mirror of
https://github.com/oven-sh/bun
synced 2026-02-10 19:08:50 +00:00
244 lines
7.4 KiB
Zig
244 lines
7.4 KiB
Zig
const mem = @import("std").mem;
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const builtin = @import("std").builtin;
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const std = @import("std");
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const mimalloc = @import("./allocators/mimalloc.zig");
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const Environment = @import("./env.zig");
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const FeatureFlags = @import("./feature_flags.zig");
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const Allocator = mem.Allocator;
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const assert = std.debug.assert;
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const bun = @import("bun");
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pub const GlobalArena = struct {
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arena: Arena,
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fallback_allocator: std.mem.Allocator,
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pub fn initWithCapacity(capacity: usize, fallback: std.mem.Allocator) error{OutOfMemory}!GlobalArena {
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const arena = try Arena.initWithCapacity(capacity);
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return GlobalArena{
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.arena = arena,
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.fallback_allocator = fallback,
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};
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}
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pub fn allocator(this: *GlobalArena) Allocator {
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return std.mem.Allocator.init(this, alloc, resize, free);
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}
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fn alloc(
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self: *GlobalArena,
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len: usize,
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ptr_align: u29,
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len_align: u29,
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return_address: usize,
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) error{OutOfMemory}![]u8 {
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return self.arena.alloc(len, ptr_align, len_align, return_address) catch
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return self.fallback_allocator.rawAlloc(len, ptr_align, len_align, return_address);
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}
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fn resize(
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self: *GlobalArena,
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buf: []u8,
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buf_align: u29,
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new_len: usize,
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len_align: u29,
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return_address: usize,
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) ?usize {
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if (self.arena.ownsPtr(buf.ptr)) {
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return self.arena.resize(buf, buf_align, new_len, len_align, return_address);
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} else {
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return self.fallback_allocator.rawResize(buf, buf_align, new_len, len_align, return_address);
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}
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}
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fn free(
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self: *GlobalArena,
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buf: []u8,
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buf_align: u29,
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return_address: usize,
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) void {
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if (self.arena.ownsPtr(buf.ptr)) {
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return self.arena.free(buf, buf_align, return_address);
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} else {
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return self.fallback_allocator.rawFree(buf, buf_align, return_address);
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}
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}
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};
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pub const Arena = struct {
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heap: ?*mimalloc.Heap = null,
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arena_id: mimalloc.ArenaID = -1,
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pub fn initWithCapacity(capacity: usize) error{OutOfMemory}!Arena {
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var arena_id: mimalloc.ArenaID = -1;
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std.debug.assert(capacity >= 8 * 1024 * 1024); // mimalloc requires a minimum of 8MB
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// which makes this not very useful for us!
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if (!mimalloc.mi_manage_os_memory_ex(null, capacity, true, true, false, -1, true, &arena_id)) {
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if (!mimalloc.mi_manage_os_memory_ex(null, capacity, false, false, false, -1, true, &arena_id)) {
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return error.OutOfMemory;
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}
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}
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std.debug.assert(arena_id != -1);
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var heap = mimalloc.mi_heap_new_in_arena(arena_id) orelse return error.OutOfMemory;
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return Arena{
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.heap = heap,
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.arena_id = arena_id,
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};
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}
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/// Internally, mimalloc calls mi_heap_get_default()
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/// to get the default heap.
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/// It uses pthread_getspecific to do that.
