);
// sni is needed
SSL_CTX_set_tlsext_servername_callback(ctx, server_name_cb);
//long SSL_CTX_set_tlsext_servername_arg(SSL_CTX *ctx, void *arg);
printf("Key: %s\n", options->key_file_name);
printf("Cert: %s\n", options->cert_file_name);
int a = SSL_CTX_use_certificate_chain_file(ctx, options->cert_file_name);
int b = SSL_CTX_use_PrivateKey_file(ctx, options->key_file_name, SSL_FILETYPE_PEM);
printf("loaded cert and key? %d, %d\n", a, b);
return ctx;
}
SSL_CTX *sni_lookup(void *lsquic_cert_lookup_ctx, const struct sockaddr *local, const char *sni) {
printf("simply returning old ctx in sni\n");
return old_ctx;
}
int log_buf_cb(void *logger_ctx, const char *buf, size_t len) {
printf("%.*s\n", (int) len, buf);
return 0;
}
int us_quic_stream_shutdown_read(us_quic_stream_t *s) {
lsquic_stream_t *stream = (lsquic_stream_t *) s;
int ret = lsquic_stream_shutdown((lsquic_stream_t *) s, 0);
if (ret != 0) {
printf("cannot shutdown stream!\n");
exit(0);
}
return 0;
}
void *us_quic_stream_ext(us_quic_stream_t *s) {
return lsquic_stream_get_ctx((lsquic_stream_t *) s);
}
void us_quic_stream_close(us_quic_stream_t *s) {
lsquic_stream_t *stream = (lsquic_stream_t *) s;
int ret = lsquic_stream_close((lsquic_stream_t *) s);
if (ret != 0) {
printf("cannot close stream!\n");
exit(0);
}
return;
}
int us_quic_stream_shutdown(us_quic_stream_t *s) {
lsquic_stream_t *stream = (lsquic_stream_t *) s;
int ret = lsquic_stream_shutdown((lsquic_stream_t *) s, 1);
if (ret != 0) {
printf("cannot shutdown stream!\n");
exit(0);
}
return 0;
}
// header of header set
struct header_set_hd {
int offset;
};
// let's just store last header set here
struct header_set_hd *last_hset;
// just a shitty marker for now
struct processed_header {
void *name, *value;
int name_length, value_length;
};
int us_quic_socket_context_get_header(us_quic_socket_context_t *context, int index, char **name, int *name_length, char **value, int *value_length) {
if (index < last_hset->offset) {
struct processed_header *pd = (struct processed_header *) (last_hset + 1);
pd = pd + index;
*name = pd->name;
*value = pd->value;
*value_length = pd->value_length;
*name_length = pd->name_length;
return 1;
}
return 0;
}
char pool[1000][4096];
int pool_top = 0;
void *take() {
if (pool_top == 1000) {
printf("out of memory\n");
exit(0);
}
return pool[pool_top++];
}
void leave_all() {
pool_top = 0;
}
// header set callbacks
void *hsi_create_header_set(void *hsi_ctx, lsquic_stream_t *stream, int is_push_promise) {
//printf("hsi_create_header_set\n");
void *hset = take();//malloc(1024);
memset(hset, 0, sizeof(struct header_set_hd));
// hsi_ctx is set in engine creation below
// I guess we just return whatever here, what we return here is gettable via the stream
// gettable via lsquic_stream_get_hset
// return user defined header set
return hset;
}
void hsi_discard_header_set(void *hdr_set) {
// this is pretty much the destructor of above constructor
printf("hsi_discard_header!\n");
}
// one header set allocates one 8kb buffer from a linked list of available buffers
// 8kb of preallocated heap for headers
char header_decode_heap[1024 * 8];
int header_decode_heap_offset = 0;
struct lsxpack_header *hsi_prepare_decode(void *hdr_set, struct lsxpack_header *hdr, size_t space) {
//printf("hsi_prepare_decode\n");
if (!hdr) {
char *mem = take();
hdr = (struct lsxpack_header *) mem;//malloc(sizeof(struct lsxpack_header));
memset(hdr, 0, sizeof(struct lsxpack_header));
hdr->buf = mem + sizeof(struct lsxpack_header);//take();//malloc(space);
lsxpack_header_prepare_decode(hdr, hdr->buf, 0, space);
} else {
if (space > 4096 - sizeof(struct lsxpack_header)) {
printf("not hanlded!\n");
exit(0);
}
hdr->val_len = space;
//hdr->buf = realloc(hdr->buf, space);
}
return hdr;
}
int hsi_process_header(void *hdr_set, struct lsxpack_header *hdr) {
// I guess this is the emitting of the header to app space
//printf("hsi_process_header: %p\n", hdr);
struct header_set_hd *hd = hdr_set;
struct processed_header *proc_hdr = (struct processed_header *) (hd + 1);
if (!hdr) {
//printf("end of headers!\n");
last_hset = hd;
// mark end, well we can also just read the offset!
