mirror of
https://github.com/oven-sh/bun
synced 2026-02-15 05:12:29 +00:00
* Add bun-types to packages * Improve typing * Fix types in tests * Fix dts tests * Run formatter * Fix all type errors * Add strict mode, fix type errors * Add ffi changes * Move workflows to root * Add workflows * Remove labeler * Add child_process types * Fix synthetic defaults issue * Remove docs * Move scripts * Run prettier * Include examples in typechecking * captureStackTrace types * moved captureStackTrace types to globals * Address reviews Co-authored-by: Colin McDonnell <colinmcd@alum.mit.edu> Co-authored-by: Dylan Conway <dylan.conway567@gmail.com>
352 lines
8.7 KiB
TypeScript
352 lines
8.7 KiB
TypeScript
// @ts-nocheck
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import { ByteBuffer } from "peechy/bb";
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import {
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decodeScanResult,
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decodeTransformResponse,
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encodeScan,
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encodeTransform,
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Loader as BunLoader,
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type ScanResult,
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type TransformResponse,
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} from "./schema";
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export enum Loader {
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jsx = BunLoader.jsx,
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js = BunLoader.js,
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tsx = BunLoader.tsx,
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ts = BunLoader.ts,
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}
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export type { ScanResult, TransformResponse };
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function normalizeLoader(file_name: string, loader?: Loader): BunLoader {
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return (
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(loader
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? {
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jsx: BunLoader.jsx,
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tsx: BunLoader.tsx,
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ts: BunLoader.ts,
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js: BunLoader.js,
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}[loader]
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: null) ||
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{
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".jsx": BunLoader.jsx,
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".tsx": BunLoader.tsx,
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".ts": BunLoader.ts,
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".js": BunLoader.js,
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}[file_name.substring(file_name.lastIndexOf("."))] ||
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BunLoader.js
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);
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}
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interface WebAssemblyModule {
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init(): number;
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transform(a: number): number;
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bun_malloc(a: number): number;
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bun_free(a: number): number;
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scan(a: number): number;
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}
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const ptr_converter = new ArrayBuffer(16);
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const ptr_float = new BigUint64Array(ptr_converter);
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const slice = new Uint32Array(ptr_converter);
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const Wasi = {
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clock_time_get(clk_id, tp) {
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return Date.now();
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},
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environ_sizes_get() {
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debugger;
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return 0;
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},
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environ_get(__environ, environ_buf) {
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debugger;
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return 0;
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},
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fd_close(fd) {
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debugger;
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return 0;
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},
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proc_exit() {},
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fd_seek(fd, offset_bigint, whence, newOffset) {
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debugger;
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},
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fd_write(fd, iov, iovcnt, pnum) {
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debugger;
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},
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};
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var scratch: Uint8Array;
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var scratch2: Uint8Array;
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const env = {
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console_log(slice: number) {
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//@ts-ignore
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console.log(Bun._wasmPtrLenToString(slice));
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},
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console_error(slice: number) {
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//@ts-ignore
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console.error(Bun._wasmPtrLenToString(slice));
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},
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console_warn(slice: number) {
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//@ts-ignore
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console.warn(Bun._wasmPtrLenToString(slice));
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},
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console_info(slice: number) {
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//@ts-ignore
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console.info(Bun._wasmPtrLenToString(slice));
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},
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// @ts-ignore-line
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__indirect_function_table: new WebAssembly.Table({
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initial: 0,
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element: "anyfunc",
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}),
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// @ts-ignore-line
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__stack_pointer: new WebAssembly.Global({
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mutable: true,
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value: "i32",
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}),
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__multi3(one: number, two: number) {
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return Math.imul(one | 0, two | 0);
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},
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fmod(one: number, two: number) {
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return one % two;
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},
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memset(ptr: number, value: number, len: number) {
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//@ts-ignore
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Bun.memory_array.fill(value, ptr, ptr + len);
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},
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memcpy(ptr: number, value: number, len: number) {
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//@ts-ignore
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Bun.memory_array.copyWithin(ptr, value, value + len);
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},
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// These functions convert a to an unsigned long long, rounding toward zero. Negative values all become zero.
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__fixunsdfti(a: number) {
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return Math.floor(a);
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},
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// These functions return the remainder of the unsigned division of a and b.
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__umodti3(a: number, b: number) {
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return (a | 0) % (b | 0);
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},
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// These functions return the quotient of the unsigned division of a and b.
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__udivti3(a: number, b: number) {
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return (a | 0) / (b | 0);
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},
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// These functions return the result of shifting a left by b bits.