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/// We can save those extra calls if we just do it once in here
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pub fn getThreadlocalDefault() Allocator {
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return Allocator{ .ptr = mimalloc.mi_heap_get_default(), .vtable = &c_allocator_vtable };
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}
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pub fn backingAllocator(this: Arena) Allocator {
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var arena = Arena{ .heap = this.heap.?.backing() };
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return arena.allocator();
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}
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pub fn allocator(this: Arena) Allocator {
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@setRuntimeSafety(false);
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return Allocator{ .ptr = this.heap.?, .vtable = &c_allocator_vtable };
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}
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pub fn deinit(this: *Arena) void {
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mimalloc.mi_heap_destroy(this.heap.?);
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this.heap = null;
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}
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pub fn dumpThreadStats(_: *Arena) void {
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const dump_fn = struct {
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pub fn dump(textZ: [*:0]const u8, _: ?*anyopaque) callconv(.C) void {
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const text = bun.span(textZ);
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bun.Output.errorWriter().writeAll(text) catch {};
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}
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}.dump;
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mimalloc.mi_thread_stats_print_out(dump_fn, null);
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bun.Output.flush();
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}
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pub fn dumpStats(_: *Arena) void {
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const dump_fn = struct {
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pub fn dump(textZ: [*:0]const u8, _: ?*anyopaque) callconv(.C) void {
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const text = bun.span(textZ);
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bun.Output.errorWriter().writeAll(text) catch {};
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}
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}.dump;
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mimalloc.mi_stats_print_out(dump_fn, null);
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bun.Output.flush();
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}
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pub fn reset(this: *Arena) void {
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this.deinit();
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this.* = init() catch unreachable;
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}
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pub fn init() !Arena {
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return Arena{ .heap = mimalloc.mi_heap_new() orelse return error.OutOfMemory };
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}
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pub fn gc(this: Arena, force: bool) void {
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mimalloc.mi_heap_collect(this.heap orelse return, force);
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}
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pub fn ownsPtr(this: Arena, ptr: *const anyopaque) bool {
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return mimalloc.mi_heap_check_owned(this.heap.?, ptr);
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}
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// Copied from rust
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const MI_MAX_ALIGN_SIZE = 16;
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inline fn mi_malloc_satisfies_alignment(alignment: usize, size: usize) bool {
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return (alignment == @sizeOf(*anyopaque) or
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(alignment == MI_MAX_ALIGN_SIZE and size > (MI_MAX_ALIGN_SIZE / 2)));
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}
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fn alignedAlloc(heap: *mimalloc.Heap, len: usize, alignment: usize) ?[*]u8 {
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if (comptime FeatureFlags.log_allocations) std.debug.print("Malloc: {d}\n", .{len});
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// this is the logic that posix_memalign does
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var ptr = mimalloc.mi_heap_malloc_aligned(heap, len, alignment);
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return @ptrCast([*]u8, ptr orelse null);
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}
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pub fn alloc(
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arena: *anyopaque,
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len: usize,
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alignment: u29,
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len_align: u29,
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return_address: usize,
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) error{OutOfMemory}![]u8 {
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_ = return_address;
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assert(len > 0);
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assert(std.math.isPowerOfTwo(alignment));
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var ptr = alignedAlloc(@ptrCast(*mimalloc.Heap, arena), len, alignment) orelse return error.OutOfMemory;
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if (len_align == 0) {
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return ptr[0..len];
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}
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// std.mem.Allocator asserts this, we do it here so we can see the metadata
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if (comptime Environment.allow_assert) {
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const size = mem.alignBackwardAnyAlign(mimalloc.mi_usable_size(ptr), len_align);
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assert(size >= len);
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return ptr[0..size];
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} else {
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return ptr[0..mem.alignBackwardAnyAlign(mimalloc.mi_usable_size(ptr), len_align)];
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}
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}
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pub fn resize(
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_: *anyopaque,
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buf: []u8,
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buf_align: u29,
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new_len: usize,
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len_align: u29,
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return_address: usize,
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) ?usize {
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_ = buf_align;
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_ = return_address;
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if (new_len <= buf.len) {
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return mem.alignAllocLen(buf.len, new_len, len_align);
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}
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const full_len = mimalloc.mi_usable_size(buf.ptr);
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if (new_len <= full_len) {
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return mem.alignAllocLen(full_len, new_len, len_align);
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}
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return null;
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}
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pub fn free(
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_: *anyopaque,
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buf: []u8,
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buf_align: u29,
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return_address: usize,
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) void {
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_ = buf_align;
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_ = return_address;
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if (comptime Environment.allow_assert) {
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assert(mimalloc.mi_is_in_heap_region(buf.ptr));
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mimalloc.mi_free_size_aligned(buf.ptr, buf.len, buf_align);
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} else {
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mimalloc.mi_free(buf.ptr);
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}
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}
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};
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const c_allocator_vtable = Allocator.VTable{
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.alloc = Arena.alloc,
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.resize = Arena.resize,
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.free = Arena.free,
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};
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