mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 16:34:06 +00:00
Implement LegoCharacterManager::GetROI (#696)
* Implement LegoCharacterManager::GetROI * Add TODO
This commit is contained in:

committed by
GitHub

parent
277957f0d5
commit
0994d6dbfb
@@ -147,7 +147,7 @@ void LegoGameState::SetActor(MxU8 p_actorId)
|
||||
|
||||
IslePathActor* newActor = new IslePathActor();
|
||||
const char* actorName = LegoActor::GetActorName(m_actorId);
|
||||
LegoROI* roi = CharacterManager()->FUN_10083500(actorName, FALSE);
|
||||
LegoROI* roi = CharacterManager()->GetROI(actorName, FALSE);
|
||||
MxDSAction action;
|
||||
|
||||
action.SetAtomId(*g_isleScript);
|
||||
|
Reference in New Issue
Block a user