#ifndef GASSTATIONSTATE_H
#define GASSTATIONSTATE_H

#include "legostate.h"

// VTABLE: LEGO1 0x100d46e0
// SIZE 0x24
class GasStationState : public LegoState {
public:
	// SIZE 0x04
	struct Unknown0x14 {
		undefined4 m_unk0x00; // 0x00
	};

	GasStationState();

	// FUNCTION: LEGO1 0x100061d0
	inline const char* ClassName() const override // vtable+0x0c
	{
		// STRING: LEGO1 0x100f0174
		return "GasStationState";
	}

	// FUNCTION: LEGO1 0x100061e0
	inline MxBool IsA(const char* p_name) const override // vtable+0x10
	{
		return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
	}

	MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c

	// SYNTHETIC: LEGO1 0x10006290
	// GasStationState::`scalar deleting destructor'

	void FUN_10006430(undefined4);
	void FUN_10006490();

	friend class GasStation;

private:
	undefined4 m_unk0x08[3]; // 0x08
	Unknown0x14 m_unk0x14;   // 0x14
	MxS16 m_unk0x18;         // 0x18
	MxS16 m_unk0x1a;         // 0x1a
	MxS16 m_unk0x1c;         // 0x1c
	MxS16 m_unk0x1e;         // 0x1e
	MxS16 m_unk0x20;         // 0x20
};

#endif // GASSTATIONSTATE_H
