* Introduce `Bun.stringWidth` * [autofix.ci] apply automated fixes * Update utils.md --------- Co-authored-by: Jarred Sumner <709451+Jarred-Sumner@users.noreply.github.com> Co-authored-by: autofix-ci[bot] <114827586+autofix-ci[bot]@users.noreply.github.com>
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Bun.version
A string containing the version of the bun CLI that is currently running.
Bun.version;
// => "0.6.4"
Bun.revision
The git commit of Bun that was compiled to create the current bun CLI.
Bun.revision;
// => "f02561530fda1ee9396f51c8bc99b38716e38296"
Bun.env
An alias for process.env.
Bun.main
An absolute path to the entrypoint of the current program (the file that was executed with bun run).
Bun.main;
// /path/to/script.ts
This is particular useful for determining whether a script is being directly executed, as opposed to being imported by another script.
if (import.meta.path === Bun.main) {
// this script is being directly executed
} else {
// this file is being imported from another script
}
This is analogous to the require.main = module trick in Node.js.
Bun.sleep()
Bun.sleep(ms: number)
Returns a Promise that resolves after the given number of milliseconds.
console.log("hello");
await Bun.sleep(1000);
console.log("hello one second later!");
Alternatively, pass a Date object to receive a Promise that resolves at that point in time.
const oneSecondInFuture = new Date(Date.now() + 1000);
console.log("hello");
await Bun.sleep(oneSecondInFuture);
console.log("hello one second later!");
Bun.sleepSync()
Bun.sleepSync(ms: number)
A blocking synchronous version of Bun.sleep.
console.log("hello");
Bun.sleepSync(1000); // blocks thread for one second
console.log("hello one second later!");
Bun.which()
Bun.which(bin: string)
Returns the path to an executable, similar to typing which in your terminal.
const ls = Bun.which("ls");
console.log(ls); // "/usr/bin/ls"
By default Bun looks at the current PATH environment variable to determine the path. To configure PATH:
const ls = Bun.which("ls", {
PATH: "/usr/local/bin:/usr/bin:/bin",
});
console.log(ls); // "/usr/bin/ls"
Pass a cwd option to resolve for executable from within a specific directory.
const ls = Bun.which("ls", {
cwd: "/tmp",
PATH: "",
});
console.log(ls); // null
Bun.peek()
Bun.peek(prom: Promise)
Reads a promise's result without await or .then, but only if the promise has already fulfilled or rejected.
import { peek } from "bun";
const promise = Promise.resolve("hi");
// no await!
const result = peek(promise);
console.log(result); // "hi"
This is important when attempting to reduce number of extraneous microticks in performance-sensitive code. It's an advanced API and you probably shouldn't use it unless you know what you're doing.
import { peek } from "bun";
import { expect, test } from "bun:test";
test("peek", () => {
const promise = Promise.resolve(true);
// no await necessary!
expect(peek(promise)).toBe(true);
// if we peek again, it returns the same value
const again = peek(promise);
expect(again).toBe(true);
// if we peek a non-promise, it returns the value
const value = peek(42);
expect(value).toBe(42);
// if we peek a pending promise, it returns the promise again
const pending = new Promise(() => {});
expect(peek(pending)).toBe(pending);
// If we peek a rejected promise, it:
// - returns the error
// - does not mark the promise as handled
const rejected = Promise.reject(
new Error("Successfully tested promise rejection"),
);
expect(peek(rejected).message).toBe("Successfully tested promise rejection");
});
The peek.status function lets you read the status of a promise without resolving it.
import { peek } from "bun";
import { expect, test } from "bun:test";
test("peek.status", () => {
const promise = Promise.resolve(true);
expect(peek.status(promise)).toBe("fulfilled");
const pending = new Promise(() => {});
expect(peek.status(pending)).toBe("pending");
const rejected = Promise.reject(new Error("oh nooo"));
expect(peek.status(rejected)).toBe("rejected");
});
Bun.openInEditor()
Opens a file in your default editor. Bun auto-detects your editor via the $VISUAL or $EDITOR environment variables.
const currentFile = import.meta.url;
Bun.openInEditor(currentFile);
You can override this via the debug.editor setting in your bunfig.toml
+ [debug]
+ editor = "code"
Or specify an editor with the editor param. You can also specify a line and column number.
