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some gamestate functions (#333)
* some gamestate functions * fix order * fix naming convention * Update legogamestate.cpp * fix * Add stub ScoreStruct --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -158,6 +158,7 @@ LegoPlantManager* PlantManager();
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MxBool KeyValueStringParse(char*, const char*, const char*);
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LegoWorld* GetCurrentWorld();
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GifManager* GetGifManager();
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LegoEntity* FindEntityByAtomIdOrEntityId(const MxAtomId& p_atom, MxS32 p_entityid);
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MxDSAction& GetCurrentAction();
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void RegisterScripts();
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