Files
bun.sh/src/ptr.zig
taylor.fish 266fca2e5c Add ExternalShared and RawRefCount (#23013)
Add `bun.ptr.ExternalShared`, a shared pointer whose reference count is
managed externally; e.g., by extern functions. This can be used to work
with `RefCounted` C++ objects in Zig. For example:

```cpp
// C++:
struct MyType : RefCounted<MyType> { ... };
extern "C" void MyType__ref(MyType* self) { self->ref(); }
extern "C" void MyType__ref(MyType* self) { self->deref(); }
```

```zig
// Zig:
const MyType = opaque {
    extern fn MyType__ref(self: *MyType) void;
    extern fn MyType__deref(self: *MyType) void;

    pub const Ref = bun.ptr.ExternalShared(MyType);

    // This enables `ExternalShared` to work.
    pub const external_shared_descriptor = struct {
        pub const ref = MyType__ref;
        pub const deref = MyType__deref;
    };
};

// Now `MyType.Ref` behaves just like `Ref<MyType>` in C++:
var some_ref: MyType.Ref = someFunctionReturningMyTypeRef();
const ptr: *MyType = some_ref.get(); // gets the inner pointer
var some_other_ref = some_ref.clone(); // increments the ref count
some_ref.deinit(); // decrements the ref count
// decrements the ref count again; if no other refs exist, the object
// is destroyed
some_other_ref.deinit();
```

This commit also adds `RawRefCount`, a simple wrapper around an integer
reference count that can be used to implement the interface required by
`ExternalShared`. Generally, for reference-counted Zig types,
`bun.ptr.Shared` is preferred, but occasionally it is useful to have an
“intrusive” reference-counted type where the ref count is stored in the
type itself. For this purpose, `ExternalShared` + `RawRefCount` is more
flexible and less error-prone than the deprecated `bun.ptr.RefCounted`
type.

(For internal tracking: fixes STAB-1287, STAB-1288)
2025-09-26 15:15:58 -07:00

34 lines
1.5 KiB
Zig

//! The `ptr` module contains smart pointer types that are used throughout Bun.
pub const Cow = @import("./ptr/Cow.zig").Cow;
pub const CowSlice = @import("./ptr/CowSlice.zig").CowSlice;
pub const CowSliceZ = @import("./ptr/CowSlice.zig").CowSliceZ;
pub const CowString = CowSlice(u8);
pub const owned = @import("./ptr/owned.zig");
pub const Owned = owned.Owned; // owned pointer allocated with default allocator
pub const OwnedIn = owned.OwnedIn; // owned pointer allocated with specific type of allocator
pub const DynamicOwned = owned.Dynamic; // owned pointer allocated with any `std.mem.Allocator`
pub const shared = @import("./ptr/shared.zig");
pub const Shared = shared.Shared;
pub const AtomicShared = shared.AtomicShared;
pub const ExternalShared = @import("./ptr/external_shared.zig").ExternalShared;
pub const ref_count = @import("./ptr/ref_count.zig");
/// Deprecated; use `Shared(*T)`.
pub const RefCount = ref_count.RefCount;
/// Deprecated; use `AtomicShared(*T)`.
pub const ThreadSafeRefCount = ref_count.ThreadSafeRefCount;
/// Deprecated; use `Shared(*T)`.
pub const RefPtr = ref_count.RefPtr;
pub const raw_ref_count = @import("./ptr/raw_ref_count.zig");
pub const RawRefCount = raw_ref_count.RawRefCount;
pub const TaggedPointer = @import("./ptr/tagged_pointer.zig").TaggedPointer;
pub const TaggedPointerUnion = @import("./ptr/tagged_pointer.zig").TaggedPointerUnion;
/// Deprecated; use `Shared(*T).Weak`.
pub const WeakPtr = @import("./ptr/weak_ptr.zig").WeakPtr;