Files
bun.sh/src/bun.js/ipc.zig

979 lines
35 KiB
Zig

const uws = bun.uws;
const bun = @import("bun");
const Environment = bun.Environment;
const Global = bun.Global;
const strings = bun.strings;
const string = bun.string;
const Output = bun.Output;
const MutableString = bun.MutableString;
const std = @import("std");
const Allocator = std.mem.Allocator;
const JSC = bun.JSC;
const JSValue = JSC.JSValue;
const JSGlobalObject = JSC.JSGlobalObject;
const node_cluster_binding = @import("./node/node_cluster_binding.zig");
pub const log = Output.scoped(.IPC, false);
/// Mode of Inter-Process Communication.
pub const Mode = enum {
/// Uses SerializedScriptValue to send data. Only valid for bun <--> bun communication.
/// The first packet sent here is a version packet so that the version of the other end is known.
advanced,
/// Uses JSON messages, one message per line.
/// This must match the behavior of node.js, and supports bun <--> node.js/etc communication.
json,
const Map = bun.ComptimeStringMap(Mode, .{
.{ "advanced", .advanced },
.{ "json", .json },
});
pub const fromJS = Map.fromJS;
pub const fromString = Map.get;
};
pub const DecodedIPCMessage = union(enum) {
version: u32,
data: JSValue,
internal: JSValue,
};
pub const DecodeIPCMessageResult = struct {
bytes_consumed: u32,
message: DecodedIPCMessage,
};
pub const IPCDecodeError = error{
/// There werent enough bytes, recall this function again when new data is available.
NotEnoughBytes,
/// Format could not be recognized. Report an error and close the socket.
InvalidFormat,
} || bun.OOM;
pub const IPCSerializationError = error{
/// Value could not be serialized.
SerializationFailed,
/// Out of memory
OutOfMemory,
};
const advanced = struct {
pub const header_length = @sizeOf(IPCMessageType) + @sizeOf(u32);
pub const version: u32 = 1;
pub const IPCMessageType = enum(u8) {
Version = 1,
SerializedMessage = 2,
SerializedInternalMessage = 3,
_,
};
const VersionPacket = extern struct {
type: IPCMessageType align(1) = .Version,
version: u32 align(1) = version,
};
pub fn decodeIPCMessage(data: []const u8, global: *JSC.JSGlobalObject) IPCDecodeError!DecodeIPCMessageResult {
if (data.len < header_length) {
log("Not enough bytes to decode IPC message header, have {d} bytes", .{data.len});
return IPCDecodeError.NotEnoughBytes;
}
const message_type: IPCMessageType = @enumFromInt(data[0]);
const message_len: u32 = @as(*align(1) const u32, @ptrCast(data[1 .. @sizeOf(u32) + 1])).*;
log("Received IPC message type {d} ({s}) len {d}", .{
@intFromEnum(message_type),
bun.tagName(IPCMessageType, message_type) orelse "unknown",
message_len,
});
switch (message_type) {
.Version => {
return .{
.bytes_consumed = header_length,
.message = .{ .version = message_len },
};
},
.SerializedMessage => {
if (data.len < (header_length + message_len)) {
log("Not enough bytes to decode IPC message body of len {d}, have {d} bytes", .{ message_len, data.len });
return IPCDecodeError.NotEnoughBytes;
}
const message = data[header_length .. header_length + message_len];
const deserialized = JSValue.deserialize(message, global);
if (deserialized == .zero) {
return IPCDecodeError.InvalidFormat;
}
return .{
.bytes_consumed = header_length + message_len,
