mirror of
https://github.com/oven-sh/bun
synced 2026-02-09 10:28:47 +00:00
488 lines
18 KiB
Zig
488 lines
18 KiB
Zig
/// Data that TimerObject and ImmediateObject have in common
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const TimerObjectInternals = @This();
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/// Identifier for this timer that is exposed to JavaScript (by `+timer`)
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id: i32 = -1,
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interval: u31 = 0,
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strong_this: JSC.Strong.Optional = .empty,
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flags: Flags = .{},
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const Flags = packed struct(u32) {
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/// Whenever a timer is inserted into the heap (which happen on creation or refresh), the global
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/// epoch is incremented and the new epoch is set on the timer. For timers created by
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/// JavaScript, the epoch is used to break ties between timers scheduled for the same
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/// millisecond. This ensures that if you set two timers for the same amount of time, and
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/// refresh the first one, the first one will fire last. This mimics Node.js's behavior where
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/// the refreshed timer will be inserted at the end of a list, which makes it fire later.
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epoch: u25 = 0,
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kind: Kind = .setTimeout,
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// we do not allow the timer to be refreshed after we call clearInterval/clearTimeout
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has_cleared_timer: bool = false,
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is_keeping_event_loop_alive: bool = false,
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// if they never access the timer by integer, don't create a hashmap entry.
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has_accessed_primitive: bool = false,
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has_js_ref: bool = true,
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/// Set to `true` only during execution of the JavaScript function so that `_destroyed` can be
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/// false during the callback, even though the `state` will be `FIRED`.
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in_callback: bool = false,
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};
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fn eventLoopTimer(this: *TimerObjectInternals) *EventLoopTimer {
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switch (this.flags.kind) {
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.setImmediate => {
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const parent: *ImmediateObject = @fieldParentPtr("internals", this);
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assert(parent.event_loop_timer.tag == .ImmediateObject);
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return &parent.event_loop_timer;
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},
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.setTimeout, .setInterval => {
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const parent: *TimeoutObject = @fieldParentPtr("internals", this);
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assert(parent.event_loop_timer.tag == .TimeoutObject);
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return &parent.event_loop_timer;
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},
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}
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}
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fn ref(this: *TimerObjectInternals) void {
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switch (this.flags.kind) {
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.setImmediate => @as(*ImmediateObject, @fieldParentPtr("internals", this)).ref(),
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.setTimeout, .setInterval => @as(*TimeoutObject, @fieldParentPtr("internals", this)).ref(),
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}
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}
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fn deref(this: *TimerObjectInternals) void {
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switch (this.flags.kind) {
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.setImmediate => @as(*ImmediateObject, @fieldParentPtr("internals", this)).deref(),
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.setTimeout, .setInterval => @as(*TimeoutObject, @fieldParentPtr("internals", this)).deref(),
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}
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}
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extern "c" fn Bun__JSTimeout__call(globalObject: *JSC.JSGlobalObject, timer: JSValue, callback: JSValue, arguments: JSValue) bool;
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/// returns true if an exception was thrown
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pub fn runImmediateTask(this: *TimerObjectInternals, vm: *VirtualMachine) bool {
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if (this.flags.has_cleared_timer or
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// unref'd setImmediate callbacks should only run if there are things keeping the event
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// loop alive other than setImmediates
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(!this.flags.is_keeping_event_loop_alive and !vm.isEventLoopAliveExcludingImmediates()))
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{
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this.deref();
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return false;
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}
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const timer = this.strong_this.get() orelse {
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if (Environment.isDebug) {
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@panic("TimerObjectInternals.runImmediateTask: this_object is null");
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}
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return false;
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};
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const globalThis = vm.global;
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this.strong_this.deinit();
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this.eventLoopTimer().state = .FIRED;
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this.setEnableKeepingEventLoopAlive(vm, false);
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vm.eventLoop().enter();
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const callback = ImmediateObject.js.callbackGetCached(timer).?;
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const arguments = ImmediateObject.js.argumentsGetCached(timer).?;
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this.ref();
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const exception_thrown = this.run(globalThis, timer, callback, arguments, this.asyncID(), vm);
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this.deref();
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if (this.eventLoopTimer().state == .FIRED) {
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this.deref();
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}
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vm.eventLoop().exitMaybeDrainMicrotasks(!exception_thrown) catch return true;
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return exception_thrown;
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}
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pub fn asyncID(this: *const TimerObjectInternals) u64 {
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return ID.asyncID(.{ .id = this.id, .kind = this.flags.kind.big() });
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}
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pub fn fire(this: *TimerObjectInternals, _: *const timespec, vm: *JSC.VirtualMachine) EventLoopTimer.Arm {
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const id = this.id;
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const kind = this.flags.kind.big();
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const async_id: ID = .{ .id = id, .kind = kind };
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const has_been_cleared = this.eventLoopTimer().state == .CANCELLED or this.flags.has_cleared_timer or vm.scriptExecutionStatus() != .running;
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this.eventLoopTimer().state = .FIRED;
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const globalThis = vm.global;
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const this_object = this.strong_this.get().?;
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const callback: JSValue, const arguments: JSValue, var idle_timeout: JSValue, var repeat: JSValue = switch (kind) {
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.setImmediate => .{
