mirror of
https://github.com/oven-sh/bun
synced 2026-02-15 13:22:07 +00:00
* meta: ensure there's a single 'bun' import per file in zig * undo this change in codegen
761 lines
26 KiB
Zig
761 lines
26 KiB
Zig
const uws = @import("../deps/uws.zig");
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const bun = @import("root").bun;
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const Environment = bun.Environment;
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const Global = bun.Global;
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const strings = bun.strings;
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const string = bun.string;
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const Output = bun.Output;
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const MutableString = bun.MutableString;
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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const JSC = bun.JSC;
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const JSValue = JSC.JSValue;
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const JSGlobalObject = JSC.JSGlobalObject;
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pub const log = Output.scoped(.IPC, false);
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/// Mode of Inter-Process Communication.
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pub const Mode = enum {
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/// Uses SerializedScriptValue to send data. Only valid for bun <--> bun communication.
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/// The first packet sent here is a version packet so that the version of the other end is known.
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advanced,
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/// Uses JSON messages, one message per line.
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/// This must match the behavior of node.js, and supports bun <--> node.js/etc communication.
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json,
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const Map = std.ComptimeStringMap(Mode, .{
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.{ "advanced", .advanced },
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.{ "json", .json },
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});
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pub fn fromString(s: []const u8) ?Mode {
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return Map.get(s);
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}
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};
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pub const DecodedIPCMessage = union(enum) {
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version: u32,
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data: JSValue,
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};
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pub const DecodeIPCMessageResult = struct {
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bytes_consumed: u32,
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message: DecodedIPCMessage,
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};
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pub const IPCDecodeError = error{
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/// There werent enough bytes, recall this function again when new data is available.
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NotEnoughBytes,
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/// Format could not be recognized. Report an error and close the socket.
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InvalidFormat,
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};
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pub const IPCSerializationError = error{
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/// Value could not be serialized.
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SerializationFailed,
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/// Out of memory
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OutOfMemory,
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};
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const advanced = struct {
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pub const header_length = @sizeOf(IPCMessageType) + @sizeOf(u32);
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pub const version: u32 = 1;
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pub const IPCMessageType = enum(u8) {
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Version = 1,
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SerializedMessage = 2,
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_,
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};
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const VersionPacket = extern struct {
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type: IPCMessageType align(1) = .Version,
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version: u32 align(1) = version,
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};
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pub fn decodeIPCMessage(data: []const u8, global: *JSC.JSGlobalObject) IPCDecodeError!DecodeIPCMessageResult {
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if (data.len < header_length) {
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log("Not enough bytes to decode IPC message header, have {d} bytes", .{data.len});
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return IPCDecodeError.NotEnoughBytes;
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}
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const message_type: IPCMessageType = @enumFromInt(data[0]);
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const message_len: u32 = @as(*align(1) const u32, @ptrCast(data[1 .. @sizeOf(u32) + 1])).*;
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log("Received IPC message type {d} ({s}) len {d}", .{
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@intFromEnum(message_type),
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std.enums.tagName(IPCMessageType, message_type) orelse "unknown",
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message_len,
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});
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switch (message_type) {
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.Version => {
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return .{
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.bytes_consumed = header_length,
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.message = .{ .version = message_len },
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};
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},
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.SerializedMessage => {
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if (data.len < (header_length + message_len)) {
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log("Not enough bytes to decode IPC message body of len {d}, have {d} bytes", .{ message_len, data.len });
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return IPCDecodeError.NotEnoughBytes;
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}
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const message = data[header_length .. header_length + message_len];
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const deserialized = JSValue.deserialize(message, global);
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if (deserialized == .zero) {
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return IPCDecodeError.InvalidFormat;
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}
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return .{
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.bytes_consumed = header_length + message_len,