.message = .{ .data = deserialized },
};
},
.SerializedInternalMessage => {
if (data.len < (header_length + message_len)) {
log("Not enough bytes to decode IPC message body of len {d}, have {d} bytes", .{ message_len, data.len });
return IPCDecodeError.NotEnoughBytes;
}
const message = data[header_length .. header_length + message_len];
const deserialized = JSValue.deserialize(message, global);
if (deserialized == .zero) {
return IPCDecodeError.InvalidFormat;
}
return .{
.bytes_consumed = header_length + message_len,
.message = .{ .internal = deserialized },
};
},
_ => {
return IPCDecodeError.InvalidFormat;
},
}
}
pub inline fn getVersionPacket() []const u8 {
return comptime std.mem.asBytes(&VersionPacket{});
}
pub fn serialize(_: *IPCData, writer: anytype, global: *JSC.JSGlobalObject, value: JSValue) !usize {
const serialized = value.serialize(global) orelse
return IPCSerializationError.SerializationFailed;
defer serialized.deinit();
const size: u32 = @intCast(serialized.data.len);
const payload_length: usize = @sizeOf(IPCMessageType) + @sizeOf(u32) + size;
try writer.ensureUnusedCapacity(payload_length);
writer.writeTypeAsBytesAssumeCapacity(IPCMessageType, .SerializedMessage);
writer.writeTypeAsBytesAssumeCapacity(u32, size);
writer.writeAssumeCapacity(serialized.data);
return payload_length;
}
pub fn serializeInternal(_: *IPCData, writer: anytype, global: *JSC.JSGlobalObject, value: JSValue) !usize {
const serialized = value.serialize(global) orelse
return IPCSerializationError.SerializationFailed;
defer serialized.deinit();
const size: u32 = @intCast(serialized.data.len);
const payload_length: usize = @sizeOf(IPCMessageType) + @sizeOf(u32) + size;
try writer.ensureUnusedCapacity(payload_length);
writer.writeTypeAsBytesAssumeCapacity(IPCMessageType, .SerializedInternalMessage);
writer.writeTypeAsBytesAssumeCapacity(u32, size);
writer.writeAssumeCapacity(serialized.data);
return payload_length;
}
};
const json = struct {
fn jsonIPCDataStringFreeCB(context: *bool, _: *anyopaque, _: u32) callconv(.C) void {
context.* = true;
}
pub fn getVersionPacket() []const u8 {
return &.{};
}
// In order to not have to do a property lookup json messages sent from Bun will have a single u8 prepended to them
// to be able to distinguish whether it is a regular json message or an internal one for cluster ipc communication.
// 1 is regular
// 2 is internal
pub fn decodeIPCMessage(data: []const u8, globalThis: *JSC.JSGlobalObject) IPCDecodeError!DecodeIPCMessageResult {
// <tag>{ "foo": "bar"} // tag is 1 or 2
if (bun.strings.indexOfChar(data, '\n')) |idx| {
var kind = data[0];
var json_data = data[0..idx];
switch (kind) {
2 => {
json_data = data[1..idx];
},
else => {
// assume it's valid json with no header
// any error will be thrown by toJSByParseJSON below
kind = 1;
},
}
// no point in attempting to JSON.parse an empty string
// TODO: should we return NotEnoughBytes?
if (json_data.len == 0) return error.InvalidFormat;
const is_ascii = bun.strings.isAllASCII(json_data);
var was_ascii_string_freed = false;
// Use ExternalString to avoid copying data if possible.
// This is only possible for ascii data, as that fits into latin1
// otherwise we have to convert it utf-8 into utf16-le.
