some gamestate functions (#333)

* some gamestate functions

* fix order

* fix naming convention

* Update legogamestate.cpp

* fix

* Add stub ScoreStruct

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2023-12-15 17:01:09 -05:00
committed by GitHub
parent 540a930494
commit 04d9524a90
4 changed files with 70 additions and 7 deletions

View File

@@ -194,6 +194,12 @@ GifManager* GetGifManager()
return LegoOmni::GetInstance()->GetGifManager();
}
// FUNCTION: LEGO1 0x100158c0
LegoEntity* FindEntityByAtomIdOrEntityId(const MxAtomId& p_atom, MxS32 p_entityid)
{
return LegoOmni::GetInstance()->FindByEntityIdOrAtomId(p_atom, p_entityid);
}
// FUNCTION: LEGO1 0x100158e0
MxDSAction& GetCurrentAction()
{