mirror of
https://github.com/isledecomp/isle.git
synced 2025-12-09 23:53:02 +00:00
Use NULL where appropriate
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@@ -17,7 +17,7 @@ LegoVideoManager::LegoVideoManager()
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m_renderer = NULL;
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m_renderer = NULL;
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m_3dManager = NULL;
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m_3dManager = NULL;
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m_viewROI = NULL;
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m_viewROI = NULL;
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m_direct3d = 0;
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m_direct3d = NULL;
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m_unk0xe6 = FALSE;
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m_unk0xe6 = FALSE;
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memset(m_unk0x78, 0, sizeof(m_unk0x78));
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memset(m_unk0x78, 0, sizeof(m_unk0x78));
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m_unk0x78[0] = 0x6c;
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m_unk0x78[0] = 0x6c;
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@@ -29,7 +29,7 @@ LegoVideoManager::LegoVideoManager()
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m_cursorX = m_cursorY;
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m_cursorX = m_cursorY;
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m_cursorYCopy = m_cursorY;
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m_cursorYCopy = m_cursorY;
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m_cursorXCopy = m_cursorY;
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m_cursorXCopy = m_cursorY;
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m_unk0x514 = 0;
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m_unk0x514 = NULL;
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m_fullScreenMovie = FALSE;
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m_fullScreenMovie = FALSE;
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m_drawFPS = FALSE;
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m_drawFPS = FALSE;
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m_unk0x528 = 0;
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m_unk0x528 = 0;
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