var str = if (is_ascii) ascii: {
// .dead if `json_data` exceeds max length
const s = bun.String.createExternal(*bool, json_data, true, &was_ascii_string_freed, jsonIPCDataStringFreeCB);
if (s.tag == .Dead) {
@branchHint(.unlikely);
return IPCDecodeError.OutOfMemory;
}
break :ascii s;
} else bun.String.fromUTF8(json_data);
defer {
str.deref();
if (is_ascii and !was_ascii_string_freed) {
@panic("Expected ascii string to be freed by ExternalString, but it wasn't. This is a bug in Bun.");
}
}
const deserialized = str.toJSByParseJSON(globalThis) catch |e| switch (e) {
error.JSError => {
globalThis.clearException();
return IPCDecodeError.InvalidFormat;
},
error.OutOfMemory => return bun.outOfMemory(),
};
return switch (kind) {
1 => .{
.bytes_consumed = idx + 1,
.message = .{ .data = deserialized },
},
2 => .{
.bytes_consumed = idx + 1,
.message = .{ .internal = deserialized },
},
else => @panic("invalid ipc json message kind this is a bug in Bun."),
};
}
return IPCDecodeError.NotEnoughBytes;
}
pub fn serialize(_: *IPCData, writer: anytype, global: *JSC.JSGlobalObject, value: JSValue) !usize {
var out: bun.String = undefined;
value.jsonStringify(global, 0, &out);
defer out.deref();
if (out.tag == .Dead) return IPCSerializationError.SerializationFailed;
// TODO: it would be cool to have a 'toUTF8Into' which can write directly into 'ipc_data.outgoing.list'
const str = out.toUTF8(bun.default_allocator);
defer str.deinit();
const slice = str.slice();
try writer.ensureUnusedCapacity(slice.len + 1);
writer.writeAssumeCapacity(slice);
writer.writeAssumeCapacity("\n");
return slice.len + 1;
}
pub fn serializeInternal(_: *IPCData, writer: anytype, global: *JSC.JSGlobalObject, value: JSValue) !usize {
var out: bun.String = undefined;
value.jsonStringify(global, 0, &out);
defer out.deref();
if (out.tag == .Dead) return IPCSerializationError.SerializationFailed;
// TODO: it would be cool to have a 'toUTF8Into' which can write directly into 'ipc_data.outgoing.list'
const str = out.toUTF8(bun.default_allocator);
defer str.deinit();
const slice = str.slice();
try writer.ensureUnusedCapacity(1 + slice.len + 1);
writer.writeAssumeCapacity(&.{2});
writer.writeAssumeCapacity(slice);
writer.writeAssumeCapacity("\n");
return 1 + slice.len + 1;
}
};
/// Given potentially unfinished buffer `data`, attempt to decode and process a message from it.
pub fn decodeIPCMessage(mode: Mode, data: []const u8, global: *JSC.JSGlobalObject) IPCDecodeError!DecodeIPCMessageResult {
return switch (mode) {
inline else => |t| @field(@This(), @tagName(t)).decodeIPCMessage(data, global),
};
}
/// Returns the initialization packet for the given mode. Can be zero-length.
pub fn getVersionPacket(mode: Mode) []const u8 {
return switch (mode) {
inline else => |t| @field(@This(), @tagName(t)).getVersionPacket(),
};
}
/// Given a writer interface, serialize and write a value.
/// Returns true if the value was written, false if it was not.
pub fn serialize(data: *IPCData, writer: anytype, global: *JSC.JSGlobalObject, value: JSValue) !usize {
return switch (data.mode) {
inline else => |t| @field(@This(), @tagName(t)).serialize(data, writer, global, value),
};
}
/// Given a writer interface, serialize and write a value.
/// Returns true if the value was written, false if it was not.
