mirror of
https://github.com/oven-sh/bun
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* Prepare for windows event loop * More progress * Update libuv.zig * wip * Make compiling each dependency a shell script * Bump mimalloc * Add the build scripts * Update settings.json * Fix a bunch of compiler warnings * Remove more warnings * more warnings * cmake works * Update JSSQLStatement.h * put it in the zig file * Fix usockets warnings * Fixup * Fix one of the compiler errors * chunk * draw the rest of the owl * theres more * Rename Process -> BunProcess Works around a Windows issue * Add musl polyfill for memmem on Windows * More * 12 mb * Fix getenvZ * fix variosu issues * Add fast-ish path for bun install on Windows * Update windows.zig * Update windows.zig * Fix build issue * it works * hmmm * Rename file * Fixups * Update wtf-bindings.cpp * Update src/bun.js/bindings/headers-handwritten.h Co-authored-by: Dylan Conway <35280289+dylan-conway@users.noreply.github.com> * further! * more * Update .gitignore * hm * quite a lot of fixes * Update CMakeLists.txt * zig fmt * Many more things are starting to work. * reb * regenaret * Update JSSink.h * fixup * fetch works * Bun.serve() and much of the event loop works now * Make require() work * bun install progress * more things work * use less std.os * Fixes * small fixes * Bump * Bummp * Undo that change * We have to bump the version of Debian because libarchive has a higher minimum requirement * ok * some clenaup * windows * Update bun.zig * fixup * avoid duplicate symbols * avoid undefined symbols * bump * Remove issue template for install It's not used, and use the bug issue instead. * Add types for cp and cpSync * Add types for watchFile and unwatchFile * Add bun-types to 'bun fmt' script * Update nodejs compat docs cp/cpSync/watchFile/unwatchFile (#4525) * feat(fetch) rejectUnauthorized and checkServerIdentity (#4514) * enable root certs on fetch * rebase * fix lookup * some fixes and improvements * fmt * more fixes * more fixes * check detached onHandshake * fix promise case * fix cert non-Native * add fetch tls tests * more one test * churn * Update feature_flags.zig * Update response.zig * Revert "avoid undefined symbols" This reverts commitca835b726f. * Revert "avoid duplicate symbols" This reverts commit4ac6ca8700. * Update feature_flags.zig * Set permissions * more * Update mimalloc * Fix sqlite test failures * Fix some test failures * Make sure we remove libusockets is removed * hm * [dave]: fix webcrypto crash * bump * Update index.ts * windows zig compiles * cmake on mac works * progress * yay * bun run build * fix * ok * oops * asdfasfdafdsafda * fghjkl * git ignore * wow * Process -> BunProcess * hmm * blah * finalize merge * now it only has linker errors on mac * sdfadsf * g * getting farther * sxdcvbnmk, * adfhjskfjdhkas * a * fgh * update build dot zig * asdfg * theoretical -DCANARY flag we can use * asdf * cool * okay * colorterm * New build workflow * Fix script * Use sudo * More sudo * Tweak dependencies * Another sudo attempt * Tweak script * 16.0 -> 16 * Tweak script * Tweak script * Tweak script * Tweak script * Tweak script * bun install * ssh into github actions * add more to ssh * Fix postinstal * Skip llvm * New dockerfile * Build * More changes to Dockerfile * chaos chaos chaos * okay * a * more cmake nonsense * add unified sources code (does not work) * stuff * prepare for CI builds * ok * yay * yeah * make this more stable simply by trying again if it fails, 5 times, then lose. it fixes the stability issue i was running into L O L * messing with ci * x * a * clean dependencies before build * oops * this is not going to work but its closer * not gonna work either * a * a * did i do it * a * a * work around weird fs+Bun.build issues * properly pass debug flag correctly * idk im sorry * lose * maybe * run the tests please * a * fix zlib script * a * hi * prevent stupid ci issue * i totally didnt leave in a syntax error on cmakelists * a * lol * relax * 😭 * a * SO SILLY * 😡 one line mistake * one character diff * fix linking symbols missing * work on dependency scripts * does this work now? * fix mac build * a * bump! * woops * add macos baseline build * . * fix sqlite and also enable $assert/$debug support in builtin functions * okay * oops * zig upgrade lol * Merge * Fix spawn test issue * Set a timeout * yeah * etc * mi --------- Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com> Co-authored-by: Dylan Conway <dylan.conway567@gmail.com> Co-authored-by: Dylan Conway <35280289+dylan-conway@users.noreply.github.com> Co-authored-by: Ashcon Partovi <ashcon@partovi.net> Co-authored-by: Birk Skyum <74932975+birkskyum@users.noreply.github.com> Co-authored-by: dave caruso <me@paperdave.net>
80 lines
2.6 KiB
Zig
80 lines
2.6 KiB
Zig
const std = @import("std");
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const builtin = @import("builtin");
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pub const BuildTarget = enum { native, wasm, wasi };
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pub const build_target: BuildTarget = brk: {
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if (@import("builtin").target.isWasm()) {
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break :brk BuildTarget.wasm;
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} else {
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break :brk BuildTarget.native;
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}
