Implement/match BumpBouy class (#1058)

This commit is contained in:
Christian Semmler
2024-07-04 14:28:23 -07:00
committed by GitHub
parent 14653070cc
commit 09684b3c03
8 changed files with 57 additions and 19 deletions

View File

@@ -53,7 +53,7 @@ MxLong HistoryBook::Notify(MxParam& p_param)
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationButtonUp:
m_destLocation = LegoGameState::Area::e_infoscor;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case c_notificationTransitioned:
GameState()->SwitchArea(m_destLocation);