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ImmediateObject.js.callbackGetCached(this_object).?,
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ImmediateObject.js.argumentsGetCached(this_object).?,
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.js_undefined,
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.js_undefined,
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},
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.setTimeout, .setInterval => .{
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TimeoutObject.js.callbackGetCached(this_object).?,
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TimeoutObject.js.argumentsGetCached(this_object).?,
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TimeoutObject.js.idleTimeoutGetCached(this_object).?,
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TimeoutObject.js.repeatGetCached(this_object).?,
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},
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};
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if (has_been_cleared or !callback.toBoolean()) {
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if (vm.isInspectorEnabled()) {
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Debugger.didCancelAsyncCall(globalThis, .DOMTimer, ID.asyncID(async_id));
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}
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this.setEnableKeepingEventLoopAlive(vm, false);
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this.flags.has_cleared_timer = true;
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this.strong_this.deinit();
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this.deref();
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return .disarm;
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}
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var time_before_call: timespec = undefined;
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if (kind != .setInterval) {
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this.strong_this.clearWithoutDeallocation();
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} else {
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time_before_call = timespec.msFromNow(this.interval);
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}
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this_object.ensureStillAlive();
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vm.eventLoop().enter();
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{
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// Ensure it stays alive for this scope.
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this.ref();
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defer this.deref();
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_ = this.run(globalThis, this_object, callback, arguments, ID.asyncID(async_id), vm);
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switch (kind) {
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.setTimeout, .setInterval => {
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idle_timeout = TimeoutObject.js.idleTimeoutGetCached(this_object).?;
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repeat = TimeoutObject.js.repeatGetCached(this_object).?;
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},
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else => {},
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}
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const is_timer_done = is_timer_done: {
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// Node doesn't drain microtasks after each timer callback.
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if (kind == .setInterval) {
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if (!this.shouldRescheduleTimer(repeat, idle_timeout)) {
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break :is_timer_done true;
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}
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switch (this.eventLoopTimer().state) {
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.FIRED => {
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// If we didn't clear the setInterval, reschedule it starting from
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vm.timer.update(this.eventLoopTimer(), &time_before_call);
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if (this.flags.has_js_ref) {
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this.setEnableKeepingEventLoopAlive(vm, true);
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}
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// The ref count doesn't change. It wasn't decremented.
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},
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.ACTIVE => {
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// The developer called timer.refresh() synchronously in the callback.
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vm.timer.update(this.eventLoopTimer(), &time_before_call);
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// Balance out the ref count.
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// the transition from "FIRED" -> "ACTIVE" caused it to increment.
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this.deref();
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},
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else => {
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break :is_timer_done true;
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},
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}
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} else {
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if (kind == .setTimeout and !repeat.isNull()) {
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if (idle_timeout.getNumber()) |num| {
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if (num != -1) {
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this.convertToInterval(globalThis, this_object, repeat);
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break :is_timer_done false;
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}
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}
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}
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if (this.eventLoopTimer().state == .FIRED) {
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break :is_timer_done true;
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}
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}
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break :is_timer_done false;
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};
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if (is_timer_done) {
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this.setEnableKeepingEventLoopAlive(vm, false);
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// The timer will not be re-entered into the event loop at this point.
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this.deref();
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}
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}
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vm.eventLoop().exit();
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return .disarm;
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}
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fn convertToInterval(this: *TimerObjectInternals, global: *JSGlobalObject, timer: JSValue, repeat: JSValue) void {
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bun.debugAssert(this.flags.kind == .setTimeout);
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const vm = global.bunVM();
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const new_interval: u31 = if (repeat.getNumber()) |num| if (num < 1 or num > std.math.maxInt(u31)) 1 else @intFromFloat(num) else 1;
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// https://github.com/nodejs/node/blob/a7cbb904745591c9a9d047a364c2c188e5470047/lib/internal/timers.js#L613
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TimeoutObject.js.idleTimeoutSetCached(timer, global, repeat);
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this.strong_this.set(global, timer);
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this.flags.kind = .setInterval;
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this.interval = new_interval;
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this.reschedule(timer, vm);
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}
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pub fn run(this: *TimerObjectInternals, globalThis: *JSC.JSGlobalObject, timer: JSValue, callback: JSValue, arguments: JSValue, async_id: u64, vm: *JSC.VirtualMachine) bool {
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if (vm.isInspectorEnabled()) {
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Debugger.willDispatchAsyncCall(globalThis, .DOMTimer, async_id);
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}
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defer {
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if (vm.isInspectorEnabled()) {
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Debugger.didDispatchAsyncCall(globalThis, .DOMTimer, async_id);
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}
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}
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// Bun__JSTimeout__call handles exceptions.