pub fn serializeInternal(data: *IPCData, writer: anytype, global: *JSC.JSGlobalObject, value: JSValue) !usize {
return switch (data.mode) {
inline else => |t| @field(@This(), @tagName(t)).serializeInternal(data, writer, global, value),
};
}
pub const Socket = uws.NewSocketHandler(false);
/// Used on POSIX
const SocketIPCData = struct {
socket: Socket,
mode: Mode,
incoming: bun.ByteList = .{}, // Maybe we should use StreamBuffer here as well
outgoing: bun.io.StreamBuffer = .{},
has_written_version: if (Environment.allow_assert) u1 else u0 = 0,
internal_msg_queue: node_cluster_binding.InternalMsgHolder = .{},
disconnected: bool = false,
is_server: bool = false,
keep_alive: bun.Async.KeepAlive = .{},
close_next_tick: ?JSC.Task = null,
pub fn writeVersionPacket(this: *SocketIPCData, global: *JSC.JSGlobalObject) void {
if (Environment.allow_assert) {
bun.assert(this.has_written_version == 0);
}
const bytes = getVersionPacket(this.mode);
if (bytes.len > 0) {
const n = this.socket.write(bytes, false);
if (n >= 0 and n < @as(i32, @intCast(bytes.len))) {
this.outgoing.write(bytes[@intCast(n)..]) catch bun.outOfMemory();
// more remaining; need to ref event loop
this.keep_alive.ref(global.bunVM());
}
}
if (Environment.allow_assert) {
this.has_written_version = 1;
}
}
pub fn serializeAndSend(ipc_data: *SocketIPCData, global: *JSGlobalObject, value: JSValue) bool {
if (Environment.allow_assert) {
bun.assert(ipc_data.has_written_version == 1);
}
// TODO: probably we should not direct access ipc_data.outgoing.list.items here
const start_offset = ipc_data.outgoing.list.items.len;
const payload_length = serialize(ipc_data, &ipc_data.outgoing, global, value) catch return false;
bun.assert(ipc_data.outgoing.list.items.len == start_offset + payload_length);
if (start_offset == 0) {
bun.assert(ipc_data.outgoing.cursor == 0);
const n = ipc_data.socket.write(ipc_data.outgoing.list.items.ptr[start_offset..payload_length], false);
if (n == payload_length) {
ipc_data.outgoing.reset();
} else if (n > 0) {
ipc_data.outgoing.cursor = @intCast(n);
// more remaining; need to ref event loop
ipc_data.keep_alive.ref(global.bunVM());
}
}
return true;
}
pub fn serializeAndSendInternal(ipc_data: *SocketIPCData, global: *JSGlobalObject, value: JSValue) bool {
if (Environment.allow_assert) {
bun.assert(ipc_data.has_written_version == 1);
}
// TODO: probably we should not direct access ipc_data.outgoing.list.items here
const start_offset = ipc_data.outgoing.list.items.len;
const payload_length = serializeInternal(ipc_data, &ipc_data.outgoing, global, value) catch return false;
bun.assert(ipc_data.outgoing.list.items.len == start_offset + payload_length);
if (start_offset == 0) {
bun.assert(ipc_data.outgoing.cursor == 0);
const n = ipc_data.socket.write(ipc_data.outgoing.list.items.ptr[start_offset..payload_length], false);
if (n == payload_length) {
ipc_data.outgoing.reset();
} else if (n > 0) {
ipc_data.outgoing.cursor = @intCast(n);
// more remaining; need to ref event loop
ipc_data.keep_alive.ref(global.bunVM());
}
}
return true;
}
pub fn close(this: *SocketIPCData, nextTick: bool) void {
log("SocketIPCData#close", .{});
if (this.disconnected) return;
this.disconnected = true;
if (nextTick) {
if (this.close_next_tick != null) return;
this.close_next_tick = JSC.ManagedTask.New(SocketIPCData, closeTask).init(this);
JSC.VirtualMachine.get().enqueueTask(this.close_next_tick.?);
} else {
this.closeTask();
}
}
pub fn closeTask(this: *SocketIPCData) void {
log("SocketIPCData#closeTask", .{});
this.close_next_tick = null;
bun.assert(this.disconnected);
this.socket.close(.normal);
}
};
/// Used on Windows
