Move some classes to LegoOmni (#417)

This commit is contained in:
Christian Semmler
2024-01-08 06:45:07 -05:00
committed by GitHub
parent c47206617d
commit 091ecd5935
27 changed files with 245 additions and 229 deletions

View File

@@ -2,58 +2,13 @@
#define LEGOUTIL_H
#include "extra.h"
#include "legoentity.h"
#include "mxatomid.h"
#include "mxtypes.h"
#include "mxutil.h"
#include <windows.h>
template <class T>
inline T Abs(T p_t)
{
return p_t < 0 ? -p_t : p_t;
}
template <class T>
inline T Min(T p_t1, T p_t2)
{
return p_t1 < p_t2 ? p_t1 : p_t2;
}
template <class T>
inline T Max(T p_t1, T p_t2)
{
return p_t1 > p_t2 ? p_t1 : p_t2;
}
template <class T>
inline void GetScalar(MxU8** p_source, T& p_dest)
{
p_dest = *(T*) *p_source;
*p_source += sizeof(T);
}
template <class T>
inline T GetScalar(T** p_source)
{
T val = **p_source;
*p_source += 1;
return val;
}
template <class T>
inline void GetDouble(MxU8** p_source, T& p_dest)
{
p_dest = *(double*) *p_source;
*p_source += sizeof(double);
}
template <class T>
inline void GetString(MxU8** p_source, char** p_dest, T* p_obj, void (T::*p_setter)(const char*))
{
(p_obj->*p_setter)((char*) *p_source);
*p_source += strlen(*p_dest) + 1;
}
class MxAtomId;
class LegoEntity;
ExtraActionType MatchActionString(const char*);
void InvokeAction(ExtraActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender);