Files
bun.sh/scripts/buildkite-link-bun.ps1
2024-09-10 19:57:19 -07:00

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param(
[switch]$Baseline = $false
)
$ErrorActionPreference = 'Stop' # Setting strict mode, similar to 'set -euo pipefail' in bash
$Target = If ($Baseline) { "windows-x64-baseline" } Else { "windows-x64" }
$Tag = "bun-$Target"
. (Join-Path $PSScriptRoot "env.ps1")
mkdir -Force build
buildkite-agent artifact download "**" build --step "${Target}-build-zig"
buildkite-agent artifact download "**" build --step "${Target}-build-cpp"
buildkite-agent artifact download "**" build --step "${Target}-build-deps"
mv -Force -ErrorAction SilentlyContinue build\build\bun-deps\* build\bun-deps
mv -Force -ErrorAction SilentlyContinue build\build\* build
Set-Location build
# HACK: See scripts/build-bun-cpp.ps1
Join-File -Path "$(Resolve-Path .)\bun-cpp-objects.a" -Verbose -DeletePartFiles
cmake .. @CMAKE_FLAGS `
-G Ninja `
-DCMAKE_BUILD_TYPE=Release `
-DNO_CODEGEN=1 `
-DNO_CONFIGURE_DEPENDS=1 `
-DBUN_LINK_ONLY=1 `
"-DBUN_DEPS_OUT_DIR=$(Resolve-Path bun-deps)" `
"-DBUN_CPP_ARCHIVE=$(Resolve-Path bun-cpp-objects.a)" `
"-DBUN_ZIG_OBJ_DIR=$(Resolve-Path .)"
if ($LASTEXITCODE -ne 0) { throw "CMake configuration failed" }
ninja -v -j $env:CPUS
if ($LASTEXITCODE -ne 0) { throw "Link failed!" }
Set-Location ..
$Dist = mkdir -Force "${Tag}"
cp -r build\bun.exe "$Dist\bun.exe"
Compress-Archive -Force "$Dist" "${Dist}.zip"
$Dist = "$Dist-profile"
MkDir -Force "$Dist"
cp -r build\bun.exe "$Dist\bun.exe"
cp -r build\bun.pdb "$Dist\bun.pdb"
Compress-Archive -Force "$Dist" "$Dist.zip"
$env:BUN_GARBAGE_COLLECTOR_LEVEL = "1"
$env:BUN_FEATURE_FLAG_INTERNAL_FOR_TESTING = "1"
.\build\bun.exe --print "JSON.stringify(require('bun:internal-for-testing').crash_handler.getFeatureData())" > .\features.json