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.message = .{ .data = deserialized },
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};
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},
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else => {
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return IPCDecodeError.InvalidFormat;
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},
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}
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}
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pub inline fn getVersionPacket() []const u8 {
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return comptime std.mem.asBytes(&VersionPacket{});
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}
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pub fn serialize(_: *IPCData, writer: anytype, global: *JSC.JSGlobalObject, value: JSValue) !usize {
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const serialized = value.serialize(global) orelse
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return IPCSerializationError.SerializationFailed;
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defer serialized.deinit();
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const size: u32 = @intCast(serialized.data.len);
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const payload_length: usize = @sizeOf(IPCMessageType) + @sizeOf(u32) + size;
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try writer.ensureUnusedCapacity(payload_length);
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writer.writeTypeAsBytesAssumeCapacity(IPCMessageType, .SerializedMessage);
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writer.writeTypeAsBytesAssumeCapacity(u32, size);
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writer.writeAssumeCapacity(serialized.data);
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return payload_length;
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}
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};
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const json = struct {
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fn jsonIPCDataStringFreeCB(context: *anyopaque, _: *anyopaque, _: u32) callconv(.C) void {
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@as(*bool, @ptrCast(context)).* = true;
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}
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pub fn getVersionPacket() []const u8 {
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return &.{};
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}
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pub fn decodeIPCMessage(
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data: []const u8,
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globalThis: *JSC.JSGlobalObject,
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) IPCDecodeError!DecodeIPCMessageResult {
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if (bun.strings.indexOfChar(data, '\n')) |idx| {
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const json_data = data[0..idx];
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const is_ascii = bun.strings.isAllASCII(json_data);
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var was_ascii_string_freed = false;
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// Use ExternalString to avoid copying data if possible.
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// This is only possible for ascii data, as that fits into latin1
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// otherwise we have to convert it utf-8 into utf16-le.
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var str = if (is_ascii)
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bun.String.createExternal(json_data, true, &was_ascii_string_freed, jsonIPCDataStringFreeCB)
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else
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bun.String.fromUTF8(json_data);
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defer {
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str.deref();
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if (is_ascii and !was_ascii_string_freed) {
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@panic("Expected ascii string to be freed by ExternalString, but it wasn't. This is a bug in Bun.");
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}
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}
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const deserialized = str.toJSByParseJSON(globalThis);
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return .{
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.bytes_consumed = idx + 1,
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.message = .{ .data = deserialized },
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};
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}
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return IPCDecodeError.NotEnoughBytes;
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}
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pub fn serialize(_: *IPCData, writer: anytype, global: *JSC.JSGlobalObject, value: JSValue) !usize {
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var out: bun.String = undefined;
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value.jsonStringify(global, 0, &out);
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defer out.deref();
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if (out.tag == .Dead) return IPCSerializationError.SerializationFailed;
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// TODO: it would be cool to have a 'toUTF8Into' which can write directly into 'ipc_data.outgoing.list'
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const str = out.toUTF8(bun.default_allocator);
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defer str.deinit();
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const slice = str.slice();
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try writer.ensureUnusedCapacity(slice.len + 1);
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writer.writeAssumeCapacity(slice);
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writer.writeAssumeCapacity("\n");
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return slice.len + 1;
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}
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};
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/// Given potentially unfinished buffer `data`, attempt to decode and process a message from it.
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pub fn decodeIPCMessage(mode: Mode, data: []const u8, global: *JSC.JSGlobalObject) IPCDecodeError!DecodeIPCMessageResult {
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return switch (mode) {
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inline else => |t| @field(@This(), @tagName(t)).decodeIPCMessage(data, global),
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};
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}
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/// Returns the initialization packet for the given mode. Can be zero-length.
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pub fn getVersionPacket(mode: Mode) []const u8 {
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return switch (mode) {
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inline else => |t| @field(@This(), @tagName(t)).getVersionPacket(),
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};
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}
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/// Given a writer interface, serialize and write a value.
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/// Returns true if the value was written, false if it was not.
