#ifndef POLICEENTITY_H
#define POLICEENTITY_H

#include "buildingentity.h"

// VTABLE: LEGO1 0x100d4ab0
// SIZE 0x68
class PoliceEntity : public BuildingEntity {
public:
	// FUNCTION: LEGO1 0x1000ed60
	inline const char* ClassName() const override // vtable+0x0c
	{
		// STRING: LEGO1 0x100f0328
		return "PoliceEntity";
	}

	// FUNCTION: LEGO1 0x1000ed70
	inline MxBool IsA(const char* p_name) const override // vtable+0x10
	{
		return !strcmp(p_name, PoliceEntity::ClassName()) || BuildingEntity::IsA(p_name);
	}

	MxLong VTable0x50(MxParam& p_param) override;

	// SYNTHETIC: LEGO1 0x1000f900
	// PoliceEntity::`scalar deleting destructor'
};

#endif // POLICEENTITY_H