const NamedPipeIPCData = struct {
const uv = bun.windows.libuv;
mode: Mode,
// we will use writer pipe as Duplex
writer: bun.io.StreamingWriter(@This(), .{
.onWrite = onWrite,
.onError = onError,
.onWritable = null,
.onClose = onPipeClose,
}) = .{},
incoming: bun.ByteList = .{}, // Maybe we should use IPCBuffer here as well
disconnected: bool = false,
is_server: bool = false,
connect_req: uv.uv_connect_t = std.mem.zeroes(uv.uv_connect_t),
onClose: ?CloseHandler = null,
has_written_version: if (Environment.allow_assert) u1 else u0 = 0,
internal_msg_queue: node_cluster_binding.InternalMsgHolder = .{},
const CloseHandler = struct {
callback: *const fn (*anyopaque) void,
context: *anyopaque,
};
fn onServerPipeClose(this: *uv.Pipe) callconv(.C) void {
// safely free the pipes
bun.default_allocator.destroy(this);
}
fn detach(this: *NamedPipeIPCData) void {
log("NamedPipeIPCData#detach: is_server {}", .{this.is_server});
const source = this.writer.source.?;
// unref because we are closing the pipe
source.pipe.unref();
this.writer.source = null;
if (this.is_server) {
source.pipe.data = source.pipe;
source.pipe.close(onServerPipeClose);
this.onPipeClose();
return;
}
// server will be destroyed by the process that created it
defer bun.default_allocator.destroy(source.pipe);
this.writer.source = null;
this.onPipeClose();
}
fn onWrite(this: *NamedPipeIPCData, amount: usize, status: bun.io.WriteStatus) void {
log("onWrite {d} {}", .{ amount, status });
switch (status) {
.pending => {},
.drained => {
// unref after sending all data
this.writer.source.?.pipe.unref();
},
.end_of_file => {
this.detach();
},
}
}
fn onError(this: *NamedPipeIPCData, err: bun.sys.Error) void {
log("Failed to write outgoing data {}", .{err});
this.detach();
}
fn onPipeClose(this: *NamedPipeIPCData) void {
log("onPipeClose", .{});
if (this.onClose) |handler| {
this.onClose = null;
handler.callback(handler.context);
// deinit dont free the instance of IPCData we should call it before the onClose callback actually frees it
this.deinit();
}
}
pub fn writeVersionPacket(this: *NamedPipeIPCData, _: *JSC.JSGlobalObject) void {
if (Environment.allow_assert) {
bun.assert(this.has_written_version == 0);
}
const bytes = getVersionPacket(this.mode);
if (bytes.len > 0) {
if (this.disconnected) {
// enqueue to be sent after connecting
this.writer.outgoing.write(bytes) catch bun.outOfMemory();
} else {
_ = this.writer.write(bytes);
}
}
if (Environment.allow_assert) {
this.has_written_version = 1;
}
}
pub fn serializeAndSend(this: *NamedPipeIPCData, global: *JSGlobalObject, value: JSValue) bool {
if (Environment.allow_assert) {
bun.assert(this.has_written_version == 1);
}
if (this.disconnected) {
return false;
}
// ref because we have pending data
this.writer.source.?.pipe.ref();
const start_offset = this.writer.outgoing.list.items.len;
const payload_length: usize = serialize(this, &this.writer.outgoing, global, value) catch return false;
bun.assert(this.writer.outgoing.list.items.len == start_offset + payload_length);
if (start_offset == 0) {
bun.assert(this.writer.outgoing.cursor == 0);
_ = this.writer.flush();
}
return true;
}
pub fn serializeAndSendInternal(this: *NamedPipeIPCData, global: *JSGlobalObject, value: JSValue) bool {
if (Environment.allow_assert) {
bun.assert(this.has_written_version == 1);
}
if (this.disconnected) {
return false;
}
// ref because we have pending data
this.writer.source.?.pipe.ref();
const start_offset = this.writer.outgoing.list.items.len;
const payload_length: usize = serializeInternal(this, &this.writer.outgoing, global, value) catch return false;
