Files
bun.sh/test/js/third_party/grpc-js/test-idle-timer.test.ts
2025-06-05 17:34:30 -07:00

195 lines
6.2 KiB
TypeScript

/*
* Copyright 2023 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
import grpc from "@grpc/grpc-js";
import { afterAll as after, afterEach, beforeAll as before, describe, it } from "bun:test";
import assert from "node:assert";
import { TestClient, TestServer } from "./common";
describe("Channel idle timer", () => {
let server: TestServer;
let client: TestClient | null = null;
before(() => {
server = new TestServer(false);
return server.start();
});
afterEach(() => {
if (client) {
client.close();
client = null;
}
});
after(() => {
server.shutdown();
});
it("Should go idle after the specified time after a request ends", function (done) {
client = TestClient.createFromServer(server, {
"grpc.client_idle_timeout_ms": 1000,
});
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
setTimeout(() => {
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
done();
}, 1100);
});
});
it("Should be able to make a request after going idle", function (done) {
client = TestClient.createFromServer(server, {
"grpc.client_idle_timeout_ms": 1000,
});
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
setTimeout(() => {
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
client!.sendRequest(error => {
assert.ifError(error);
done();
});
}, 1100);
});
});
it("Should go idle after the specified time after waitForReady ends", function (done) {
client = TestClient.createFromServer(server, {
"grpc.client_idle_timeout_ms": 1000,
});
const deadline = new Date();
deadline.setSeconds(deadline.getSeconds() + 3);
client.waitForReady(deadline, error => {
assert.ifError(error);
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
setTimeout(() => {
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
done();
}, 1100);
});
});
it("Should ensure that the timeout is at least 1 second", function (done) {
client = TestClient.createFromServer(server, {
"grpc.client_idle_timeout_ms": 50,
});
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
setTimeout(() => {
// Should still be ready after 100ms
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
setTimeout(() => {
// Should go IDLE after another second
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
done();
}, 1000);
}, 100);
});
});
});
describe("Channel idle timer with UDS", () => {
let server: TestServer;
let client: TestClient | null = null;
before(() => {
server = new TestServer(false);
return server.startUds();
});
afterEach(() => {
if (client) {
client.close();
client = null;
}
});
after(() => {
server.shutdown();
});
it("Should be able to make a request after going idle", function (done) {
client = TestClient.createFromServer(server, {
"grpc.client_idle_timeout_ms": 1000,
});
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
setTimeout(() => {
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
client!.sendRequest(error => {
assert.ifError(error);
done();
});
}, 1100);
});
});
});
describe("Server idle timer", () => {
let server: TestServer;
let client: TestClient | null = null;
before(() => {
server = new TestServer(false, {
"grpc.max_connection_idle_ms": 500, // small for testing purposes
});
return server.start();
});
afterEach(() => {
if (client) {
client.close();
client = null;
}
});
after(() => {
server.shutdown();
});
it("Should go idle after the specified time after a request ends", function (done) {
client = TestClient.createFromServer(server);
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
client?.waitForClientState(Date.now() + 1500, grpc.connectivityState.IDLE, done);
});
});
it("Should be able to make a request after going idle", function (done) {
client = TestClient.createFromServer(server);
client.sendRequest(error => {
assert.ifError(error);
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
client!.waitForClientState(Date.now() + 1500, grpc.connectivityState.IDLE, err => {
if (err) return done(err);
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.IDLE);
client!.sendRequest(error => {
assert.ifError(error);
done();
});
});
});
});
it("Should go idle after the specified time after waitForReady ends", function (done) {
client = TestClient.createFromServer(server);
const deadline = new Date();
deadline.setSeconds(deadline.getSeconds() + 3);
client.waitForReady(deadline, error => {
assert.ifError(error);
assert.strictEqual(client!.getChannelState(), grpc.connectivityState.READY);
client!.waitForClientState(Date.now() + 1500, grpc.connectivityState.IDLE, done);
});
});
});