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bun.sh/packages/bun-usockets
Ciro Spaciari a5712b92b8 Fix 100% CPU usage with idle WebSocket connections on macOS (kqueue) (#25475)
### What does this PR do?

Fixes a bug where idle WebSocket connections would cause 100% CPU usage
on macOS and other BSD systems using kqueue.

**Root cause:** The kqueue event filter comparison was using bitwise AND
(`&`) instead of equality (`==`) when checking the filter type. Combined
with missing `EV_ONESHOT` flags on writable events, this caused the
event loop to continuously spin even when no actual I/O was pending.

**Changes:**
1. **Fixed filter comparison** in `epoll_kqueue.c`: Changed `filter &
EVFILT_READ` to `filter == EVFILT_READ` (same for `EVFILT_WRITE`). The
filter field is a value, not a bitmask.

2. **Added `EV_ONESHOT` flag** to writable events: kqueue writable
events now use one-shot mode to prevent continuous triggering.

3. **Re-arm writable events when needed**: After a one-shot writable
event fires, the code now properly updates the poll state and re-arms
the writable event if another write is still pending.

### How did you verify your code works?

Added a test that:
1. Creates a TLS WebSocket server and client
2. Sends messages then lets the connection sit idle
3. Measures CPU usage over 3 seconds
4. Fails if CPU usage exceeds 2% (expected is ~0.XX% when idle)
2025-12-12 11:10:22 -08:00
..
2024-09-24 20:39:29 -07:00

Bun's fork of uSockets

Bun's TCP socket library is based on uSockets. Thanks to @uNetworkingAB for the great work!