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pub fn serialize(data: *IPCData, writer: anytype, global: *JSC.JSGlobalObject, value: JSValue) !usize {
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return switch (data.mode) {
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inline else => |t| @field(@This(), @tagName(t)).serialize(data, writer, global, value),
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};
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}
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pub const Socket = uws.NewSocketHandler(false);
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/// Used on POSIX
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const SocketIPCData = struct {
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socket: Socket,
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mode: Mode,
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incoming: bun.ByteList = .{}, // Maybe we should use StreamBuffer here as well
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outgoing: bun.io.StreamBuffer = .{},
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has_written_version: if (Environment.allow_assert) u1 else u0 = 0,
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pub fn writeVersionPacket(this: *SocketIPCData) void {
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if (Environment.allow_assert) {
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std.debug.assert(this.has_written_version == 0);
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}
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const bytes = getVersionPacket(this.mode);
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if (bytes.len > 0) {
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const n = this.socket.write(bytes, false);
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if (n != bytes.len) {
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this.outgoing.write(bytes[@intCast(n)..]) catch bun.outOfMemory();
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}
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}
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if (Environment.allow_assert) {
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this.has_written_version = 1;
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}
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}
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pub fn serializeAndSend(ipc_data: *SocketIPCData, global: *JSGlobalObject, value: JSValue) bool {
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if (Environment.allow_assert) {
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std.debug.assert(ipc_data.has_written_version == 1);
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}
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// TODO: probably we should not direct access ipc_data.outgoing.list.items here
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const start_offset = ipc_data.outgoing.list.items.len;
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const payload_length = serialize(ipc_data, &ipc_data.outgoing, global, value) catch
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return false;
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std.debug.assert(ipc_data.outgoing.list.items.len == start_offset + payload_length);
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if (start_offset == 0) {
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std.debug.assert(ipc_data.outgoing.cursor == 0);
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const n = ipc_data.socket.write(ipc_data.outgoing.list.items.ptr[start_offset..payload_length], false);
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if (n == payload_length) {
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ipc_data.outgoing.reset();
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} else if (n > 0) {
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ipc_data.outgoing.cursor = @intCast(n);
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}
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}
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return true;
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}
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};
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/// Used on Windows
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const NamedPipeIPCData = struct {
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const uv = bun.windows.libuv;
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mode: Mode,
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// we will use writer pipe as Duplex
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writer: bun.io.StreamingWriter(NamedPipeIPCData, onWrite, onError, null, onClientClose) = .{},
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incoming: bun.ByteList = .{}, // Maybe we should use IPCBuffer here as well
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connected: bool = false,
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connect_req: uv.uv_connect_t = std.mem.zeroes(uv.uv_connect_t),
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server: ?*uv.Pipe = null,
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onClose: ?CloseHandler = null,
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has_written_version: if (Environment.allow_assert) u1 else u0 = 0,
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const CloseHandler = struct {
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callback: *const fn (*anyopaque) void,
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context: *anyopaque,
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};
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fn onWrite(_: *NamedPipeIPCData, amount: usize, status: bun.io.WriteStatus) void {
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log("onWrite {d} {}", .{ amount, status });
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}
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fn onError(_: *NamedPipeIPCData, err: bun.sys.Error) void {
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log("Failed to write outgoing data {}", .{err});
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}
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fn onClientClose(this: *NamedPipeIPCData) void {
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log("onClisentClose", .{});
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this.connected = false;
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if (this.server) |server| {
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// we must close the server too
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server.close(onServerClose);
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} else {
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if (this.onClose) |handler| {
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// deinit dont free the instance of IPCData we should call it before the onClose callback actually frees it
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this.deinit();
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handler.callback(handler.context);
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}
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}
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}
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fn onServerClose(pipe: *uv.Pipe) callconv(.C) void {
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log("onServerClose", .{});
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const this = bun.cast(*NamedPipeIPCData, pipe.data);
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this.server = null;
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if (this.connected) {
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// close and deinit client if connected
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this.writer.close();
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return;
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}
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if (this.onClose) |handler| {
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// deinit dont free the instance of IPCData we should call it before the onClose callback actually frees it
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this.deinit();
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handler.callback(handler.context);
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}