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this.flags.in_callback = true;
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defer this.flags.in_callback = false;
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return Bun__JSTimeout__call(globalThis, timer, callback, arguments);
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}
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pub fn init(
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this: *TimerObjectInternals,
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timer: JSValue,
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global: *JSGlobalObject,
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id: i32,
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kind: Kind,
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interval: u31,
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callback: JSValue,
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arguments: JSValue,
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) void {
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const vm = global.bunVM();
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this.* = .{
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.id = id,
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.flags = .{ .kind = kind, .epoch = vm.timer.epoch },
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.interval = interval,
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};
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if (kind == .setImmediate) {
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ImmediateObject.js.argumentsSetCached(timer, global, arguments);
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ImmediateObject.js.callbackSetCached(timer, global, callback);
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const parent: *ImmediateObject = @fieldParentPtr("internals", this);
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vm.enqueueImmediateTask(parent);
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this.setEnableKeepingEventLoopAlive(vm, true);
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// ref'd by event loop
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parent.ref();
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} else {
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TimeoutObject.js.argumentsSetCached(timer, global, arguments);
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TimeoutObject.js.callbackSetCached(timer, global, callback);
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TimeoutObject.js.idleTimeoutSetCached(timer, global, JSC.jsNumber(interval));
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TimeoutObject.js.repeatSetCached(timer, global, if (kind == .setInterval) JSC.jsNumber(interval) else .null);
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// this increments the refcount
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this.reschedule(timer, vm);
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}
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this.strong_this.set(global, timer);
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}
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pub fn doRef(this: *TimerObjectInternals, _: *JSC.JSGlobalObject, this_value: JSValue) JSValue {
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this_value.ensureStillAlive();
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const did_have_js_ref = this.flags.has_js_ref;
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this.flags.has_js_ref = true;
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// https://github.com/nodejs/node/blob/a7cbb904745591c9a9d047a364c2c188e5470047/lib/internal/timers.js#L256
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// and
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// https://github.com/nodejs/node/blob/a7cbb904745591c9a9d047a364c2c188e5470047/lib/internal/timers.js#L685-L687
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if (!did_have_js_ref and !this.flags.has_cleared_timer) {
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this.setEnableKeepingEventLoopAlive(JSC.VirtualMachine.get(), true);
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}
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return this_value;
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}
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pub fn doRefresh(this: *TimerObjectInternals, globalObject: *JSC.JSGlobalObject, this_value: JSValue) JSValue {
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// Immediates do not have a refresh function, and our binding generator should not let this
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// function be reached even if you override the `this` value calling a Timeout object's
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// `refresh` method
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assert(this.flags.kind != .setImmediate);
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// setImmediate does not support refreshing and we do not support refreshing after cleanup
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if (this.id == -1 or this.flags.kind == .setImmediate or this.flags.has_cleared_timer) {
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return this_value;
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}
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this.strong_this.set(globalObject, this_value);
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this.reschedule(this_value, VirtualMachine.get());
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return this_value;
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}
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pub fn doUnref(this: *TimerObjectInternals, _: *JSC.JSGlobalObject, this_value: JSValue) JSValue {
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this_value.ensureStillAlive();
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const did_have_js_ref = this.flags.has_js_ref;
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this.flags.has_js_ref = false;
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if (did_have_js_ref) {
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this.setEnableKeepingEventLoopAlive(JSC.VirtualMachine.get(), false);
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}
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return this_value;
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}
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pub fn cancel(this: *TimerObjectInternals, vm: *VirtualMachine) void {
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this.setEnableKeepingEventLoopAlive(vm, false);
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this.flags.has_cleared_timer = true;
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if (this.flags.kind == .setImmediate) return;
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const was_active = this.eventLoopTimer().state == .ACTIVE;
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this.eventLoopTimer().state = .CANCELLED;
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this.strong_this.deinit();
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if (was_active) {
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vm.timer.remove(this.eventLoopTimer());
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this.deref();
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}
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}
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fn shouldRescheduleTimer(this: *TimerObjectInternals, repeat: JSValue, idle_timeout: JSValue) bool {
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if (this.flags.kind == .setInterval and repeat.isNull()) return false;
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if (idle_timeout.getNumber()) |num| {
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if (num == -1) return false;
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}
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return true;
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}
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pub fn reschedule(this: *TimerObjectInternals, timer: JSValue, vm: *VirtualMachine) void {
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if (this.flags.kind == .setImmediate) return;
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const idle_timeout = TimeoutObject.js.idleTimeoutGetCached(timer).?;
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const repeat = TimeoutObject.js.repeatGetCached(timer).?;