bun.assert(this.writer.outgoing.list.items.len == start_offset + payload_length);
if (start_offset == 0) {
bun.assert(this.writer.outgoing.cursor == 0);
_ = this.writer.flush();
}
return true;
}
pub fn close(this: *NamedPipeIPCData, nextTick: bool) void {
log("NamedPipeIPCData#close", .{});
if (this.disconnected) return;
this.disconnected = true;
if (nextTick) {
JSC.VirtualMachine.get().enqueueTask(JSC.ManagedTask.New(NamedPipeIPCData, closeTask).init(this));
} else {
this.closeTask();
}
}
pub fn closeTask(this: *NamedPipeIPCData) void {
log("NamedPipeIPCData#closeTask is_server {}", .{this.is_server});
if (this.disconnected) {
_ = this.writer.flush();
this.writer.end();
if (this.writer.getStream()) |stream| {
stream.readStop();
}
if (!this.writer.hasPendingData()) {
this.detach();
}
}
}
pub fn configureServer(this: *NamedPipeIPCData, comptime Context: type, instance: *Context, ipc_pipe: *uv.Pipe) JSC.Maybe(void) {
log("configureServer", .{});
ipc_pipe.data = @ptrCast(instance);
this.onClose = .{
.callback = @ptrCast(&NewNamedPipeIPCHandler(Context).onClose),
.context = @ptrCast(instance),
};
ipc_pipe.unref();
this.is_server = true;
this.writer.setParent(this);
this.writer.owns_fd = false;
const startPipeResult = this.writer.startWithPipe(ipc_pipe);
if (startPipeResult == .err) {
this.close(false);
return startPipeResult;
}
const stream = this.writer.getStream() orelse {
this.close(false);
return JSC.Maybe(void).errno(bun.sys.E.PIPE, .pipe);
};
const readStartResult = stream.readStart(instance, NewNamedPipeIPCHandler(Context).onReadAlloc, NewNamedPipeIPCHandler(Context).onReadError, NewNamedPipeIPCHandler(Context).onRead);
if (readStartResult == .err) {
this.close(false);
return readStartResult;
}
return .{ .result = {} };
}
pub fn configureClient(this: *NamedPipeIPCData, comptime Context: type, instance: *Context, pipe_fd: bun.FileDescriptor) !void {
log("configureClient", .{});
const ipc_pipe = bun.default_allocator.create(uv.Pipe) catch bun.outOfMemory();
ipc_pipe.init(uv.Loop.get(), true).unwrap() catch |err| {
bun.default_allocator.destroy(ipc_pipe);
return err;
};
ipc_pipe.open(pipe_fd).unwrap() catch |err| {
bun.default_allocator.destroy(ipc_pipe);
return err;
};
ipc_pipe.unref();
this.writer.owns_fd = false;
this.writer.setParent(this);
this.writer.startWithPipe(ipc_pipe).unwrap() catch |err| {
this.close(false);
return err;
};
this.connect_req.data = @ptrCast(instance);
this.onClose = .{
.callback = @ptrCast(&NewNamedPipeIPCHandler(Context).onClose),
.context = @ptrCast(instance),
};
const stream = this.writer.getStream() orelse {
this.close(false);
return error.FailedToConnectIPC;
};
stream.readStart(instance, NewNamedPipeIPCHandler(Context).onReadAlloc, NewNamedPipeIPCHandler(Context).onReadError, NewNamedPipeIPCHandler(Context).onRead).unwrap() catch |err| {
this.close(false);
return err;
};
}
fn deinit(this: *NamedPipeIPCData) void {
log("deinit", .{});
this.writer.deinit();
this.incoming.deinitWithAllocator(bun.default_allocator);
}
};
pub const IPCData = if (Environment.isWindows) NamedPipeIPCData else SocketIPCData;
/// Used on POSIX
fn NewSocketIPCHandler(comptime Context: type) type {
return struct {
pub fn onOpen(
_: *anyopaque,
_: Socket,
) void {
log("onOpen", .{});
// it is NOT safe to use the first argument here because it has not been initialized yet.
// ideally we would call .ipc.writeVersionPacket() here, and we need that to handle the
// theoretical write failure, but since the .ipc.outgoing buffer isn't available, that
// data has nowhere to go.
//
// therefore, initializers of IPC handlers need to call .ipc.writeVersionPacket() themselves
// this is covered by an assertion.