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};
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pub const isWasm = build_target == .wasm;
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pub const isNative = build_target == .native;
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pub const isWasi = build_target == .wasi;
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pub const isMac = build_target == .native and @import("builtin").target.os.tag == .macos;
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pub const isBrowser = !isWasi and isWasm;
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pub const isWindows = @import("builtin").target.os.tag == .windows;
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pub const isPosix = !isWindows and !isWasm;
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pub const isDebug = std.builtin.Mode.Debug == @import("builtin").mode;
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pub const isRelease = std.builtin.Mode.Debug != @import("builtin").mode and !isTest;
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pub const isTest = @import("builtin").is_test;
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pub const isLinux = @import("builtin").target.os.tag == .linux;
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pub const isAarch64 = @import("builtin").target.cpu.arch.isAARCH64();
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pub const isX86 = @import("builtin").target.cpu.arch.isX86();
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pub const isX64 = @import("builtin").target.cpu.arch == .x86_64;
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pub const allow_assert = isDebug or isTest;
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pub const analytics_url = if (isDebug) "http://localhost:4000/events" else "http://i.bun.sh/events";
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const BuildOptions = if (isTest) struct {
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pub const baseline = false;
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pub const sha = "0000000000000000000000000000000000000000";
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pub const is_canary = false;
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pub const base_path = "/tmp";
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} else @import("root").build_options;
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pub const baseline = BuildOptions.baseline;
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pub const enableSIMD: bool = !baseline;
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pub const git_sha = BuildOptions.sha;
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pub const is_canary = BuildOptions.is_canary;
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pub const dump_source = isDebug and !isTest;
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pub const base_path = BuildOptions.base_path ++ "/";
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pub const version: std.SemanticVersion = BuildOptions.version;
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pub const version_string = std.fmt.comptimePrint("{d}.{d}.{d}", .{ version.major, version.minor, version.patch });
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pub inline fn onlyMac() void {
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if (comptime !isMac) {
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unreachable;
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}
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}
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pub const OperatingSystem = enum {
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mac,
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linux,
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windows,
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// wAsM is nOt aN oPeRaTiNg SyStEm
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wasm,
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pub fn displayString(self: OperatingSystem) []const u8 {
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return switch (self) {
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.mac => "macOS",
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.linux => "Linux",
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.windows => "Windows",
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.wasm => "WASM",
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};
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}
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};
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pub const os: OperatingSystem = if (isMac)
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OperatingSystem.mac
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else if (isLinux)
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OperatingSystem.linux
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else if (isWindows)
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OperatingSystem.windows
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else if (isWasm)
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OperatingSystem.wasm
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else
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@compileError("Please add your OS to the OperatingSystem enum");
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