#include "mxdsmultiaction.h"

// OFFSET: LEGO1 0x100c9b90
MxDSMultiAction::MxDSMultiAction()
{
  // TODO
  this->SetType(MxDSType_MultiAction);
}

// OFFSET: LEGO1 0x100ca060 STUB
MxDSMultiAction::~MxDSMultiAction()
{
  // TODO
}
