Files
bun.sh/packages/bun-framework-react/client/react.ts
2025-09-09 19:37:58 -07:00

58 lines
1.9 KiB
TypeScript

import type { ReactNode } from "react";
import { createFromReadableStream } from "react-server-dom-bun/client.browser";
import { store, type Store } from "./simple-store.ts";
export type NonNullishReactNode = Exclude<ReactNode, null | undefined>;
export type RenderableRscPayload = Promise<NonNullishReactNode> | NonNullishReactNode;
const encoder = new TextEncoder();
function enqueueChunks(
controller: ReadableStreamDefaultController<Uint8Array<ArrayBuffer>>,
...chunks: (string | Uint8Array<ArrayBuffer>)[]
) {
for (let chunk of chunks) {
if (typeof chunk === "string") {
chunk = encoder.encode(chunk);
}
controller.enqueue(chunk);
}
}
// The initial RSC payload is put into inline <script> tags that follow the pattern
// `(self.__bun_f ??= []).push(chunk)`, which is converted into a ReadableStream
// here for React hydration. Since inline scripts are executed immediately, and
// this file is loaded asynchronously, the `__bun_f` becomes a clever way to
// stream the arbitrary data while HTML is loading. In a static build, this is
// setup as an array with one string.
const initialRscStream = createFromReadableStream(
new ReadableStream<NonNullishReactNode>({
start(controller) {
const bunF = (self.__bun_f ??= []);
const originalPush = bunF.push;
bunF.push = function (this: typeof bunF, ...chunks: (string | Uint8Array<ArrayBuffer>)[]) {
enqueueChunks(controller, ...chunks);
return originalPush.apply(this, chunks);
}.bind(bunF);
bunF.forEach(chunk => enqueueChunks(controller, chunk));
if (document.readyState === "loading") {
document.addEventListener(
"DOMContentLoaded",
() => {
controller.close();
},
{ once: true },
);
} else {
controller.close();
}
},
}),
);
export const APP_RSC_PAYLOAD: Store<RenderableRscPayload> = store(initialRscStream);