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}
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pub fn writeVersionPacket(this: *NamedPipeIPCData) void {
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if (Environment.allow_assert) {
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std.debug.assert(this.has_written_version == 0);
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}
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const bytes = getVersionPacket(this.mode);
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if (bytes.len > 0) {
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if (this.connected) {
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_ = this.writer.write(bytes);
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} else {
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// enqueue to be sent after connecting
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this.writer.outgoing.write(bytes) catch bun.outOfMemory();
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}
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}
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if (Environment.allow_assert) {
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this.has_written_version = 1;
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}
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}
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pub fn serializeAndSend(this: *NamedPipeIPCData, global: *JSGlobalObject, value: JSValue) bool {
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if (Environment.allow_assert) {
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std.debug.assert(this.has_written_version == 1);
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}
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const start_offset = this.writer.outgoing.list.items.len;
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const payload_length: usize = serialize(this, &this.writer.outgoing, global, value) catch
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return false;
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std.debug.assert(this.writer.outgoing.list.items.len == start_offset + payload_length);
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if (start_offset == 0) {
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std.debug.assert(this.writer.outgoing.cursor == 0);
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if (this.connected) {
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_ = this.writer.flush();
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}
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}
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return true;
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}
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pub fn close(this: *NamedPipeIPCData) void {
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if (this.server) |server| {
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server.close(onServerClose);
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} else {
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this.writer.close();
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}
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}
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pub fn configureServer(this: *NamedPipeIPCData, comptime Context: type, instance: *Context, named_pipe: []const u8) JSC.Maybe(void) {
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log("configureServer", .{});
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const ipc_pipe = bun.default_allocator.create(uv.Pipe) catch bun.outOfMemory();
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this.server = ipc_pipe;
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ipc_pipe.data = this;
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if (ipc_pipe.init(uv.Loop.get(), false).asErr()) |err| {
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bun.default_allocator.destroy(ipc_pipe);
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this.server = null;
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return .{ .err = err };
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}
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ipc_pipe.data = @ptrCast(instance);
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this.onClose = .{
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.callback = @ptrCast(&NewNamedPipeIPCHandler(Context).onClose),
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.context = @ptrCast(instance),
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};
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if (ipc_pipe.listenNamedPipe(named_pipe, 0, instance, NewNamedPipeIPCHandler(Context).onNewClientConnect).asErr()) |err| {
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bun.default_allocator.destroy(ipc_pipe);
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this.server = null;
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return .{ .err = err };
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}
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ipc_pipe.setPendingInstancesCount(1);
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ipc_pipe.unref();
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return .{ .result = {} };
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}
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pub fn configureClient(this: *NamedPipeIPCData, comptime Context: type, instance: *Context, named_pipe: []const u8) !void {
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log("configureClient", .{});
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const ipc_pipe = bun.default_allocator.create(uv.Pipe) catch bun.outOfMemory();
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ipc_pipe.init(uv.Loop.get(), true).unwrap() catch |err| {
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bun.default_allocator.destroy(ipc_pipe);
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return err;
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};
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this.writer.startWithPipe(ipc_pipe).unwrap() catch |err| {
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bun.default_allocator.destroy(ipc_pipe);
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return err;
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};
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this.connect_req.data = @ptrCast(instance);
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this.onClose = .{
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.callback = @ptrCast(&NewNamedPipeIPCHandler(Context).onClose),
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.context = @ptrCast(instance),
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};
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try ipc_pipe.connect(&this.connect_req, named_pipe, instance, NewNamedPipeIPCHandler(Context).onConnect).unwrap();
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}
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fn deinit(this: *NamedPipeIPCData) void {
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log("deinit", .{});
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this.writer.deinit();
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if (this.server) |server| {
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this.server = null;
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bun.default_allocator.destroy(server);
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}
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this.incoming.deinitWithAllocator(bun.default_allocator);
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}
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};
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pub const IPCData = if (Environment.isWindows) NamedPipeIPCData else SocketIPCData;
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/// Used on POSIX
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fn NewSocketIPCHandler(comptime Context: type) type {
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return struct {
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pub fn onOpen(
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_: *anyopaque,
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_: Socket,
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) void {
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// it is NOT safe to use the first argument here because it has not been initialized yet.
