mirror of
https://github.com/oven-sh/bun
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134 lines
4.3 KiB
Plaintext
134 lines
4.3 KiB
Plaintext
---
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title: Building Windows
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description: Building Bun on Windows
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---
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This document describes the build process for Windows. If you run into problems, please join the [#contributing channel on our Discord](http://bun.com/discord) for help.
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It is strongly recommended to use [PowerShell 7 (`pwsh.exe`)](https://learn.microsoft.com/en-us/powershell/scripting/install/installing-powershell-on-windows?view=powershell-7.4) instead of the default `powershell.exe`.
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## Prerequisites
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### Enable Scripts
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By default, running unverified scripts are blocked.
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```ps1
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> Set-ExecutionPolicy -Scope CurrentUser -ExecutionPolicy Unrestricted
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```
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### System Dependencies
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Bun v1.1 or later. We use Bun to run it's own code generators.
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```ps1
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> irm bun.sh/install.ps1 | iex
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```
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[Visual Studio](https://visualstudio.microsoft.com) with the "Desktop Development with C++" workload. While installing, make sure to install Git as well, if Git for Windows is not already installed.
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Visual Studio can be installed graphically using the wizard or through WinGet:
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```ps1
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> winget install "Visual Studio Community 2022" --override "--add Microsoft.VisualStudio.Workload.NativeDesktop Microsoft.VisualStudio.Component.Git " -s msstore
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```
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After Visual Studio, you need the following:
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- LLVM 19.1.7
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- Go
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- Rust
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- NASM
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- Perl
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- Ruby
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- Node.js
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<Note>The Zig compiler is automatically downloaded, installed, and updated by the building process.</Note>
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[Scoop](https://scoop.sh) can be used to install these remaining tools easily.
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```ps1 Scoop
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> irm https://get.scoop.sh | iex
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> scoop install nodejs-lts go rust nasm ruby perl sccache
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# scoop seems to be buggy if you install llvm and the rest at the same time
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> scoop install llvm@19.1.7
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```
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<Note>
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Please do not use WinGet/other package manager for these, as you will likely install Strawberry Perl instead of a more
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minimal installation of Perl. Strawberry Perl includes many other utilities that get installed into `$Env:PATH` that
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will conflict with MSVC and break the build.
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</Note>
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If you intend on building WebKit locally (optional), you should install these packages:
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```ps1 Scoop
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> scoop install make cygwin python
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```
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From here on out, it is **expected you use a PowerShell Terminal with `.\scripts\vs-shell.ps1` sourced**. This script is available in the Bun repository and can be loaded by executing it:
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```ps1
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> .\scripts\vs-shell.ps1
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```
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To verify, you can check for an MSVC-only command line such as `mt.exe`
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```ps1
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> Get-Command mt
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```
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<Note>
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It is not recommended to install `ninja` / `cmake` into your global path, because you may run into a situation where
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you try to build bun without .\scripts\vs-shell.ps1 sourced.
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</Note>
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## Building
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```ps1
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> bun run build
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# after the initial `bun run build` you can use the following to build
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> ninja -Cbuild/debug
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```
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If this was successful, you should have a `bun-debug.exe` in the `build/debug` folder.
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```ps1
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> .\build\debug\bun-debug.exe --revision
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```
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You should add this to `$Env:PATH`. The simplest way to do so is to open the start menu, type "Path", and then navigate the environment variables menu to add `C:\.....\bun\build\debug` to the user environment variable `PATH`. You should then restart your editor (if it does not update still, log out and log back in).
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## Extra paths
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- WebKit is extracted to `build/debug/cache/webkit/`
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- Zig is extracted to `build/debug/cache/zig/bin/zig.exe`
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## Tests
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You can run the test suite either using `bun test <path>` or by using the wrapper script `bun node:test <path>`. The `bun node:test` command runs every test file in a separate instance of bun.exe, to prevent a crash in the test runner from stopping the entire suite.
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```ps1
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# Setup
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> bun i --cwd packages\bun-internal-test
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# Run the entire test suite with reporter
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# the package.json script "test" uses "build/debug/bun-debug.exe" by default
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> bun run test
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# Run an individual test file:
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> bun-debug test node\fs
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> bun-debug test "C:\bun\test\js\bun\resolve\import-meta.test.js"
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```
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## Troubleshooting
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### .rc file fails to build
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`llvm-rc.exe` is odd. don't use it. use `rc.exe`, to do this make sure you are in a visual studio dev terminal, check `rc /?` to ensure it is `Microsoft Resource Compiler`
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### failed to write output 'bun-debug.exe': permission denied
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you cannot overwrite `bun-debug.exe` if it is already open. you likely have a running instance, maybe in the vscode debugger?
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