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// https://github.com/nodejs/node/blob/a7cbb904745591c9a9d047a364c2c188e5470047/lib/internal/timers.js#L612
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if (!this.shouldRescheduleTimer(repeat, idle_timeout)) return;
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const now = timespec.msFromNow(this.interval);
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const was_active = this.eventLoopTimer().state == .ACTIVE;
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if (was_active) {
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vm.timer.remove(this.eventLoopTimer());
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} else {
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this.ref();
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}
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vm.timer.update(this.eventLoopTimer(), &now);
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this.flags.has_cleared_timer = false;
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if (this.flags.has_js_ref) {
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this.setEnableKeepingEventLoopAlive(vm, true);
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}
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}
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fn setEnableKeepingEventLoopAlive(this: *TimerObjectInternals, vm: *VirtualMachine, enable: bool) void {
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if (this.flags.is_keeping_event_loop_alive == enable) {
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return;
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}
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this.flags.is_keeping_event_loop_alive = enable;
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switch (this.flags.kind) {
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.setTimeout, .setInterval => vm.timer.incrementTimerRef(if (enable) 1 else -1),
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// setImmediate has slightly different event loop logic
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.setImmediate => vm.timer.incrementImmediateRef(if (enable) 1 else -1),
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}
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}
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pub fn hasRef(this: *TimerObjectInternals) JSValue {
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return JSValue.jsBoolean(this.flags.is_keeping_event_loop_alive);
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}
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pub fn toPrimitive(this: *TimerObjectInternals) bun.JSError!JSValue {
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if (!this.flags.has_accessed_primitive) {
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this.flags.has_accessed_primitive = true;
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const vm = VirtualMachine.get();
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try vm.timer.maps.get(this.flags.kind).put(bun.default_allocator, this.id, this.eventLoopTimer());
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}
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return JSValue.jsNumber(this.id);
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}
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/// This is the getter for `_destroyed` on JS Timeout and Immediate objects
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pub fn getDestroyed(this: *TimerObjectInternals) bool {
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if (this.flags.has_cleared_timer) {
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return true;
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}
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if (this.flags.in_callback) {
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return false;
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}
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return switch (this.eventLoopTimer().state) {
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.ACTIVE, .PENDING => false,
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.FIRED, .CANCELLED => true,
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};
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}
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pub fn finalize(this: *TimerObjectInternals) void {
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this.strong_this.deinit();
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this.deref();
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}
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pub fn deinit(this: *TimerObjectInternals) void {
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this.strong_this.deinit();
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const vm = VirtualMachine.get();
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const kind = this.flags.kind;
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if (this.eventLoopTimer().state == .ACTIVE) {
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vm.timer.remove(this.eventLoopTimer());
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}
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if (this.flags.has_accessed_primitive) {
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const map = vm.timer.maps.get(kind);
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if (map.orderedRemove(this.id)) {
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// If this array gets large, let's shrink it down
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// Array keys are i32
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// Values are 1 ptr
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// Therefore, 12 bytes per entry
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// So if you created 21,000 timers and accessed them by ID, you'd be using 252KB
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const allocated_bytes = map.capacity() * @sizeOf(TimeoutMap.Data);
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const used_bytes = map.count() * @sizeOf(TimeoutMap.Data);
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if (allocated_bytes - used_bytes > 256 * 1024) {
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map.shrinkAndFree(bun.default_allocator, map.count() + 8);
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}
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}
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}
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this.setEnableKeepingEventLoopAlive(vm, false);
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switch (kind) {
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.setImmediate => (@as(*ImmediateObject, @fieldParentPtr("internals", this))).ref_count.assertNoRefs(),
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.setTimeout, .setInterval => (@as(*TimeoutObject, @fieldParentPtr("internals", this))).ref_count.assertNoRefs(),
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}
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}
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const bun = @import("bun");
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const std = @import("std");
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const JSC = bun.JSC;
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const VirtualMachine = JSC.VirtualMachine;
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const TimeoutObject = @import("../Timer.zig").TimeoutObject;
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const ImmediateObject = @import("../Timer.zig").ImmediateObject;
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const Debugger = @import("../../Debugger.zig");
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const timespec = bun.timespec;
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const Environment = bun.Environment;
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const ID = @import("../Timer.zig").ID;
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const TimeoutMap = @import("../Timer.zig").TimeoutMap;
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const Kind = @import("../Timer.zig").Kind;
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const EventLoopTimer = @import("../Timer.zig").EventLoopTimer;
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const JSValue = JSC.JSValue;
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const JSGlobalObject = JSC.JSGlobalObject;
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const assert = bun.assert;
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