Bun.openInEditor(import.meta.url, {
editor: "vscode", // or "subl"
line: 10,
column: 5,
});
Bun.ArrayBufferSink;
Bun.deepEquals()
Recursively checks if two objects are equivalent. This is used internally by expect().toEqual() in bun:test.
const foo = { a: 1, b: 2, c: { d: 3 } };
// true
Bun.deepEquals(foo, { a: 1, b: 2, c: { d: 3 } });
// false
Bun.deepEquals(foo, { a: 1, b: 2, c: { d: 4 } });
A third boolean parameter can be used to enable "strict" mode. This is used by expect().toStrictEqual() in the test runner.
const a = { entries: [1, 2] };
const b = { entries: [1, 2], extra: undefined };
Bun.deepEquals(a, b); // => true
Bun.deepEquals(a, b, true); // => false
In strict mode, the following are considered unequal:
// undefined values
Bun.deepEquals({}, { a: undefined }, true); // false
// undefined in arrays
Bun.deepEquals(["asdf"], ["asdf", undefined], true); // false
// sparse arrays
Bun.deepEquals([, 1], [undefined, 1], true); // false
// object literals vs instances w/ same properties
class Foo {
a = 1;
}
Bun.deepEquals(new Foo(), { a: 1 }, true); // false
Bun.escapeHTML()
Bun.escapeHTML(value: string | object | number | boolean): string
Escapes the following characters from an input string:
"becomes"""&becomes"&"'becomes"'"<becomes"<">becomes">"
This function is optimized for large input. On an M1X, it processes 480 MB/s - 20 GB/s, depending on how much data is being escaped and whether there is non-ascii text. Non-string types will be converted to a string before escaping.
Bun.stringWidth()
Bun.stringWidth(input: string, options?: { countAnsiEscapeCodes?: boolean = false }): number
Returns the number of columns required to display a string. This is useful for aligning text in a terminal. By default, ANSI escape codes are removed before measuring the string. To include them, pass { countAnsiEscapeCodes: true } as the second argument.
Bun.stringWidth("hello"); // => 5
Bun.stringWidth("\u001b[31mhello\u001b[0m"); // => 5
Bun.stringWidth("\u001b[31mhello\u001b[0m", { countAnsiEscapeCodes: true }); // => 12
Compared with the popular string-width npm package, bun's implementation is > 100x faster
Bun.fileURLToPath()
Converts a file:// URL to an absolute path.
const path = Bun.fileURLToPath(new URL("file:///foo/bar.txt"));
console.log(path); // "/foo/bar.txt"
Bun.pathToFileURL()
Converts an absolute path to a file:// URL.
const url = Bun.pathToFileURL("/foo/bar.txt");
console.log(url); // "file:///foo/bar.txt"
Bun.gzipSync()
Compresses a Uint8Array using zlib's GZIP algorithm.
const buf = Buffer.from("hello".repeat(100)); // Buffer extends Uint8Array
const compressed = Bun.gzipSync(buf);
buf; // => Uint8Array(500)
compressed; // => Uint8Array(30)
Optionally, pass a parameters object as the second argument:
{% details summary="zlib compression options"%}
export type ZlibCompressionOptions = {
/**
* The compression level to use. Must be between `-1` and `9`.
* - A value of `-1` uses the default compression level (Currently `6`)
* - A value of `0` gives no compression
* - A value of `1` gives least compression, fastest speed
* - A value of `9` gives best compression, slowest speed
*/
level?: -1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9;
/**
* How much memory should be allocated for the internal compression state.
*
* A value of `1` uses minimum memory but is slow and reduces compression ratio.
*
* A value of `9` uses maximum memory for optimal speed. The default is `8`.
*/
memLevel?: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9;
/**
* The base 2 logarithm of the window size (the size of the history buffer).
*
* Larger values of this parameter result in better compression at the expense of memory usage.
*
* The following value ranges are supported:
* - `9..15`: The output will have a zlib header and footer (Deflate)
* - `-9..-15`: The output will **not** have a zlib header or footer (Raw Deflate)
* - `25..31` (16+`9..15`): The output will have a gzip header and footer (gzip)
*
* The gzip header will have no file name, no extra data, no comment, no modification time (set to zero) and no header CRC.
*/
windowBits?:
| -9
| -10
| -11
| -12
| -13
| -14
| -15
| 9
| 10
| 11
| 12
| 13
| 14
| 15
| 25
| 26
| 27
| 28
| 29
| 30
| 31;
/**
* Tunes the compression algorithm.
*
* - `Z_DEFAULT_STRATEGY`: For normal data **(Default)**
* - `Z_FILTERED`: For data produced by a filter or predictor
* - `Z_HUFFMAN_ONLY`: Force Huffman encoding only (no string match)
* - `Z_RLE`: Limit match distances to one (run-length encoding)
* - `Z_FIXED` prevents the use of dynamic Huffman codes
*
* `Z_RLE` is designed to be almost as fast as `Z_HUFFMAN_ONLY`, but give better compression for PNG image data.
