#include "mxunknown100dc6b0.h"

// OFFSET: LEGO1 0x100b84c0
MxUnknown100dc6b0::MxUnknown100dc6b0()
{
  Init();
}

// OFFSET: LEGO1 0x100b8560 STUB
MxUnknown100dc6b0::~MxUnknown100dc6b0()
{
  // TODO
}

// OFFSET: LEGO1 0x100b85d0
MxResult MxUnknown100dc6b0::Init()
{
  this->m_unk08 = 0;
  this->m_unk0c = 0;
  return SUCCESS;
}
