Files
bun.sh/src/pool.zig
2021-12-19 17:31:10 -08:00

49 lines
1.4 KiB
Zig

const std = @import("std");
pub fn ObjectPool(comptime Type: type, comptime Init: (fn (allocator: *std.mem.Allocator) anyerror!Type), comptime threadsafe: bool) type {
return struct {
const LinkedList = std.SinglyLinkedList(Type);
const Data = if (threadsafe)
struct {
pub threadlocal var list: LinkedList = undefined;
pub threadlocal var loaded: bool = false;
}
else
struct {
pub var list: LinkedList = undefined;
pub var loaded: bool = false;
};
const data = Data;
pub const Node = LinkedList.Node;
pub fn get(allocator: *std.mem.Allocator) *LinkedList.Node {
if (data.loaded) {
if (data.list.popFirst()) |node| {
node.data.reset();
return node;
}
}
var new_node = allocator.create(LinkedList.Node) catch unreachable;
new_node.* = LinkedList.Node{
.data = Init(
allocator,
) catch unreachable,
};
return new_node;
}
pub fn release(node: *LinkedList.Node) void {
if (data.loaded) {
data.list.prepend(node);
return;
}
data.list = LinkedList{ .first = node };
data.loaded = true;
}
};
}