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__ashlti3(a: number, b: number) {
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return (a | 0) >> (b | 0);
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},
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/* Returns: convert a to a double, rounding toward even. */
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__floatuntidf(a: number) {
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const mod = a % 2;
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if (mod === 0) {
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return Math.ceil(a);
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} else if (mod === 1) {
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return Math.floor(a);
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}
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},
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emscripten_notify_memory_growth() {},
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};
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export class Bun {
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private static has_initialized = false;
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// @ts-ignore-line
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private static wasm_source: WebAssembly.WebAssemblyInstantiatedSource = null;
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private static get wasm_exports(): WebAssemblyModule {
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return Bun.wasm_source.instance.exports as any;
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}
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// @ts-ignore-line
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private static get memory(): WebAssembly.Memory {
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return Bun.wasm_source.instance.exports.memory as any;
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}
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private static memory_array: Uint8Array;
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private static _decoder: TextDecoder;
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private static _wasmPtrToSlice(offset: number | bigint) {
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ptr_float[0] = typeof offset === "number" ? BigInt(offset) : offset;
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return new Uint8Array(Bun.memory.buffer, slice[0], slice[1]);
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}
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private static _wasmPtrLenToString(slice: number) {
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if (!Bun._decoder) {
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Bun._decoder = new TextDecoder("utf8");
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}
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const region = Bun._wasmPtrToSlice(slice);
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return Bun._decoder.decode(region);
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}
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static async init(url, fetch = globalThis.fetch) {
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// globalThis.sucraseTransform = sucraseTransform;
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scratch = new Uint8Array(8096);
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if (Bun.has_initialized) {
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return;
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}
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if (globalThis?.WebAssembly?.instantiateStreaming) {
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Bun.wasm_source = await globalThis.WebAssembly.instantiateStreaming(
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fetch(url),
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{ env: env, wasi_snapshot_preview1: Wasi },
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);
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} else if (typeof window !== "undefined") {
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const resp = await fetch(url);
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Bun.wasm_source = await globalThis.WebAssembly.instantiate(
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await resp.arrayBuffer(),
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{
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env: env,
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wasi_snapshot_preview1: Wasi,
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},
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);
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// is it node?
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} else {
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//@ts-ignore
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const fs = await import("fs");
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Bun.wasm_source = await globalThis.WebAssembly.instantiate(
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fs.readFileSync(url),
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{
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env: env,
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wasi_snapshot_preview1: Wasi,
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},
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);
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}
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const res = Bun.wasm_exports.init();
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if (res < 0) {
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throw `[Bun] Failed to initialize WASM module: code ${res}`;
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}
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Bun.has_initialized = true;
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}
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static transformSync(
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content: Uint8Array | string,
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file_name: string,
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loader?: Loader,
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): TransformResponse {
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if (!Bun.has_initialized) {
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throw "Please run await Bun.init(wasm_url) before using this.";
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}
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// if (process.env.NODE_ENV === "development") {
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// console.time("[Bun] Transform " + file_name);
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// }
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const bb = new ByteBuffer(scratch);
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bb.length = 0;
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bb.index = 0;
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var contents_buffer;
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if (typeof content === "string") {
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if (!scratch2) {
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scratch2 = new Uint8Array(content.length * 2);
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}
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let i = 0;
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for (; i < content.length; i++) {
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if (i > scratch2.length) {
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var scratch3 = new Uint8Array(scratch2.length * 2);
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scratch3.set(scratch2);
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scratch2 = scratch3;
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}
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scratch2[i] = content.charCodeAt(i);
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}
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contents_buffer = scratch2.subarray(0, i);
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} else {
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contents_buffer = content;
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}
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encodeTransform(
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{
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contents: contents_buffer,
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path: file_name,
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// @ts-ignore
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loader: normalizeLoader(file_name, loader),
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},
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bb,
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);
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const data = bb.toUint8Array();
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const input_ptr = Bun.wasm_exports.bun_malloc(data.length);
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var buffer = Bun._wasmPtrToSlice(input_ptr);
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buffer.set(data);
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const resp_ptr = Bun.wasm_exports.transform(input_ptr);
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var _bb = new ByteBuffer(Bun._wasmPtrToSlice(resp_ptr));
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const response = decodeTransformResponse(_bb);
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Bun.wasm_exports.bun_free(input_ptr);
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scratch = bb.data;
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return response;
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}
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static scan(
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content: Uint8Array | string,
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file_name: string,
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loader?: Loader,
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): ScanResult {
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if (!Bun.has_initialized) {
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throw "Please run await Bun.init(wasm_url) before using this.";
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}
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// if (process.env.NODE_ENV === "development") {
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// console.time("[Bun] Transform " + file_name);
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// }
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scratch.fill(0);
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const bb = new ByteBuffer(scratch);
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bb.length = 0;
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bb.index = 0;
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var contents_buffer;
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if (typeof content === "string") {
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if (!scratch2) {
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scratch2 = new Uint8Array(content.length * 2);
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}
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const encode_into = new TextEncoder().encodeInto(content, scratch2);
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contents_buffer = scratch2.subarray(0, encode_into.written);
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} else {
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contents_buffer = content;
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}
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encodeScan(
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{
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contents: contents_buffer,
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path: file_name,
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// @ts-ignore
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loader: normalizeLoader(file_name, loader),
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},
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bb,
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);
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const data = bb.toUint8Array();
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const input_ptr = Bun.wasm_exports.bun_malloc(data.length);
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var buffer = Bun._wasmPtrToSlice(input_ptr);
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buffer.set(data);
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const resp_ptr = Bun.wasm_exports.scan(input_ptr);
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var _bb = new ByteBuffer(Bun._wasmPtrToSlice(resp_ptr));
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const response = decodeScanResult(_bb);
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Bun.wasm_exports.bun_free(input_ptr);
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scratch = bb.data;
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return response;
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}
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}
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export const transformSync = Bun.transformSync;
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export const scan = Bun.scan;
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export const init = Bun.init;
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export default Bun;
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if ("window" in globalThis && !("Bun" in globalThis)) {
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// @ts-ignore-line
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globalThis.Bun = Bun;
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}
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//@ts-ignore
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if (process.env.NODE_ENV === "development") {
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//@ts-ignore
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Bun.env = env;
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}
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