//memset(&proc_hdr[hd->offset], 0, sizeof(struct processed_header));
return 0;
}
/*if (hdr->hpack_index) {
printf("header has hpack index: %d\n", hdr->hpack_index);
}
if (hdr->qpack_index) {
printf("header has qpack index: %d\n", hdr->qpack_index);
}*/
proc_hdr[hd->offset].value = &hdr->buf[hdr->val_offset];
proc_hdr[hd->offset].name = &hdr->buf[hdr->name_offset];
proc_hdr[hd->offset].value_length = hdr->val_len;
proc_hdr[hd->offset].name_length = hdr->name_len;
//printf("header %.*s = %.*s\n", hdr->name_len, &hdr->buf[hdr->name_offset], hdr->val_len, &hdr->buf[hdr->val_offset]);
hd->offset++;
return 0;
}
//extern us_quic_socket_context_t *context;
void timer_cb(struct us_timer_t *t) {
//printf("Processing conns from timer\n");
lsquic_engine_process_conns(global_engine);
lsquic_engine_process_conns(global_client_engine);
// these are handled by this timer, should be polling for udp writable
lsquic_engine_send_unsent_packets(global_engine);
lsquic_engine_send_unsent_packets(global_client_engine);
}
// lsquic_conn
us_quic_socket_context_t *us_quic_socket_context(us_quic_socket_t *s) {
return (us_quic_socket_context_t *) lsquic_conn_get_ctx((lsquic_conn_t *) s);
}
void *us_quic_socket_context_ext(us_quic_socket_context_t *context) {
return context + 1;
}
// this will be for both client and server, but will be only for either h3 or raw quic
us_quic_socket_context_t *us_create_quic_socket_context(struct us_loop_t *loop, us_quic_socket_context_options_t options, int ext_size) {
printf("Creating socket context with ssl: %s\n", options.key_file_name);
// every _listen_ call creates a new udp socket that feeds inputs to the engine in the context
// every context has its own send buffer and udp send socket (not bound to any port or ip?)
// or just make it so that once you listen, it will listen on that port for input, and the context will use
// the first udp socket for output as it doesn't matter which one is used
/* Holds all callbacks */
us_quic_socket_context_t *context = malloc(sizeof(struct us_quic_socket_context_s) + ext_size);
// the option is put on the socket context
context->options = options;
context->loop = loop;
//context->udp_socket = 0;
/* Allocate per thread, UDP packet buffers */
context->recv_buf = us_create_udp_packet_buffer();
//context->send_buf = us_create_udp_packet_buffer();
/* Init lsquic engine */
if (0 != lsquic_global_init(LSQUIC_GLOBAL_CLIENT|LSQUIC_GLOBAL_SERVER)) {
exit(EXIT_FAILURE);
}
static struct lsquic_stream_if stream_callbacks = {
.on_close = on_stream_close,
.on_conn_closed = on_conn_closed,
.on_write = on_write,
.on_read = on_read,
.on_new_stream = on_new_stream,
.on_new_conn = on_new_conn
};
//memset(&stream_callbacks, 13, sizeof(struct lsquic_stream_if));
static struct lsquic_hset_if hset_if = {
.hsi_discard_header_set = hsi_discard_header_set,
.hsi_create_header_set = hsi_create_header_set,
.hsi_prepare_decode = hsi_prepare_decode,
.hsi_process_header = hsi_process_header
};
add_alpn("h3");
struct lsquic_engine_api engine_api = {
.ea_packets_out = send_packets_out,
.ea_packets_out_ctx = (void *) context, /* For example */
.ea_stream_if = &stream_callbacks,
.ea_stream_if_ctx = context,
.ea_get_ssl_ctx = get_ssl_ctx,
// lookup certificate
.ea_lookup_cert = sni_lookup,
.ea_cert_lu_ctx = 0,
// these are zero anyways
.ea_hsi_ctx = 0,
.ea_hsi_if = &hset_if,
};
///printf("log: %d\n", lsquic_set_log_level("debug"));
static struct lsquic_logger_if logger = {
.log_buf = log_buf_cb,
};
//lsquic_logger_init(&logger, 0, LLTS_NONE);
/* Create an engine in server mode with HTTP behavior: */
context->engine = lsquic_engine_new(LSENG_SERVER | LSENG_HTTP, &engine_api);
struct lsquic_engine_api engine_api_client = {
.ea_packets_out = send_packets_out,
.ea_packets_out_ctx = (void *) context, /* For example */
.ea_stream_if = &stream_callbacks,
.ea_stream_if_ctx = context,
//.ea_get_ssl_ctx = get_ssl_ctx, // for client?