*
* `Z_FILTERED` forces more Huffman coding and less string matching, it is
* somewhat intermediate between `Z_DEFAULT_STRATEGY` and `Z_HUFFMAN_ONLY`.
* Filtered data consists mostly of small values with a somewhat random distribution.
*/
strategy?: number;
};
{% /details %}
Bun.gunzipSync()
Decompresses a Uint8Array using zlib's GUNZIP algorithm.
const buf = Buffer.from("hello".repeat(100)); // Buffer extends Uint8Array
const compressed = Bun.gzipSync(buf);
const dec = new TextDecoder();
const uncompressed = Bun.gunzipSync(compressed);
dec.decode(uncompressed);
// => "hellohellohello..."
Bun.deflateSync()
Compresses a Uint8Array using zlib's DEFLATE algorithm.
const buf = Buffer.from("hello".repeat(100));
const compressed = Bun.deflateSync(buf);
buf; // => Uint8Array(25)
compressed; // => Uint8Array(10)
The second argument supports the same set of configuration options as Bun.gzipSync.
Bun.inflateSync()
Decompresses a Uint8Array using zlib's INFLATE algorithm.
const buf = Buffer.from("hello".repeat(100));
const compressed = Bun.deflateSync(buf);
const dec = new TextDecoder();
const decompressed = Bun.inflateSync(compressed);
dec.decode(decompressed);
// => "hellohellohello..."
Bun.inspect()
Serializes an object to a string exactly as it would be printed by console.log.
const obj = { foo: "bar" };
const str = Bun.inspect(obj);
// => '{\nfoo: "bar" \n}'
const arr = new Uint8Array([1, 2, 3]);
const str = Bun.inspect(arr);
// => "Uint8Array(3) [ 1, 2, 3 ]"
Bun.inspect.custom
This is the symbol that Bun uses to implement Bun.inspect. You can override this to customize how your objects are printed. It is identical to util.inspect.custom in Node.js.
class Foo {
[Bun.inspect.custom]() {
return "foo";
}
}
const foo = new Foo();
console.log(foo); // => "foo"
Bun.nanoseconds()
Returns the number of nanoseconds since the current bun process started, as a number. Useful for high-precision timing and benchmarking.
Bun.nanoseconds();
// => 7288958
Bun.readableStreamTo*()
Bun implements a set of convenience functions for asynchronously consuming the body of a ReadableStream and converting it to various binary formats.
const stream = (await fetch("https://bun.sh")).body;
stream; // => ReadableStream
await Bun.readableStreamToArrayBuffer(stream);
// => ArrayBuffer
await Bun.readableStreamToBlob(stream);
// => Blob
await Bun.readableStreamToJSON(stream);
// => object
await Bun.readableStreamToText(stream);
// => string
// returns all chunks as an array
await Bun.readableStreamToArray(stream);
// => unknown[]
// returns all chunks as a FormData object (encoded as x-www-form-urlencoded)
await Bun.readableStreamToFormData(stream);
// returns all chunks as a FormData object (encoded as multipart/form-data)
await Bun.readableStreamToFormData(stream, multipartFormBoundary);
Bun.resolveSync()
Resolves a file path or module specifier using Bun's internal module resolution algorithm. The first argument is the path to resolve, and the second argument is the "root". If no match is found, an Error is thrown.
Bun.resolveSync("./foo.ts", "/path/to/project");
// => "/path/to/project/foo.ts"
Bun.resolveSync("zod", "/path/to/project");
// => "/path/to/project/node_modules/zod/index.ts"
To resolve relative to the current working directory, pass process.cwd or "." as the root.
Bun.resolveSync("./foo.ts", process.cwd());
Bun.resolveSync("./foo.ts", "/path/to/project");
To resolve relative to the directory containing the current file, pass import.meta.dir.
Bun.resolveSync("./foo.ts", import.meta.dir);
serialize & deserialize in bun:jsc
To save a JavaScript value into an ArrayBuffer & back, use serialize and deserialize from the "bun:jsc" module.
import { serialize, deserialize } from "bun:jsc";
const buf = serialize({ foo: "bar" });
const obj = deserialize(buf);
console.log(obj); // => { foo: "bar" }
Internally, structuredClone and postMessage serialize and deserialize the same way. This exposes the underlying HTML Structured Clone Algorithm to JavaScript as an ArrayBuffer.