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// ideally we would call .ipc.writeVersionPacket() here, and we need that to handle the
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// theoretical write failure, but since the .ipc.outgoing buffer isn't available, that
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// data has nowhere to go.
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//
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// therefore, initializers of IPC handlers need to call .ipc.writeVersionPacket() themselves
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// this is covered by an assertion.
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}
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pub fn onClose(
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this: *Context,
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_: Socket,
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_: c_int,
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_: ?*anyopaque,
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) void {
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// Note: uSockets has already freed the underlying socket, so calling Socket.close() can segfault
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log("onClose\n", .{});
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this.handleIPCClose();
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}
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pub fn onData(
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this: *Context,
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socket: Socket,
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all_data: []const u8,
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) void {
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var data = all_data;
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const ipc = this.ipc();
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log("onData {}", .{std.fmt.fmtSliceHexLower(data)});
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// In the VirtualMachine case, `globalThis` is an optional, in case
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// the vm is freed before the socket closes.
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const globalThis = switch (@typeInfo(@TypeOf(this.globalThis))) {
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.Pointer => this.globalThis,
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.Optional => brk: {
|
|
if (this.globalThis) |global| {
|
|
break :brk global;
|
|
}
|
|
this.handleIPCClose();
|
|
socket.close(0, null);
|
|
return;
|
|
},
|
|
else => @panic("Unexpected globalThis type: " ++ @typeName(@TypeOf(this.globalThis))),
|
|
};
|
|
|
|
// Decode the message with just the temporary buffer, and if that
|
|
// fails (not enough bytes) then we allocate to .ipc_buffer
|
|
if (ipc.incoming.len == 0) {
|
|
while (true) {
|
|
const result = decodeIPCMessage(ipc.mode, data, globalThis) catch |e| switch (e) {
|
|
error.NotEnoughBytes => {
|
|
_ = ipc.incoming.write(bun.default_allocator, data) catch bun.outOfMemory();
|
|
log("hit NotEnoughBytes", .{});
|
|
return;
|
|
},
|
|
error.InvalidFormat => {
|
|
Output.printErrorln("InvalidFormatError during IPC message handling", .{});