// lookup certificate
//.ea_lookup_cert = sni_lookup, // for client?
//.ea_cert_lu_ctx = 13, // for client?
// these are zero anyways
.ea_hsi_ctx = 0,
.ea_hsi_if = &hset_if,
};
context->client_engine = lsquic_engine_new(LSENG_HTTP, &engine_api_client);
printf("Engine: %p\n", context->engine);
printf("Client Engine: %p\n", context->client_engine);
// start a timer to handle connections
struct us_timer_t *delayTimer = us_create_timer(loop, 0, 0);
us_timer_set(delayTimer, timer_cb, 50, 50);
// used by process_quic
global_engine = context->engine;
global_client_engine = context->client_engine;
return context;
}
us_quic_listen_socket_t *us_quic_socket_context_listen(us_quic_socket_context_t *context, const char *host, int port, int ext_size) {
/* We literally do create a listen socket */
return (us_quic_listen_socket_t *) us_create_udp_socket(context->loop, /*context->recv_buf*/ NULL, on_udp_socket_data, on_udp_socket_writable, host, port, 0, context);
//return NULL;
}
/* A client connection is its own UDP socket, while a server connection makes use of the shared listen UDP socket */
us_quic_socket_t *us_quic_socket_context_connect(us_quic_socket_context_t *context, const char *host, int port, int ext_size) {
printf("Connecting..\n");
// localhost 9004 ipv4
struct sockaddr_storage storage = {0};
// struct sockaddr_in *addr = (struct sockaddr_in *) &storage;
// addr->sin_addr.s_addr = 16777343;
// addr->sin_port = htons(9004);
// addr->sin_family = AF_INET;
struct sockaddr_in6 *addr = (struct sockaddr_in6 *) &storage;
addr->sin6_addr.s6_addr[15] = 1;
addr->sin6_port = htons(9004);
addr->sin6_family = AF_INET6;
// Create the UDP socket binding to ephemeral port
struct us_udp_socket_t *udp_socket = us_create_udp_socket(context->loop, /*context->recv_buf*/ NULL, on_udp_socket_data_client, on_udp_socket_writable, 0, 0, 0, context);
// Determine what port we got, creating the local sockaddr
int ephemeral = us_udp_socket_bound_port(udp_socket);
printf("Connecting with udp socket bound to port: %d\n", ephemeral);
printf("Client udp socket is: %p\n", udp_socket);
// let's call ourselves an ipv6 client and see if that solves anything
struct sockaddr_storage local_storage = {0};
// struct sockaddr_in *local_addr = (struct sockaddr_in *) &local_storage;
// local_addr->sin_addr.s_addr = 16777343;
// local_addr->sin_port = htons(ephemeral);
// local_addr->sin_family = AF_INET;
struct sockaddr_in6 *local_addr = (struct sockaddr_in6 *) &local_storage;
local_addr->sin6_addr.s6_addr[15] = 1;
local_addr->sin6_port = htons(ephemeral);
local_addr->sin6_family = AF_INET6;
// Refer to the UDP socket, and from that, get the context?
// Create an UDP socket with host-picked port, or well, any port for now
// we need 1 socket for servers, then we bind multiple ports to that one socket
void *client = lsquic_engine_connect(context->client_engine, LSQVER_I001, (struct sockaddr *) local_addr, (struct sockaddr *) addr, udp_socket, (lsquic_conn_ctx_t *) udp_socket, "sni", 0, 0, 0, 0, 0);
printf("Client: %p\n", client);
// this is requiored to even have packetgs sending out (run this in post)
lsquic_engine_process_conns(context->client_engine);
return client;
}
#endif