#include "legounknown100d6b4c.h"

// Inline constructor at 0x10029adb
LegoUnknown100d6b4c::LegoUnknown100d6b4c()
{
	// TODO
}

// STUB: LEGO1 0x1003cf20
LegoUnknown100d6b4c::~LegoUnknown100d6b4c()
{
	// TODO
}

// STUB: LEGO1 0x1003d050
MxResult LegoUnknown100d6b4c::Tickle()
{
	return SUCCESS;
}

// STUB: LEGO1 0x1003dc40
void LegoUnknown100d6b4c::FUN_1003dc40(LegoCacheSound** p_und)
{
	// TODO
}
