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Implement ModelDb (WDB reader/parser) (#619)
* WIP Read WDB * Fixes * WIP * WIP * WIP * WIP * Match * Match * Fix Compare * Rename member
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@@ -7,6 +7,7 @@
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// SIZE 0x54 (from inlined construction at 0x10009bb5)
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class LegoTexturePresenter : public MxMediaPresenter {
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public:
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LegoTexturePresenter() : m_textureData(NULL) {}
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~LegoTexturePresenter() override;
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// FUNCTION: LEGO1 0x1000ce50
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@@ -28,6 +29,12 @@ public:
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// SYNTHETIC: LEGO1 0x1000cf40
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// LegoTexturePresenter::`scalar deleting destructor'
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MxResult ParseTexture(MxDSChunk& p_chunk);
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void FUN_1004f290();
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private:
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MxDSChunk* m_textureData; // 0x54
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};
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#endif // LEGOTEXTUREPRESENTER_H
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