mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 08:24:16 +00:00
Implement LegoCharacterManager::GetROI (#696)
* Implement LegoCharacterManager::GetROI * Add TODO
This commit is contained in:

committed by
GitHub

parent
277957f0d5
commit
0994d6dbfb
@@ -7,28 +7,36 @@
|
||||
#include "mxstl/stlcompat.h"
|
||||
#include "mxtypes.h"
|
||||
|
||||
class LegoActor;
|
||||
class LegoROI;
|
||||
|
||||
#pragma warning(disable : 4237)
|
||||
|
||||
// TODO: generic string comparator?
|
||||
struct LegoUnkSaveDataMapComparator {
|
||||
bool operator()(const char* const& p_a, const char* const& p_b) const { return strcmpi(p_a, p_b) > 0; }
|
||||
struct LegoCharacterComparator {
|
||||
MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmpi(p_a, p_b) < 0; }
|
||||
};
|
||||
|
||||
// TODO: pair instead?
|
||||
// SIZE 0x08
|
||||
struct LegoUnkSaveDataMapValue {
|
||||
LegoROI* m_roi; // 0x00
|
||||
MxU32 m_counter; // 0x04
|
||||
struct LegoCharacter {
|
||||
LegoROI* m_roi; // 0x00
|
||||
MxU32 m_refCount; // 0x04
|
||||
|
||||
LegoCharacter(LegoROI* p_roi)
|
||||
{
|
||||
m_roi = p_roi;
|
||||
m_refCount = 1;
|
||||
}
|
||||
|
||||
inline void AddRef() { m_refCount++; }
|
||||
};
|
||||
|
||||
typedef map<char*, LegoUnkSaveDataMapValue*, LegoUnkSaveDataMapComparator> LegoUnkSaveDataMap;
|
||||
typedef map<const char*, LegoCharacter*, LegoCharacterComparator> LegoCharacterMap;
|
||||
|
||||
struct LegoSaveDataEntry3 {
|
||||
char* m_name;
|
||||
void* m_unk0x04;
|
||||
void* m_unk0x08;
|
||||
LegoActor* m_actor;
|
||||
MxS32 m_savePart1;
|
||||
MxS32 m_savePart2;
|
||||
MxU8 m_savePart3;
|
||||
@@ -57,7 +65,7 @@ public:
|
||||
|
||||
MxResult WriteSaveData3(LegoStorage* p_storage);
|
||||
MxResult ReadSaveData3(LegoStorage* p_storage);
|
||||
LegoROI* FUN_10083500(const char*, MxBool);
|
||||
LegoROI* GetROI(const char* p_key, MxBool p_createEntity);
|
||||
|
||||
void InitSaveData();
|
||||
static void SetCustomizeAnimFile(const char* p_value);
|
||||
@@ -66,6 +74,7 @@ public:
|
||||
void FUN_100832a0();
|
||||
void FUN_10083db0(LegoROI* p_roi);
|
||||
void FUN_10083f10(LegoROI* p_roi);
|
||||
LegoSaveDataEntry3* FUN_10084c60(const char* p_key);
|
||||
MxBool FUN_10084ec0(LegoROI* p_roi);
|
||||
MxU32 FUN_10085140(LegoROI*, MxBool);
|
||||
LegoROI* FUN_10085210(const LegoChar*, LegoChar*, undefined);
|
||||
@@ -74,30 +83,38 @@ public:
|
||||
static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; }
|
||||
|
||||
private:
|
||||
LegoROI* CreateROI(const char* p_key);
|
||||
|
||||
static char* g_customizeAnimFile;
|
||||
|
||||
LegoUnkSaveDataMap* m_map; // 0x00
|
||||
LegoCharacterMap* m_characters; // 0x00
|
||||
CustomizeAnimFileVariable* m_customizeAnimFile; // 0x04
|
||||
};
|
||||
|
||||
// clang-format off
|
||||
// FUNCTION: LEGO1 0x10082b90
|
||||
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::~_Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >
|
||||
// TEMPLATE: LEGO1 0x10082b90
|
||||
// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::~_Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >
|
||||
|
||||
// FUNCTION: LEGO1 0x10082c60
|
||||
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::iterator::_Inc
|
||||
// TEMPLATE: LEGO1 0x10082c60
|
||||
// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::iterator::_Inc
|
||||
|
||||
// FUNCTION: LEGO1 0x10082ca0
|
||||
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::erase
|
||||
// TEMPLATE: LEGO1 0x10082ca0
|
||||
// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::erase
|
||||
|
||||
// FUNCTION: LEGO1 0x100830f0
|
||||
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Erase
|
||||
// TEMPLATE: LEGO1 0x100830f0
|
||||
// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::_Erase
|
||||
|
||||
// FUNCTION: LEGO1 0x10083130
|
||||
// map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::~map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >
|
||||
// TEMPLATE: LEGO1 0x10083130
|
||||
// map<char *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::~map<char *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >
|
||||
|
||||
// TEMPLATE: LEGO1 0x10083840
|
||||
// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::iterator::_Dec
|
||||
|
||||
// TEMPLATE: LEGO1 0x10083890
|
||||
// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::_Insert
|
||||
|
||||
// GLOBAL: LEGO1 0x100fc508
|
||||
// _Tree<char *,pair<char * const,LegoUnkSaveDataMapValue *>,map<char *,LegoUnkSaveDataMapValue *,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Kfn,LegoUnkSaveDataMapComparator,allocator<LegoUnkSaveDataMapValue *> >::_Nil
|
||||
// _Tree<char const *,pair<char const * const,LegoCharacter *>,map<char const *,LegoCharacter *,LegoCharacterComparator,allocator<LegoCharacter *> >::_Kfn,LegoCharacterComparator,allocator<LegoCharacter *> >::_Nil
|
||||
// clang-format on
|
||||
|
||||
#endif // LEGOCHARACTERMANAGER_H
|
||||
|
Reference in New Issue
Block a user