mirror of
https://github.com/oven-sh/bun
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296 lines
7.5 KiB
Plaintext
296 lines
7.5 KiB
Plaintext
---
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title: Build-time constants with --define
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sidebarTitle: Build-time constants
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mode: center
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---
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The `--define` flag can be used with `bun build` and `bun build --compile` to inject build-time constants into your application. This is especially useful for embedding metadata like build versions, timestamps, or configuration flags directly into your compiled executables.
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```sh terminal icon="terminal"
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bun build --compile --define BUILD_VERSION='"1.2.3"' --define BUILD_TIME='"2024-01-15T10:30:00Z"' src/index.ts --outfile myapp
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```
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---
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## Why use build-time constants?
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Build-time constants are embedded directly into your compiled code, making them:
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- **Zero runtime overhead** - No environment variable lookups or file reads
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- **Immutable** - Values are baked into the binary at compile time
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- **Optimizable** - Dead code elimination can remove unused branches
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- **Secure** - No external dependencies or configuration files to manage
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This is similar to `gcc -D` or `#define` in C/C++, but for JavaScript/TypeScript.
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---
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## Basic usage
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### With `bun build`
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```sh terminal icon="terminal"
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# Bundle with build-time constants
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bun build --define BUILD_VERSION='"1.0.0"' --define NODE_ENV='"production"' src/index.ts --outdir ./dist
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```
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### With `bun build --compile`
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```sh terminal icon="terminal"
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# Compile to executable with build-time constants
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bun build --compile --define BUILD_VERSION='"1.0.0"' --define BUILD_TIME='"2024-01-15T10:30:00Z"' src/cli.ts --outfile mycli
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```
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### JavaScript API
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```ts build.ts icon="/icons/typescript.svg"
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await Bun.build({
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entrypoints: ["./src/index.ts"],
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outdir: "./dist",
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define: {
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BUILD_VERSION: '"1.0.0"',
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BUILD_TIME: '"2024-01-15T10:30:00Z"',
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DEBUG: "false",
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},
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});
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```
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---
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## Common use cases
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### Version information
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Embed version and build metadata directly into your executable:
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<CodeGroup>
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```ts src/version.ts icon="/icons/typescript.svg"
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// These constants are replaced at build time
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declare const BUILD_VERSION: string;
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declare const BUILD_TIME: string;
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declare const GIT_COMMIT: string;
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export function getVersion() {
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return {
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version: BUILD_VERSION,
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buildTime: BUILD_TIME,
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commit: GIT_COMMIT,
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};
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}
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```
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```sh Build command
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bun build --compile \
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--define BUILD_VERSION='"1.2.3"' \
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--define BUILD_TIME='"2024-01-15T10:30:00Z"' \
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--define GIT_COMMIT='"abc123"' \
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src/cli.ts --outfile mycli
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```
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</CodeGroup>
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### Feature flags
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Use build-time constants to enable/disable features:
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```ts src/version.ts icon="/icons/typescript.svg"
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// Replaced at build time
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declare const ENABLE_ANALYTICS: boolean;
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declare const ENABLE_DEBUG: boolean;
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function trackEvent(event: string) {
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if (ENABLE_ANALYTICS) {
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// This entire block is removed if ENABLE_ANALYTICS is false
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console.log("Tracking:", event);
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}
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}
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if (ENABLE_DEBUG) {
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console.log("Debug mode enabled");
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}
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```
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```sh
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# Production build - analytics enabled, debug disabled
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bun build --compile --define ENABLE_ANALYTICS=true --define ENABLE_DEBUG=false src/app.ts --outfile app-prod
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# Development build - both enabled
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bun build --compile --define ENABLE_ANALYTICS=false --define ENABLE_DEBUG=true src/app.ts --outfile app-dev
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```
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### Configuration
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Replace configuration objects at build time:
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```ts src/version.ts icon="/icons/typescript.svg"
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declare const CONFIG: {
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apiUrl: string;
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timeout: number;
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retries: number;
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};
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// CONFIG is replaced with the actual object at build time
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const response = await fetch(CONFIG.apiUrl, {
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timeout: CONFIG.timeout,
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});
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```
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```sh
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bun build --compile --define 'CONFIG={"apiUrl":"https://api.example.com","timeout":5000,"retries":3}' src/app.ts --outfile app
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```
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---
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## Advanced patterns
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### Environment-specific builds
