#include "mxunknown100dc6e0.h"

// OFFSET: LEGO1 0x100b8d00
MxUnknown100dc6e0::MxUnknown100dc6e0()
{
    Init();
}

// OFFSET: LEGO1 0x100b8d90 STUB
MxUnknown100dc6e0::~MxUnknown100dc6e0()
{
  // TODO
}

// OFFSET: LEGO1 0x100b8df0
void MxUnknown100dc6e0::Init()
{
  this->m_unk2c = 100;
}