}
pub fn onClose(
this: *Context,
_: Socket,
_: c_int,
_: ?*anyopaque,
) void {
log("onClose", .{});
const ipc = this.ipc() orelse return;
// unref if needed
ipc.keep_alive.unref((this.getGlobalThis() orelse return).bunVM());
// Note: uSockets has already freed the underlying socket, so calling Socket.close() can segfault
log("NewSocketIPCHandler#onClose\n", .{});
if (ipc.close_next_tick) |close_next_tick_task| {
const managed: *bun.JSC.ManagedTask = close_next_tick_task.as(bun.JSC.ManagedTask);
managed.cancel();
ipc.close_next_tick = null;
}
// after onClose(), socketIPCData.close should never be called again because socketIPCData may be freed. just in case, set disconnected to true.
ipc.disconnected = true;
this.handleIPCClose();
}
pub fn onData(
this: *Context,
socket: Socket,
all_data: []const u8,
) void {
var data = all_data;
const ipc = this.ipc() orelse return;
log("onData {}", .{std.fmt.fmtSliceHexLower(data)});
// In the VirtualMachine case, `globalThis` is an optional, in case
// the vm is freed before the socket closes.
const globalThis = switch (@typeInfo(@TypeOf(this.globalThis))) {
.pointer => this.globalThis,
.optional => brk: {
if (this.globalThis) |global| {
break :brk global;
}
this.handleIPCClose();
socket.close(.failure);
return;
},
else => @panic("Unexpected globalThis type: " ++ @typeName(@TypeOf(this.globalThis))),
};
// Decode the message with just the temporary buffer, and if that
// fails (not enough bytes) then we allocate to .ipc_buffer
if (ipc.incoming.len == 0) {
while (true) {
const result = decodeIPCMessage(ipc.mode, data, globalThis) catch |e| switch (e) {
error.NotEnoughBytes => {
_ = ipc.incoming.write(bun.default_allocator, data) catch bun.outOfMemory();
log("hit NotEnoughBytes", .{});
return;
},
error.InvalidFormat => {
socket.close(.failure);
return;
},
error.OutOfMemory => {
Output.printErrorln("IPC message is too long.", .{});
this.handleIPCClose();
socket.close(.failure);
return;
},
};
this.handleIPCMessage(result.message);
if (result.bytes_consumed < data.len) {
data = data[result.bytes_consumed..];
} else {
return;
}
}
}
_ = ipc.incoming.write(bun.default_allocator, data) catch bun.outOfMemory();
var slice = ipc.incoming.slice();
while (true) {
const result = decodeIPCMessage(ipc.mode, slice, globalThis) catch |e| switch (e) {
error.NotEnoughBytes => {
// copy the remaining bytes to the start of the buffer
bun.copy(u8, ipc.incoming.ptr[0..slice.len], slice);
ipc.incoming.len = @truncate(slice.len);
log("hit NotEnoughBytes2", .{});
return;
},
error.InvalidFormat => {
socket.close(.failure);
return;
},
error.OutOfMemory => {
Output.printErrorln("IPC message is too long.", .{});
this.handleIPCClose();
socket.close(.failure);
return;
},
};
this.handleIPCMessage(result.message);
if (result.bytes_consumed < slice.len) {
slice = slice[result.bytes_consumed..];
} else {
// clear the buffer
ipc.incoming.len = 0;
return;
}
}
}
pub fn onWritable(
context: *Context,
socket: Socket,
) void {
log("onWritable", .{});
const ipc = context.ipc() orelse return;
const to_write = ipc.outgoing.slice();
if (to_write.len == 0) {
ipc.outgoing.reset();
// done sending message; unref event loop
ipc.keep_alive.unref((context.getGlobalThis() orelse return).bunVM());
return;
}
const n = socket.write(to_write, false);
if (n == to_write.len) {
ipc.outgoing.reset();
// almost done sending message; unref event loop