|
|
this.handleIPCClose();
|
|
socket.close(0, null);
|
|
return;
|
|
},
|
|
};
|
|
|
|
this.handleIPCMessage(result.message);
|
|
|
|
if (result.bytes_consumed < data.len) {
|
|
data = data[result.bytes_consumed..];
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
_ = ipc.incoming.write(bun.default_allocator, data) catch bun.outOfMemory();
|
|
|
|
var slice = ipc.incoming.slice();
|
|
while (true) {
|
|
const result = decodeIPCMessage(ipc.mode, slice, globalThis) catch |e| switch (e) {
|
|
error.NotEnoughBytes => {
|
|
// copy the remaining bytes to the start of the buffer
|
|
bun.copy(u8, ipc.incoming.ptr[0..slice.len], slice);
|
|
ipc.incoming.len = @truncate(slice.len);
|
|
log("hit NotEnoughBytes2", .{});
|
|
return;
|
|
},
|
|
error.InvalidFormat => {
|
|
Output.printErrorln("InvalidFormatError during IPC message handling", .{});
|
|
this.handleIPCClose();
|
|
socket.close(0, null);
|
|
return;
|
|
},
|
|
};
|
|
|
|
this.handleIPCMessage(result.message);
|
|
|
|
if (result.bytes_consumed < slice.len) {
|
|
slice = slice[result.bytes_consumed..];
|
|
} else {
|
|
// clear the buffer
|
|
ipc.incoming.len = 0;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn onWritable(
|
|
context: *Context,
|
|
socket: Socket,
|
|
) void {
|
|
const to_write = context.ipc().outgoing.slice();
|
|
if (to_write.len == 0) {
|
|
context.ipc().outgoing.reset();
|
|
context.ipc().outgoing.reset();
|
|
return;
|
|
}
|
|
const n = socket.write(to_write, false);
|
|
if (n == to_write.len) {
|
|
context.ipc().outgoing.reset();
|
|
context.ipc().outgoing.reset();
|
|
} else if (n > 0) {
|
|
context.ipc().outgoing.cursor += @intCast(n);
|
|
}
|
|
}
|
|
|
|
pub fn onTimeout(
|
|
_: *Context,
|
|
_: Socket,
|
|
) void {}
|
|
|
|
pub fn onLongTimeout(
|
|
_: *Context,
|
|
_: Socket,
|
|
) void {}
|
|
|
|
pub fn onConnectError(
|
|
_: *anyopaque,
|
|
_: Socket,
|
|
_: c_int,
|
|
) void {
|
|
// context has not been initialized
|
|
}
|
|
|
|
pub fn onEnd(
|
|
_: *Context,
|
|
_: Socket,
|
|
) void {}
|
|
};
|
|
}
|
|
|
|
/// Used on Windows
|
|
fn NewNamedPipeIPCHandler(comptime Context: type) type {
|
|
const uv = bun.windows.libuv;
|
|
return struct {
|
|
fn onReadAlloc(this: *Context, suggested_size: usize) []u8 {
|
|
const ipc = this.ipc();
|
|
var available = ipc.incoming.available();
|
|
if (available.len < suggested_size) {
|
|
ipc.incoming.ensureUnusedCapacity(bun.default_allocator, suggested_size) catch bun.outOfMemory();
|
|
available = ipc.incoming.available();
|
|
}
|
|
log("onReadAlloc {d}", .{suggested_size});
|
|
return available.ptr[0..suggested_size];
|
|
}
|
|
|
|
fn onReadError(this: *Context, err: bun.C.E) void {
|
|
log("onReadError {}", .{err});
|
|
this.ipc().close();
|
|
}
|
|
|
|
fn onRead(this: *Context, buffer: []const u8) void {
|
|
const ipc = this.ipc();
|
|
|
|
log("onRead {d}", .{buffer.len});
|
|
ipc.incoming.len += @as(u32, @truncate(buffer.len));
|
|
var slice = ipc.incoming.slice();
|
|
|
|
std.debug.assert(ipc.incoming.len <= ipc.incoming.cap);
|
|
std.debug.assert(bun.isSliceInBuffer(buffer, ipc.incoming.allocatedSlice()));
|
|
|
|
const globalThis = switch (@typeInfo(@TypeOf(this.globalThis))) {
|
|
.Pointer => this.globalThis,
|
|
.Optional => brk: {
|
|
if (this.globalThis) |global| {
|
|