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Create different executables for different environments:
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```json
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{
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"scripts": {
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"build:dev": "bun build --compile --define NODE_ENV='\"development\"' --define API_URL='\"http://localhost:3000\"' src/app.ts --outfile app-dev",
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"build:staging": "bun build --compile --define NODE_ENV='\"staging\"' --define API_URL='\"https://staging.example.com\"' src/app.ts --outfile app-staging",
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"build:prod": "bun build --compile --define NODE_ENV='\"production\"' --define API_URL='\"https://api.example.com\"' src/app.ts --outfile app-prod"
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}
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}
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```
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### Using shell commands for dynamic values
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Generate build-time constants from shell commands:
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```sh
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# Use git to get current commit and timestamp
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bun build --compile \
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--define BUILD_VERSION="\"$(git describe --tags --always)\"" \
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--define BUILD_TIME="\"$(date -u +%Y-%m-%dT%H:%M:%SZ)\"" \
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--define GIT_COMMIT="\"$(git rev-parse HEAD)\"" \
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src/cli.ts --outfile mycli
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```
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### Build automation script
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Create a build script that automatically injects build metadata:
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```ts
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// build.ts
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import { $ } from "bun";
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const version = await $`git describe --tags --always`.text();
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const buildTime = new Date().toISOString();
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const gitCommit = await $`git rev-parse HEAD`.text();
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await Bun.build({
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entrypoints: ["./src/cli.ts"],
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outdir: "./dist",
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define: {
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BUILD_VERSION: JSON.stringify(version.trim()),
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BUILD_TIME: JSON.stringify(buildTime),
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GIT_COMMIT: JSON.stringify(gitCommit.trim()),
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},
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});
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console.log(`Built with version ${version.trim()}`);
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```
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---
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## Important considerations
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### Value format
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Values must be valid JSON that will be parsed and inlined as JavaScript expressions:
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```sh
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# ✅ Strings must be JSON-quoted
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--define VERSION='"1.0.0"'
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# ✅ Numbers are JSON literals
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--define PORT=3000
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# ✅ Booleans are JSON literals
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--define DEBUG=true
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# ✅ Objects and arrays (use single quotes to wrap the JSON)
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--define 'CONFIG={"host":"localhost","port":3000}'
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# ✅ Arrays work too
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--define 'FEATURES=["auth","billing","analytics"]'
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# ❌ This won't work - missing quotes around string
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--define VERSION=1.0.0
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```
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### Property keys
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You can use property access patterns as keys, not just simple identifiers:
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```sh
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# ✅ Replace process.env.NODE_ENV with "production"
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--define 'process.env.NODE_ENV="production"'
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# ✅ Replace process.env.API_KEY with the actual key
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--define 'process.env.API_KEY="abc123"'
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# ✅ Replace nested properties
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--define 'window.myApp.version="1.0.0"'
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# ✅ Replace array access
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--define 'process.argv[2]="--production"'
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```
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This is particularly useful for environment variables:
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```ts
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// Before compilation
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if (process.env.NODE_ENV === "production") {
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console.log("Production mode");
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}
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// After compilation with --define 'process.env.NODE_ENV="production"'
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if ("production" === "production") {
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console.log("Production mode");
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}
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// After optimization
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console.log("Production mode");
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```
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### TypeScript declarations
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For TypeScript projects, declare your constants to avoid type errors:
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```ts
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// types/build-constants.d.ts
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declare const BUILD_VERSION: string;
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declare const BUILD_TIME: string;
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declare const NODE_ENV: "development" | "staging" | "production";
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declare const DEBUG: boolean;
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```
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### Cross-platform compatibility
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When building for multiple platforms, constants work the same way:
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```sh
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# Linux
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bun build --compile --target=bun-linux-x64 --define PLATFORM='"linux"' src/app.ts --outfile app-linux
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# macOS
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bun build --compile --target=bun-darwin-x64 --define PLATFORM='"darwin"' src/app.ts --outfile app-macos
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# Windows
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bun build --compile --target=bun-windows-x64 --define PLATFORM='"windows"' src/app.ts --outfile app-windows.exe
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```
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---
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## Related
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- [Define constants at runtime](/guides/runtime/define-constant) - Using `--define` with `bun run`
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- [Building executables](/bundler/executables) - Complete guide to `bun build --compile`
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- [Bundler API](/bundler) - Full bundler documentation including `define` option
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