Use MxResult for RealizePalette

This commit is contained in:
Christian Semmler
2023-10-14 15:31:30 -04:00
parent e4f87ad7dd
commit 0580b2870c
2 changed files with 3 additions and 3 deletions

View File

@@ -139,7 +139,7 @@ void MxVideoManager::InvalidateRect(MxRect32 &p_rect)
}
// OFFSET: LEGO1 0x100bebe0
MxLong MxVideoManager::RealizePalette(MxPalette *p_palette)
MxResult MxVideoManager::RealizePalette(MxPalette *p_palette)
{
PALETTEENTRY paletteEntries[256];
@@ -152,7 +152,7 @@ MxLong MxVideoManager::RealizePalette(MxPalette *p_palette)
}
this->m_criticalSection.Leave();
return 0;
return SUCCESS;
}
// OFFSET: LEGO1 0x100be600