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Implement/match Infocenter::Reset (#532)
* Implement Infocenter::Reset * Move code * Move function * Fix bug * Fix another bug
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@@ -603,7 +603,7 @@ void LegoGameState::SerializeScoreHistory(MxS16 p_flags)
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}
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// FUNCTION: LEGO1 0x1003cea0
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void LegoGameState::SetSomeEnumState(undefined4 p_state)
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void LegoGameState::FUN_1003cea0(undefined4 p_state)
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{
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m_unk0x10 = p_state;
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}
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