break :brk global;
|
|
}
|
|
ipc.close();
|
|
return;
|
|
},
|
|
else => @panic("Unexpected globalThis type: " ++ @typeName(@TypeOf(this.globalThis))),
|
|
};
|
|
while (true) {
|
|
const result = decodeIPCMessage(ipc.mode, slice, globalThis) catch |e| switch (e) {
|
|
error.NotEnoughBytes => {
|
|
// copy the remaining bytes to the start of the buffer
|
|
bun.copy(u8, ipc.incoming.ptr[0..slice.len], slice);
|
|
ipc.incoming.len = @truncate(slice.len);
|
|
log("hit NotEnoughBytes2", .{});
|
|
return;
|
|
},
|
|
error.InvalidFormat => {
|
|
Output.printErrorln("InvalidFormatError during IPC message handling", .{});
|
|
ipc.close();
|
|
return;
|
|
},
|
|
};
|
|
|
|
this.handleIPCMessage(result.message);
|
|
|
|
if (result.bytes_consumed < slice.len) {
|
|
slice = slice[result.bytes_consumed..];
|
|
} else {
|
|
// clear the buffer
|
|
ipc.incoming.len = 0;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn onNewClientConnect(this: *Context, status: uv.ReturnCode) void {
|
|
const ipc = this.ipc();
|
|
log("onNewClientConnect {d}", .{status.int()});
|
|
if (status.errEnum()) |_| {
|
|
Output.printErrorln("Failed to connect IPC pipe", .{});
|
|
return;
|
|
}
|
|
const server = ipc.server orelse {
|
|
Output.printErrorln("Failed to connect IPC pipe", .{});
|
|
return;
|
|
};
|
|
var client = bun.default_allocator.create(uv.Pipe) catch bun.outOfMemory();
|
|
client.init(uv.Loop.get(), true).unwrap() catch {
|
|
bun.default_allocator.destroy(client);
|
|
Output.printErrorln("Failed to connect IPC pipe", .{});
|
|
return;
|
|
};
|
|
|
|
ipc.writer.startWithPipe(client).unwrap() catch {
|
|
bun.default_allocator.destroy(client);
|
|
Output.printErrorln("Failed to start IPC pipe", .{});
|
|
return;
|
|
};
|
|
|
|
switch (server.accept(client)) {
|
|
.err => {
|
|
ipc.close();
|
|
return;
|
|
},
|
|
.result => {
|
|
ipc.connected = true;
|
|
client.readStart(this, onReadAlloc, onReadError, onRead).unwrap() catch {
|
|
ipc.close();
|
|
Output.printErrorln("Failed to connect IPC pipe", .{});
|
|
return;
|
|
};
|
|
_ = ipc.writer.flush();
|
|
},
|
|
}
|
|
}
|
|
|
|
pub fn onClose(this: *Context) void {
|
|
this.handleIPCClose();
|
|
}
|
|
|
|
fn onConnect(this: *Context, status: uv.ReturnCode) void {
|
|
const ipc = this.ipc();
|
|
|
|
log("onConnect {d}", .{status.int()});
|
|
ipc.connected = true;
|
|
|
|
if (status.errEnum()) |_| {
|
|
Output.printErrorln("Failed to connect IPC pipe", .{});
|
|
return;
|
|
}
|
|
const stream = ipc.writer.getStream() orelse {
|
|
ipc.close();
|
|
Output.printErrorln("Failed to connect IPC pipe", .{});
|
|
return;
|
|
};
|
|
|
|
stream.readStart(this, onReadAlloc, onReadError, onRead).unwrap() catch {
|
|
ipc.close();
|
|
Output.printErrorln("Failed to connect IPC pipe", .{});
|
|
return;
|
|
};
|
|
_ = ipc.writer.flush();
|
|
}
|
|
};
|
|
}
|
|
|
|
/// This type is shared between VirtualMachine and Subprocess for their respective IPC handlers
|
|
///
|
|
/// `Context` must be a struct that implements this interface:
|
|
/// struct {
|
|
/// globalThis: ?*JSGlobalObject,
|
|
///
|
|
/// fn ipc(*Context) *IPCData,
|
|
/// fn handleIPCMessage(*Context, DecodedIPCMessage) void
|
|
/// fn handleIPCClose(*Context) void
|
|
/// }
|
|
pub const NewIPCHandler = if (Environment.isWindows) NewNamedPipeIPCHandler else NewSocketIPCHandler;
|