mirror of
https://github.com/oven-sh/bun
synced 2026-02-09 10:28:47 +00:00
195 lines
6.2 KiB
TypeScript
195 lines
6.2 KiB
TypeScript
/*
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* Copyright 2023 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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import grpc from "@grpc/grpc-js";
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import { afterAll as after, afterEach, beforeAll as before, describe, it } from "bun:test";
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import assert from "node:assert";
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import { TestClient, TestServer } from "./common";
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describe("Channel idle timer", () => {
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let server: TestServer;
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let client: TestClient | null = null;
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before(() => {
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server = new TestServer(false);
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return server.start();
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});
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afterEach(() => {
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if (client) {
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client.close();
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client = null;
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}
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});
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after(() => {
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server.shutdown();
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});
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it("Should go idle after the specified time after a request ends", function (done) {
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client = TestClient.createFromServer(server, {
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"grpc.client_idle_timeout_ms": 1000,
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});
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
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setTimeout(() => {
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
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done();
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}, 1100);
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});
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});
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it("Should be able to make a request after going idle", function (done) {
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client = TestClient.createFromServer(server, {
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"grpc.client_idle_timeout_ms": 1000,
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});
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
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setTimeout(() => {
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
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client!.sendRequest(error => {
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assert.ifError(error);
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done();
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});
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}, 1100);
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});
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});
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it("Should go idle after the specified time after waitForReady ends", function (done) {
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client = TestClient.createFromServer(server, {
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"grpc.client_idle_timeout_ms": 1000,
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});
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const deadline = new Date();
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deadline.setSeconds(deadline.getSeconds() + 3);
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client.waitForReady(deadline, error => {
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assert.ifError(error);
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
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setTimeout(() => {
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
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done();
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}, 1100);
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});
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});
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it("Should ensure that the timeout is at least 1 second", function (done) {
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client = TestClient.createFromServer(server, {
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"grpc.client_idle_timeout_ms": 50,
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});
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
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setTimeout(() => {
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// Should still be ready after 100ms
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
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setTimeout(() => {
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// Should go IDLE after another second
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
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done();
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}, 1000);
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}, 100);
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});
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});
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});
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describe("Channel idle timer with UDS", () => {
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let server: TestServer;
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let client: TestClient | null = null;
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before(() => {
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server = new TestServer(false);
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return server.startUds();
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});
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afterEach(() => {
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if (client) {
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client.close();
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client = null;
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}
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});
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after(() => {
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server.shutdown();
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});
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it("Should be able to make a request after going idle", function (done) {
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client = TestClient.createFromServer(server, {
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"grpc.client_idle_timeout_ms": 1000,
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});
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
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setTimeout(() => {
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
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client!.sendRequest(error => {
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assert.ifError(error);
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done();
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});
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}, 1100);
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});
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});
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});
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describe("Server idle timer", () => {
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let server: TestServer;
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let client: TestClient | null = null;
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before(() => {
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server = new TestServer(false, {
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"grpc.max_connection_idle_ms": 500, // small for testing purposes
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});
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return server.start();
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});
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afterEach(() => {
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if (client) {
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client.close();
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client = null;
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}
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});
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after(() => {
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server.shutdown();
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});
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it("Should go idle after the specified time after a request ends", function (done) {
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client = TestClient.createFromServer(server);
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
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client?.waitForClientState(Date.now() + 1500, grpc.connectivityState.IDLE, done);
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});
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});
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it("Should be able to make a request after going idle", function (done) {
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client = TestClient.createFromServer(server);
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client.sendRequest(error => {
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assert.ifError(error);
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
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client!.waitForClientState(Date.now() + 1500, grpc.connectivityState.IDLE, err => {
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if (err) return done(err);
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
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client!.sendRequest(error => {
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assert.ifError(error);
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done();
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});
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});
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});
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});
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it("Should go idle after the specified time after waitForReady ends", function (done) {
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client = TestClient.createFromServer(server);
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const deadline = new Date();
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deadline.setSeconds(deadline.getSeconds() + 3);
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client.waitForReady(deadline, error => {
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assert.ifError(error);
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assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
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client!.waitForClientState(Date.now() + 1500, grpc.connectivityState.IDLE, done);
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});
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});
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});
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