some gamestate functions (#333)

* some gamestate functions

* fix order

* fix naming convention

* Update legogamestate.cpp

* fix

* Add stub ScoreStruct

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Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2023-12-15 17:01:09 -05:00
committed by GitHub
parent 540a930494
commit 04d9524a90
4 changed files with 70 additions and 7 deletions

View File

@@ -158,6 +158,7 @@ LegoPlantManager* PlantManager();
MxBool KeyValueStringParse(char*, const char*, const char*);
LegoWorld* GetCurrentWorld();
GifManager* GetGifManager();
LegoEntity* FindEntityByAtomIdOrEntityId(const MxAtomId& p_atom, MxS32 p_entityid);
MxDSAction& GetCurrentAction();
void RegisterScripts();