ipc.keep_alive.unref((context.getGlobalThis() orelse return).bunVM());
} else if (n > 0) {
ipc.outgoing.cursor += @intCast(n);
}
}
pub fn onTimeout(
context: *Context,
_: Socket,
) void {
log("onTimeout", .{});
const ipc = context.ipc() orelse return;
// unref if needed
ipc.keep_alive.unref((context.getGlobalThis() orelse return).bunVM());
}
pub fn onLongTimeout(
context: *Context,
_: Socket,
) void {
log("onLongTimeout", .{});
const ipc = context.ipc() orelse return;
// unref if needed
ipc.keep_alive.unref((context.getGlobalThis() orelse return).bunVM());
}
pub fn onConnectError(
_: *anyopaque,
_: Socket,
_: c_int,
) void {
log("onConnectError", .{});
// context has not been initialized
}
pub fn onEnd(
_: *Context,
s: Socket,
) void {
log("onEnd", .{});
s.close(.failure);
}
};
}
/// Used on Windows
fn NewNamedPipeIPCHandler(comptime Context: type) type {
return struct {
fn onReadAlloc(this: *Context, suggested_size: usize) []u8 {
const ipc = this.ipc() orelse return "";
var available = ipc.incoming.available();
if (available.len < suggested_size) {
ipc.incoming.ensureUnusedCapacity(bun.default_allocator, suggested_size) catch bun.outOfMemory();
available = ipc.incoming.available();
}
log("NewNamedPipeIPCHandler#onReadAlloc {d}", .{suggested_size});
return available.ptr[0..suggested_size];
}
fn onReadError(this: *Context, err: bun.sys.E) void {
log("NewNamedPipeIPCHandler#onReadError {}", .{err});
if (this.ipc()) |ipc_data| {
ipc_data.close(true);
}
}
fn onRead(this: *Context, buffer: []const u8) void {
const ipc = this.ipc() orelse return;
log("NewNamedPipeIPCHandler#onRead {d}", .{buffer.len});
ipc.incoming.len += @as(u32, @truncate(buffer.len));
var slice = ipc.incoming.slice();
bun.assert(ipc.incoming.len <= ipc.incoming.cap);
bun.assert(bun.isSliceInBuffer(buffer, ipc.incoming.allocatedSlice()));
const globalThis = switch (@typeInfo(@TypeOf(this.globalThis))) {
.pointer => this.globalThis,
.optional => brk: {
if (this.globalThis) |global| {
break :brk global;
}
ipc.close(true);
return;
},
else => @panic("Unexpected globalThis type: " ++ @typeName(@TypeOf(this.globalThis))),
};
while (true) {
const result = decodeIPCMessage(ipc.mode, slice, globalThis) catch |e| switch (e) {
error.NotEnoughBytes => {
// copy the remaining bytes to the start of the buffer
bun.copy(u8, ipc.incoming.ptr[0..slice.len], slice);
ipc.incoming.len = @truncate(slice.len);
log("hit NotEnoughBytes3", .{});
return;
},
error.InvalidFormat => {
ipc.close(false);
return;
},
error.OutOfMemory => {
Output.printErrorln("IPC message is too long.", .{});
ipc.close(false);
return;
},
};
this.handleIPCMessage(result.message);
if (result.bytes_consumed < slice.len) {
slice = slice[result.bytes_consumed..];
} else {
// clear the buffer
ipc.incoming.len = 0;
return;
}
}
}
pub fn onClose(this: *Context) void {
log("NewNamedPipeIPCHandler#onClose\n", .{});
this.handleIPCClose();
}
};
}
/// This type is shared between VirtualMachine and Subprocess for their respective IPC handlers
///
/// `Context` must be a struct that implements this interface:
/// struct {
/// globalThis: ?*JSGlobalObject,
///
/// fn ipc(*Context) ?*IPCData,
/// fn handleIPCMessage(*Context, DecodedIPCMessage) void
/// fn handleIPCClose(*Context) void
/// }
pub const NewIPCHandler = if (Environment.isWindows) NewNamedPipeIPCHandler else NewSocketIPCHandler;