#include "legounkown100db7f4.h"

DECOMP_SIZE_ASSERT(LegoUnknown100db7f4, 0x40)

// FUNCTION: LEGO1 0x1009a630
// FUNCTION: BETA10 0x10183050
LegoUnknown100db7f4::LegoUnknown100db7f4()
{
	m_flags = 0;
	m_unk0x28.Clear();
	m_unk0x3c = 0.0f;
}
