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Replace more magic numbers with script values (#714)
* Replace more magic numbers with script values * Matches/fixes * Make const
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@@ -24,7 +24,7 @@ MxBool RemoveFromCurrentWorld(MxAtomId& p_atomId, MxS32 p_id);
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void FUN_1003ef00(MxBool);
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void SetAppCursor(WPARAM p_wparam);
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MxBool FUN_1003ef60();
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MxBool RemoveFromWorld(MxAtomId& p_atomId1, MxS32 p_id1, MxAtomId& p_atomId2, MxS32 p_id2);
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MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId);
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MxS32 FUN_1003f050(MxS32);
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void SetLightPosition(MxU32);
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LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
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